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/*
* Copyright 2010 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkGLCanvas.h"
#include "SkGLDevice.h"
SkGLCanvas::SkGLCanvas() : SkCanvas(SkNEW(SkGLDeviceFactory)) {}
// static
size_t SkGLCanvas::GetTextureCacheMaxCount() {
return SkGLDevice::GetTextureCacheMaxCount();
}
// static
void SkGLCanvas::SetTextureCacheMaxCount(size_t count) {
SkGLDevice::SetTextureCacheMaxCount(count);
}
// static
size_t SkGLCanvas::GetTextureCacheMaxSize() {
return SkGLDevice::GetTextureCacheMaxSize();
}
// static
void SkGLCanvas::SetTextureCacheMaxSize(size_t size) {
SkGLDevice::SetTextureCacheMaxSize(size);
}
// static
void SkGLCanvas::DeleteAllTextures() {
SkGLDevice::DeleteAllTextures();
}
// static
void SkGLCanvas::AbandonAllTextures() {
SkGLDevice::AbandonAllTextures();
}
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