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path: root/include/gpu/gl/GrGLTypes.h
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/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrGLTypes_DEFINED
#define GrGLTypes_DEFINED

#include "GrGLConfig.h"
#include "SkRefCnt.h"

/**
 * Classifies GL contexts by which standard they implement (currently as OpenGL vs. OpenGL ES).
 */
enum GrGLStandard {
    kNone_GrGLStandard,
    kGL_GrGLStandard,
    kGLES_GrGLStandard,
};
static const int kGrGLStandardCnt = 3;

///////////////////////////////////////////////////////////////////////////////

/**
 * Declares typedefs for all the GL functions used in GrGLInterface
 */

typedef unsigned int GrGLenum;
typedef unsigned char GrGLboolean;
typedef unsigned int GrGLbitfield;
typedef signed char GrGLbyte;
typedef char GrGLchar;
typedef short GrGLshort;
typedef int GrGLint;
typedef int GrGLsizei;
typedef int64_t GrGLint64;
typedef unsigned char GrGLubyte;
typedef unsigned short GrGLushort;
typedef unsigned int GrGLuint;
typedef uint64_t GrGLuint64;
typedef float GrGLfloat;
typedef float GrGLclampf;
typedef double GrGLdouble;
typedef double GrGLclampd;
typedef void GrGLvoid;
#ifndef SK_IGNORE_64BIT_OPENGL_CHANGES
#ifdef _WIN64
typedef signed long long int GrGLintptr;
typedef signed long long int GrGLsizeiptr;
#else
typedef signed long int GrGLintptr;
typedef signed long int GrGLsizeiptr;
#endif
#else
typedef signed long int GrGLintptr;
typedef signed long int GrGLsizeiptr;
#endif
typedef void* GrGLeglImage;
typedef struct __GLsync* GrGLsync;

struct GrGLDrawArraysIndirectCommand {
    GrGLuint fCount;
    GrGLuint fInstanceCount;
    GrGLuint fFirst;
    GrGLuint fBaseInstance;  // Requires EXT_base_instance on ES.
};

GR_STATIC_ASSERT(16 == sizeof(GrGLDrawArraysIndirectCommand));

struct GrGLDrawElementsIndirectCommand {
    GrGLuint fCount;
    GrGLuint fInstanceCount;
    GrGLuint fFirstIndex;
    GrGLuint fBaseVertex;
    GrGLuint fBaseInstance;  // Requires EXT_base_instance on ES.
};

GR_STATIC_ASSERT(20 == sizeof(GrGLDrawElementsIndirectCommand));

/**
 * KHR_debug
 */
typedef void (GR_GL_FUNCTION_TYPE* GRGLDEBUGPROC)(GrGLenum source,
                                                  GrGLenum type,
                                                  GrGLuint id,
                                                  GrGLenum severity,
                                                  GrGLsizei length,
                                                  const GrGLchar* message,
                                                  const void* userParam);

/**
 * EGL types.
 */
typedef void* GrEGLImage;
typedef void* GrEGLDisplay;
typedef void* GrEGLContext;
typedef void* GrEGLClientBuffer;
typedef unsigned int GrEGLenum;
typedef int32_t GrEGLint;
typedef unsigned int GrEGLBoolean;

///////////////////////////////////////////////////////////////////////////////
/**
 * Types for interacting with GL resources created externally to Skia. GrBackendObjects for GL
 * textures are really const GrGLTexture*. The fFormat here should be a sized, internal format
 * for the texture. We will try to use the sized format if the GL Context supports it, otherwise
 * we will internally fall back to using the base internal formats.
 */
struct GrGLTextureInfo {
    GrGLenum fTarget;
    GrGLuint fID;
    GrGLenum fFormat = 0;

    bool operator==(const GrGLTextureInfo& that) const {
        return fTarget == that.fTarget && fID == that.fID && fFormat == that.fFormat;
    }
};

struct GrGLFramebufferInfo {
    GrGLuint fFBOID;
    GrGLenum fFormat = 0;

    bool operator==(const GrGLFramebufferInfo& that) const {
        return fFBOID == that.fFBOID && fFormat == that.fFormat;
    }
};

#endif