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/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTypes_DEFINED
#define GrTypes_DEFINED
#include "SkTypes.h"
#include "GrConfig.h"
#include "SkMath.h"
////////////////////////////////////////////////////////////////////////////////
/**
* Defines overloaded bitwise operators to make it easier to use an enum as a
* bitfield.
*/
#define GR_MAKE_BITFIELD_OPS(X) \
inline X operator | (X a, X b) { \
return (X) (+a | +b); \
} \
inline X& operator |= (X& a, X b) { \
return (a = a | b); \
} \
\
inline X operator & (X a, X b) { \
return (X) (+a & +b); \
} \
template <typename T> \
inline X operator & (T a, X b) { \
return (X) (+a & +b); \
} \
template <typename T> \
inline X operator & (X a, T b) { \
return (X) (+a & +b); \
} \
#define GR_DECL_BITFIELD_OPS_FRIENDS(X) \
friend X operator | (X a, X b); \
friend X& operator |= (X& a, X b); \
\
friend X operator & (X a, X b); \
\
template <typename T> \
friend X operator & (T a, X b); \
\
template <typename T> \
friend X operator & (X a, T b); \
////////////////////////////////////////////////////////////////////////////////
// compile time versions of min/max
#define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b))
#define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a))
/**
* divide, rounding up
*/
static inline int32_t GrIDivRoundUp(int x, int y) {
SkASSERT(y > 0);
return (x + (y-1)) / y;
}
static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) {
return (x + (y-1)) / y;
}
static inline size_t GrSizeDivRoundUp(size_t x, size_t y) {
return (x + (y-1)) / y;
}
// compile time, evaluates Y multiple times
#define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y))
/**
* align up
*/
static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) {
return GrUIDivRoundUp(x, alignment) * alignment;
}
static inline size_t GrSizeAlignUp(size_t x, size_t alignment) {
return GrSizeDivRoundUp(x, alignment) * alignment;
}
// compile time, evaluates A multiple times
#define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A))
/**
* amount of pad needed to align up
*/
static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) {
return (alignment - x % alignment) % alignment;
}
static inline size_t GrSizeAlignUpPad(size_t x, size_t alignment) {
return (alignment - x % alignment) % alignment;
}
/**
* align down
*/
static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) {
return (x / alignment) * alignment;
}
static inline size_t GrSizeAlignDown(size_t x, uint32_t alignment) {
return (x / alignment) * alignment;
}
///////////////////////////////////////////////////////////////////////////////
/**
* Return the next power of 2 >= n.
*/
static inline uint32_t GrNextPow2(uint32_t n) {
return n ? (1 << (32 - SkCLZ(n - 1))) : 1;
}
static inline int GrNextPow2(int n) {
SkASSERT(n >= 0); // this impl only works for non-neg.
return n ? (1 << (32 - SkCLZ(n - 1))) : 1;
}
///////////////////////////////////////////////////////////////////////////////
/**
* Possible 3D APIs that may be used by Ganesh.
*/
enum GrBackend {
kOpenGL_GrBackend,
kVulkan_GrBackend,
kLast_GrBackend = kVulkan_GrBackend
};
const int kBackendCount = kLast_GrBackend + 1;
/**
* Backend-specific 3D context handle
* GrGLInterface* for OpenGL. If NULL will use the default GL interface.
*/
typedef intptr_t GrBackendContext;
///////////////////////////////////////////////////////////////////////////////
/**
* Geometric primitives used for drawing.
*/
enum GrPrimitiveType {
kTriangles_GrPrimitiveType,
kTriangleStrip_GrPrimitiveType,
kTriangleFan_GrPrimitiveType,
kPoints_GrPrimitiveType,
kLines_GrPrimitiveType, // 1 pix wide only
kLineStrip_GrPrimitiveType, // 1 pix wide only
kLast_GrPrimitiveType = kLineStrip_GrPrimitiveType
};
static inline bool GrIsPrimTypeLines(GrPrimitiveType type) {
return kLines_GrPrimitiveType == type || kLineStrip_GrPrimitiveType == type;
}
static inline bool GrIsPrimTypeTris(GrPrimitiveType type) {
return kTriangles_GrPrimitiveType == type ||
kTriangleStrip_GrPrimitiveType == type ||
kTriangleFan_GrPrimitiveType == type;
}
/**
* Formats for masks, used by the font cache.
* Important that these are 0-based.
*/
enum GrMaskFormat {
kA8_GrMaskFormat, //!< 1-byte per pixel
kA565_GrMaskFormat, //!< 2-bytes per pixel, RGB represent 3-channel LCD coverage
kARGB_GrMaskFormat, //!< 4-bytes per pixel, color format
kLast_GrMaskFormat = kARGB_GrMaskFormat
};
static const int kMaskFormatCount = kLast_GrMaskFormat + 1;
/**
* Return the number of bytes-per-pixel for the specified mask format.
