aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/lazy/SkLruImageCache.h
blob: 5170a05a54d7829eb6eb4ccaef55fadff51c0d7e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkLruImageCache_DEFINED
#define SkLruImageCache_DEFINED

#include "SkImageCache.h"
#include "SkThread.h"
#include "SkTInternalLList.h"

class CachedPixels;

/**
 *  SkImageCache implementation that uses an LRU cache to age out old images.
 */
class SkLruImageCache : public SkImageCache {

public:
    SK_DECLARE_INST_COUNT(SkLruImageCache)

    SkLruImageCache(size_t budget);

    virtual ~SkLruImageCache();

#ifdef SK_DEBUG
    virtual MemoryStatus getMemoryStatus(ID) const SK_OVERRIDE;
    virtual void purgeAllUnpinnedCaches() SK_OVERRIDE;
#endif

    /**
     *  Set the byte limit on cached pixels. If more bytes are used than this, the cache will free
     *  unpinned memory until under the new limit or until all unpinned memory is freed. This will
     *  never free pinned memory, so the cache can potentially remain over the limit. The limit is
     *  enforced each time memory is allocated or released.
     *  0 is a special flag for an infinite budget.
     *  @return size_t The previous limit.
     */
    size_t setImageCacheLimit(size_t newLimit);

    /**
     *  Return the number of bytes of memory currently in use by the cache. Can include memory that
     *  is no longer pinned, but has not been freed.
     */
    size_t getImageCacheUsed() const { return fRamUsed; }

    virtual void* allocAndPinCache(size_t bytes, ID*) SK_OVERRIDE;
    virtual void* pinCache(ID, SkImageCache::DataStatus*) SK_OVERRIDE;
    virtual void releaseCache(ID) SK_OVERRIDE;
    virtual void throwAwayCache(ID) SK_OVERRIDE;

private:
    // Linked list of recently used. Head is the most recently used, and tail is the least.
    SkTInternalLList<CachedPixels> fLRU;
    typedef SkTInternalLList<CachedPixels>::Iter Iter;

#ifdef SK_DEBUG
    // fMutex is mutable so that getMemoryStatus can be const
    mutable
#endif
    SkMutex fMutex;
    size_t  fRamBudget;
    size_t  fRamUsed;

    /**
     *  Find the CachedPixels represented by ID, or NULL if not in the cache. Mutex must be locked
     *  before calling.
     */
    CachedPixels* findByID(ID) const;

    /**
     *  If over budget, throw away pixels which are not currently in use until below budget or there
     *  are no more pixels eligible to be thrown away. Mutex must be locked before calling.
     */
    void purgeIfNeeded();

    /**
     *  Purge until below limit. Mutex must be locked before calling.
     */
    void purgeTilAtOrBelow(size_t limit);

    /**
     *  Remove a set of CachedPixels. Mutex must be locked before calling.
     */
    void removePixels(CachedPixels*);
};

#endif // SkLruImageCache_DEFINED