aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/images/SkImageRef.h
blob: 8fc4754e922b64b10787ef7222812926790cb43f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106

/*
 * Copyright 2008 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */


#ifndef SkImageRef_DEFINED
#define SkImageRef_DEFINED

#include "SkPixelRef.h"
#include "SkBitmap.h"
#include "SkImageDecoder.h"
#include "SkString.h"

class SkImageRefPool;
class SkStream;

// define this to enable dumping whenever we add/remove/purge an imageref
//#define DUMP_IMAGEREF_LIFECYCLE

class SkImageRef : public SkPixelRef {
public:
    /** Create a new imageref from a stream. NOTE: the stream is not copied, but
        since it may be accessed from another thread, the caller must ensure
        that this imageref is the only owner of the stream. i.e. - sole
        ownership of the stream object is transferred to this imageref object.
    
        @param stream The stream containing the encoded image data. This may be
                      retained (by calling ref()), so the caller should not
                      explicitly delete it.
        @param config The preferred config of the decoded bitmap.
        @param sampleSize Requested sampleSize for decoding. Defaults to 1.
    */
    SkImageRef(SkStream*, SkBitmap::Config config, int sampleSize = 1);
    virtual ~SkImageRef();

    /** this value is passed onto the decoder. Default is true
     */
    void setDitherImage(bool dither) { fDoDither = dither; }
    
    /** Return true if the image can be decoded. If so, and bitmap is non-null,
        call its setConfig() with the corresponding values, but explicitly will
        not set its pixels or colortable. Use SkPixelRef::lockPixels() for that.
     
        If there has been an error decoding the bitmap, this will return false
        and ignore the bitmap parameter.
    */
    bool getInfo(SkBitmap* bm);
    
    /** Return true if the image can be decoded and is opaque. Calling this
        method will decode and set the pixels in the specified bitmap and
        sets the isOpaque flag.
     */
    bool isOpaque(SkBitmap* bm);
    
    SkImageDecoderFactory* getDecoderFactory() const { return fFactory; }
    // returns the factory parameter
    SkImageDecoderFactory* setDecoderFactory(SkImageDecoderFactory*);

    // overrides
    virtual void flatten(SkFlattenableWriteBuffer&);

protected:
    /** Override if you want to install a custom allocator.
        When this is called we will have already acquired the mutex!
    */
    virtual bool onDecode(SkImageDecoder* codec, SkStream*, SkBitmap*,
                          SkBitmap::Config, SkImageDecoder::Mode);

    /*  Overrides from SkPixelRef
        When these are called, we will have already acquired the mutex!
     */

    virtual void* onLockPixels(SkColorTable**);
    // override this in your subclass to clean up when we're unlocking pixels
    virtual void onUnlockPixels();
    
    SkImageRef(SkFlattenableReadBuffer&);

    SkBitmap fBitmap;

private:    
    SkStream* setStream(SkStream*);
    // called with mutex already held. returns true if the bitmap is in the
    // requested state (or further, i.e. has pixels)
    bool prepareBitmap(SkImageDecoder::Mode);

    SkImageDecoderFactory*  fFactory;    // may be null
    SkStream*               fStream;
    SkBitmap::Config        fConfig;
    int                     fSampleSize;
    bool                    fDoDither;
    bool                    fErrorInDecoding;
    
    friend class SkImageRefPool;
    
    SkImageRef*  fPrev, *fNext;    
    size_t ramUsed() const;
    
    typedef SkPixelRef INHERITED;
};

#endif