*/
static inline int GrMaskFormatBytesPerPixel(GrMaskFormat format) {
SkASSERT(format < kMaskFormatCount);
// kA8 (0) -> 1
// kA565 (1) -> 2
// kARGB (2) -> 4
static const int sBytesPerPixel[] = { 1, 2, 4 };
static_assert(SK_ARRAY_COUNT(sBytesPerPixel) == kMaskFormatCount, "array_size_mismatch");
static_assert(kA8_GrMaskFormat == 0, "enum_order_dependency");
static_assert(kA565_GrMaskFormat == 1, "enum_order_dependency");
static_assert(kARGB_GrMaskFormat == 2, "enum_order_dependency");
return sBytesPerPixel[(int) format];
}
/**
* Pixel configurations.
*/
enum GrPixelConfig {
kUnknown_GrPixelConfig,
kAlpha_8_GrPixelConfig,
kIndex_8_GrPixelConfig,
kRGB_565_GrPixelConfig,
/**
* Premultiplied
*/
kRGBA_4444_GrPixelConfig,
/**
* Premultiplied. Byte order is r,g,b,a.
*/
kRGBA_8888_GrPixelConfig,
/**
* Premultiplied. Byte order is b,g,r,a.
*/
kBGRA_8888_GrPixelConfig,
/**
* Premultiplied and sRGB. Byte order is r,g,b,a.
*/
kSRGBA_8888_GrPixelConfig,
/**
* ETC1 Compressed Data
*/
kETC1_GrPixelConfig,
/**
* LATC/RGTC/3Dc/BC4 Compressed Data
*/
kLATC_GrPixelConfig,
/**
* R11 EAC Compressed Data
* (Corresponds to section C.3.5 of the OpenGL 4.4 core profile spec)
*/
kR11_EAC_GrPixelConfig,
/**
* 12x12 ASTC Compressed Data
* ASTC stands for Adaptive Scalable Texture Compression. It is a technique
* that allows for a lot of customization in the compressed representataion
* of a block. The only thing fixed in the representation is the block size,
* which means that a texture that contains ASTC data must be treated as
* having RGBA values. However, there are single-channel encodings which set
* the alpha to opaque and all three RGB channels equal effectively making the
* compression format a single channel such as R11 EAC and LATC.
*/
kASTC_12x12_GrPixelConfig,
/**
* Byte order is r, g, b, a. This color format is 32 bits per channel
*/
kRGBA_float_GrPixelConfig,
/**
* This color format is a single 16 bit float channel
*/
kAlpha_half_GrPixelConfig,
/**
* Byte order is r, g, b, a. This color format is 16 bits per channel
*/
kRGBA_half_GrPixelConfig,
kLast_GrPixelConfig = kRGBA_half_GrPixelConfig
};
static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
// Aliases for pixel configs that match skia's byte order.
#ifndef SK_CPU_LENDIAN
#error "Skia gpu currently assumes little endian"
#endif
#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig;
#else
#error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
#endif
// Returns true if the pixel config is a GPU-specific compressed format
// representation.
static inline bool GrPixelConfigIsCompressed(GrPixelConfig config) {
switch (config) {
case kIndex_8_GrPixelConfig:
case kETC1_GrPixelConfig:
case kLATC_GrPixelConfig:
case kR11_EAC_GrPixelConfig:
case kASTC_12x12_GrPixelConfig:
return true;
default:
return false;
}
}
/** If the pixel config is compressed, return an equivalent uncompressed format. */
static inline GrPixelConfig GrMakePixelConfigUncompressed(GrPixelConfig config) {
switch (config) {
case kIndex_8_GrPixelConfig:
case kETC1_GrPixelConfig:
case kASTC_12x12_GrPixelConfig:
return kRGBA_8888_GrPixelConfig;
case kLATC_GrPixelConfig:
case kR11_EAC_GrPixelConfig:
return kAlpha_8_GrPixelConfig;
default:
SkASSERT(!GrPixelConfigIsCompressed(config));
return config;
}
}
// Returns true if the pixel config is 32 bits per pixel
static inline bool GrPixelConfigIs8888(GrPixelConfig config) {
switch (config) {
case kRGBA_8888_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
case kSRGBA_8888_GrPixelConfig:
return true;
default:
return false;
}
}
// Returns true if the color (non-alpha) components represent sRGB values. It does NOT indicate that
// all three color components are present in the config or anything about their order.
