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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkOSWindow_Unix_DEFINED
#define SkOSWindow_Unix_DEFINED
#include <GL/glx.h>
#include <X11/Xlib.h>
#include "SkWindow.h"
class SkEvent;
struct SkUnixWindow {
Display* fDisplay;
Window fWin;
size_t fOSWin;
GC fGc;
GLXContext fGLContext;
};
class SkOSWindow : public SkWindow {
public:
SkOSWindow(void*);
~SkOSWindow();
void* getHWND() const { return (void*)fUnixWindow.fWin; }
void* getDisplay() const { return (void*)fUnixWindow.fDisplay; }
void* getUnixWindow() const { return (void*)&fUnixWindow; }
void loop();
enum SkBackEndTypes {
kNone_BackEndType,
kNativeGL_BackEndType,
#if SK_ANGLE
kANGLE_BackEndType,
#endif // SK_ANGLE
#if SK_COMMAND_BUFFER
kCommandBuffer_BackEndType,
#endif // SK_COMMAND_BUFFER
};
bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor, AttachmentInfo*);
void release();
void present();
int getMSAASampleCount() const { return fMSAASampleCount; }
//static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
bool makeFullscreen();
void setVsync(bool);
void closeWindow();
protected:
// Overridden from from SkWindow:
void onSetTitle(const char title[]) override;
private:
enum NextXEventResult {
kContinue_NextXEventResult,
kQuitRequest_NextXEventResult,
kPaintRequest_NextXEventResult
};
NextXEventResult nextXEvent();
void doPaint();
void mapWindowAndWait();
// Forcefully closes the window. If a graceful shutdown is desired then call the public
// closeWindow method
void internalCloseWindow();
void initWindow(int newMSAASampleCount, AttachmentInfo* info);
SkUnixWindow fUnixWindow;
// Needed for GL
XVisualInfo* fVi;
// we recreate the underlying xwindow if this changes
int fMSAASampleCount;
typedef SkWindow INHERITED;
};
#endif
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