static inline bool GrPixelConfigIsSRGB(GrPixelConfig config) {
switch (config) {
case kSRGBA_8888_GrPixelConfig:
return true;
default:
return false;
}
}
// Takes a config and returns the equivalent config with the R and B order
// swapped if such a config exists. Otherwise, kUnknown_GrPixelConfig
static inline GrPixelConfig GrPixelConfigSwapRAndB(GrPixelConfig config) {
switch (config) {
case kBGRA_8888_GrPixelConfig:
return kRGBA_8888_GrPixelConfig;
case kRGBA_8888_GrPixelConfig:
return kBGRA_8888_GrPixelConfig;
default:
return kUnknown_GrPixelConfig;
}
}
static inline size_t GrBytesPerPixel(GrPixelConfig config) {
SkASSERT(!GrPixelConfigIsCompressed(config));
switch (config) {
case kAlpha_8_GrPixelConfig:
return 1;
case kRGB_565_GrPixelConfig:
case kRGBA_4444_GrPixelConfig:
case kAlpha_half_GrPixelConfig:
return 2;
case kRGBA_8888_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
case kSRGBA_8888_GrPixelConfig:
return 4;
case kRGBA_half_GrPixelConfig:
return 8;
case kRGBA_float_GrPixelConfig:
return 16;
default:
return 0;
}
}
static inline bool GrPixelConfigIsOpaque(GrPixelConfig config) {
switch (config) {
case kETC1_GrPixelConfig:
case kRGB_565_GrPixelConfig:
return true;
default:
return false;
}
}
static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) {
switch (config) {
case kR11_EAC_GrPixelConfig:
case kLATC_GrPixelConfig:
case kASTC_12x12_GrPixelConfig:
case kAlpha_8_GrPixelConfig:
case kAlpha_half_GrPixelConfig:
return true;
default:
return false;
}
}
/**
* Optional bitfield flags that can be set on GrSurfaceDesc (below).
*/
enum GrSurfaceFlags {
kNone_GrSurfaceFlags = 0x0,
/**
* Creates a texture that can be rendered to as a GrRenderTarget. Use
* GrTexture::asRenderTarget() to access.
*/
kRenderTarget_GrSurfaceFlag = 0x1,
/**
* Placeholder for managing zero-copy textures
*/
kZeroCopy_GrSurfaceFlag = 0x2,
/**
* Indicates that all allocations (color buffer, FBO completeness, etc)
* should be verified.
*/
kCheckAllocation_GrSurfaceFlag = 0x4,
};
GR_MAKE_BITFIELD_OPS(GrSurfaceFlags)
/**
* Some textures will be stored such that the upper and left edges of the content meet at the
* the origin (in texture coord space) and for other textures the lower and left edges meet at
* the origin. kDefault_GrSurfaceOrigin sets textures to TopLeft, and render targets
* to BottomLeft.
*/
enum GrSurfaceOrigin {
kDefault_GrSurfaceOrigin, // DEPRECATED; to be removed
kTopLeft_GrSurfaceOrigin,
kBottomLeft_GrSurfaceOrigin,
};
/**
* Describes a surface to be created.
*/
struct GrSurfaceDesc {
GrSurfaceDesc()
: fFlags(kNone_GrSurfaceFlags)
, fOrigin(kDefault_GrSurfaceOrigin)
, fWidth(0)
, fHeight(0)
, fConfig(kUnknown_GrPixelConfig)
, fSampleCnt(0) {
}
GrSurfaceFlags fFlags; //!< bitfield of TextureFlags
GrSurfaceOrigin fOrigin; //!< origin of the texture
int fWidth; //!< Width of the texture
int fHeight; //!< Height of the texture
/**
* Format of source data of the texture. Not guaranteed to be the same as
* internal format used by 3D API.
*/
GrPixelConfig fConfig;
/**
* The number of samples per pixel or 0 to disable full scene AA. This only
* applies if the kRenderTarget_GrSurfaceFlag is set. The actual number
* of samples may not exactly match the request. The request will be rounded
* up to the next supported sample count, or down if it is larger than the
* max supported count.
*/
int fSampleCnt;
};
// Legacy alias
typedef GrSurfaceDesc GrTextureDesc;
/**
* Clips are composed from these objects.
*/
enum GrClipType {
kRect_ClipType,
kPath_ClipType
};
///////////////////////////////////////////////////////////////////////////////
// opaque type for 3D API object handles
typedef intptr_t GrBackendObject;
/** Ownership rules for external GPU resources imported into Skia. */
enum GrWrapOwnership {
/** Skia will assume the client will keep the resource alive and Skia will not free it. */
kBorrow_GrWrapOwnership,
/** Skia will assume ownership of the resource and free it. */
kAdopt_GrWrapOwnership,
};
/**
* Gr can wrap an existing texture created by the client with a GrTexture
* object. The client is responsible for ensuring that the texture lives at
* least as long as the GrTexture object wrapping it. We require the client to
* explicitly provide information about the texture, such as width, height,
* and pixel config, rather than querying the 3D APIfor these values. We expect
* these to be immutable even if the 3D API doesn't require this (OpenGL).
*
* Textures that are also render targets are supported as well. Gr will manage
* any ancillary 3D API (stencil buffer, FBO id, etc) objects necessary for
* Gr to draw into the render target. To access the render target object
* call GrTexture::asRenderTarget().
*
* If in addition to the render target flag, the caller also specifies a sample
* count Gr will create an MSAA buffer that resolves into the texture. Gr auto-
* resolves when it reads from the texture. The client can explictly resolve
* using the GrRenderTarget interface.
*
* Note: These flags currently form a subset of GrTexture's flags.
*/
enum GrBackendTextureFlags {
/**
* No flags enabled
*/
kNone_GrBackendTextureFlag = 0,
/**
* Indicates that the texture is also a render target, and thus should have
* a GrRenderTarget object.
*/
kRenderTarget_GrBackendTextureFlag = kRenderTarget_GrSurfaceFlag,
};
GR_MAKE_BITFIELD_OPS(GrBackendTextureFlags)
struct GrBackendTextureDesc {
GrBackendTextureDesc() { memset(this, 0, sizeof(*this)); }
GrBackendTextureFlags fFlags;
GrSurfaceOrigin fOrigin;
int fWidth; //<! width in pixels
int fHeight; //<! height in pixels
GrPixelConfig fConfig; //<! color format
/**
* If the render target flag is set and sample count is greater than 0
* then Gr will create an MSAA buffer that resolves to the texture.
*/
int fSampleCnt;
/**
* Handle to the 3D API object.
* OpenGL: Texture ID.
*/
GrBackendObject fTextureHandle;
};
///////////////////////////////////////////////////////////////////////////////
/**
* Gr can wrap an existing render target created by the client in the 3D API
* with a GrRenderTarget object. The client is responsible for ensuring that the
* underlying 3D API object lives at least as long as the GrRenderTarget object
* wrapping it. We require the client to explicitly provide information about
* the target, such as width, height, and pixel config rather than querying the
* 3D API for these values. We expect these properties to be immutable even if
* the 3D API doesn't require this (OpenGL).
*/
struct GrBackendRenderTargetDesc {
GrBackendRenderTargetDesc() { memset(this, 0, sizeof(*this)); }
int fWidth; //<! width in pixels
int fHeight; //<! height in pixels
GrPixelConfig fConfig; //<! color format
GrSurfaceOrigin fOrigin; //<! pixel origin
/**
* The number of samples per pixel. Gr uses this to influence decisions
* about applying other forms of anti-aliasing.
*/
int fSampleCnt;
/**
* Number of bits of stencil per-pixel.
*/
int fStencilBits;
/**
* Handle to the 3D API object.
* OpenGL: FBO ID
*/
GrBackendObject fRenderTargetHandle;
};
/**
* The GrContext's cache of backend context state can be partially invalidated.
* These enums are specific to the GL backend and we'd add a new set for an alternative backend.
*/
enum GrGLBackendState {
kRenderTarget_GrGLBackendState = 1 << 0,
kTextureBinding_GrGLBackendState = 1 << 1,
// View state stands for scissor and viewport
kView_GrGLBackendState = 1 << 2,
kBlend_GrGLBackendState = 1 << 3,
kMSAAEnable_GrGLBackendState = 1 << 4,
kVertex_GrGLBackendState = 1 << 5,
kStencil_GrGLBackendState = 1 << 6,
kPixelStore_GrGLBackendState = 1 << 7,
kProgram_GrGLBackendState = 1 << 8,
kFixedFunction_GrGLBackendState = 1 << 9,
kMisc_GrGLBackendState = 1 << 10,
kPathRendering_GrGLBackendState = 1 << 11,
kALL_GrGLBackendState = 0xffff
};
/**
* Returns the data size for the given compressed pixel config
*/
static inline size_t GrCompressedFormatDataSize(GrPixelConfig config,
int width, int height) {
SkASSERT(GrPixelConfigIsCompressed(config));
static const int kGrIndex8TableSize = 256 * 4; // 4 == sizeof(GrColor)
switch (config) {
case kIndex_8_GrPixelConfig:
return width * height + kGrIndex8TableSize;
case kR11_EAC_GrPixelConfig:
case kLATC_GrPixelConfig:
case kETC1_GrPixelConfig:
SkASSERT((width & 3) == 0);
SkASSERT((height & 3) == 0);
return (width >> 2) * (height >> 2) * 8;
case kASTC_12x12_GrPixelConfig:
SkASSERT((width % 12) == 0);
SkASSERT((height % 12) == 0);
return (width / 12) * (height / 12) * 16;
default:
SkFAIL("Unknown compressed pixel config");
return 4 * width * height;
}
}
/**
* This value translates to reseting all the context state for any backend.
*/
static const uint32_t kAll_GrBackendState = 0xffffffff;
#endif
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