aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/gpu/GrTypes.h
blob: 9be500d3b2206e004a9fbed3bc176365bae51d0a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
/*
 * Copyright 2010 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrTypes_DEFINED
#define GrTypes_DEFINED

#include "SkMath.h"
#include "SkTypes.h"
#include "GrConfig.h"

////////////////////////////////////////////////////////////////////////////////

/**
 * Defines overloaded bitwise operators to make it easier to use an enum as a
 * bitfield.
 */
#define GR_MAKE_BITFIELD_OPS(X) \
    inline X operator | (X a, X b) { \
        return (X) (+a | +b); \
    } \
    inline X& operator |= (X& a, X b) { \
        return (a = a | b); \
    } \
    \
    inline X operator & (X a, X b) { \
        return (X) (+a & +b); \
    } \
    template <typename T> \
    inline X operator & (T a, X b) { \
        return (X) (+a & +b); \
    } \
    template <typename T> \
    inline X operator & (X a, T b) { \
        return (X) (+a & +b); \
    } \

#define GR_DECL_BITFIELD_OPS_FRIENDS(X) \
    friend X operator | (X a, X b); \
    friend X& operator |= (X& a, X b); \
    \
    friend X operator & (X a, X b); \
    \
    template <typename T> \
    friend X operator & (T a, X b); \
    \
    template <typename T> \
    friend X operator & (X a, T b); \
////////////////////////////////////////////////////////////////////////////////

// compile time versions of min/max
#define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b))
#define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a))

/**
 *  divide, rounding up
 */
static inline int32_t GrIDivRoundUp(int x, int y) {
    SkASSERT(y > 0);
    return (x + (y-1)) / y;
}
static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) {
    return (x + (y-1)) / y;
}
static inline size_t GrSizeDivRoundUp(size_t x, size_t y) {
    return (x + (y-1)) / y;
}

// compile time, evaluates Y multiple times
#define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y))

/**
 *  align up
 */
static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) {
    return GrUIDivRoundUp(x, alignment) * alignment;
}
static inline size_t GrSizeAlignUp(size_t x, size_t alignment) {
    return GrSizeDivRoundUp(x, alignment) * alignment;
}

// compile time, evaluates A multiple times
#define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A))

/**
 * amount of pad needed to align up
 */
static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) {
    return (alignment - x % alignment) % alignment;
}
static inline size_t GrSizeAlignUpPad(size_t x, size_t alignment) {
    return (alignment - x % alignment) % alignment;
}

/**
 *  align down
 */
static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) {
    return (x / alignment) * alignment;
}
static inline size_t GrSizeAlignDown(size_t x, uint32_t alignment) {
    return (x / alignment) * alignment;
}

///////////////////////////////////////////////////////////////////////////////

/**
 *  Return the next power of 2 >= n.
 */
static inline uint32_t GrNextPow2(uint32_t n) {
    return n ? (1 << (32 - SkCLZ(n - 1))) : 1;
}

static inline int GrNextPow2(int n) {
    SkASSERT(n >= 0); // this impl only works for non-neg.
    return n ? (1 << (32 - SkCLZ(n - 1))) : 1;
}

///////////////////////////////////////////////////////////////////////////////

/**
 * Possible 3D APIs that may be used by Ganesh.
 */
enum GrBackend {
    kOpenGL_GrBackend,
    kVulkan_GrBackend,

    kLast_GrBackend = kVulkan_GrBackend
};
const int kBackendCount = kLast_GrBackend + 1;

/**
 * Backend-specific 3D context handle
 *      GrGLInterface* for OpenGL. If NULL will use the default GL interface.
 */
typedef intptr_t GrBackendContext;

///////////////////////////////////////////////////////////////////////////////

/**
* Geometric primitives used for drawing.
*/
enum GrPrimitiveType {
    kTriangles_GrPrimitiveType,
    kTriangleStrip_GrPrimitiveType,
    kTriangleFan_GrPrimitiveType,
    kPoints_GrPrimitiveType,
    kLines_GrPrimitiveType,     // 1 pix wide only
    kLineStrip_GrPrimitiveType, // 1 pix wide only
    kLast_GrPrimitiveType = kLineStrip_GrPrimitiveType
};

static inline bool GrIsPrimTypeLines(GrPrimitiveType type) {
    return kLines_GrPrimitiveType == type || kLineStrip_GrPrimitiveType == type;
}

static inline bool GrIsPrimTypeTris(GrPrimitiveType type) {
    return kTriangles_GrPrimitiveType == type     ||
           kTriangleStrip_GrPrimitiveType == type ||
           kTriangleFan_GrPrimitiveType == type;
}

/**
 *  Formats for masks, used by the font cache.
 *  Important that these are 0-based.
 */
enum GrMaskFormat {
    kA8_GrMaskFormat,    //!< 1-byte per pixel
    kA565_GrMaskFormat,  //!< 2-bytes per pixel, RGB represent 3-channel LCD coverage
    kARGB_GrMaskFormat,  //!< 4-bytes per pixel, color format

    kLast_GrMaskFormat = kARGB_GrMaskFormat
};
static const int kMaskFormatCount = kLast_GrMaskFormat + 1;

/**
 *  Return the number of bytes-per-pixel for the specified mask format.
 */
static inline int GrMaskFormatBytesPerPixel(GrMaskFormat format) {
    SkASSERT(format < kMaskFormatCount);
    // kA8   (0) -> 1
    // kA565 (1) -> 2
    // kARGB (2) -> 4
    static const int sBytesPerPixel[] = { 1, 2, 4 };
    static_assert(SK_ARRAY_COUNT(sBytesPerPixel) == kMaskFormatCount, "array_size_mismatch");
    static_assert(kA8_GrMaskFormat == 0, "enum_order_dependency");
    static_assert(kA565_GrMaskFormat == 1, "enum_order_dependency");
    static_assert(kARGB_GrMaskFormat == 2, "enum_order_dependency");

    return sBytesPerPixel[(int) format];
}

/**
 * Pixel configurations.
 */
enum GrPixelConfig {
    kUnknown_GrPixelConfig,
    kAlpha_8_GrPixelConfig,
    kIndex_8_GrPixelConfig,
    kRGB_565_GrPixelConfig,
    /**
     * Premultiplied
     */
    kRGBA_4444_GrPixelConfig,
    /**
     * Premultiplied. Byte order is r,g,b,a.
     */
    kRGBA_8888_GrPixelConfig,
    /**
     * Premultiplied. Byte order is b,g,r,a.
     */
    kBGRA_8888_GrPixelConfig,
    /**
     * Premultiplied and sRGB. Byte order is r,g,b,a.
     */
    kSRGBA_8888_GrPixelConfig,
    /**
     * Premultiplied and sRGB. Byte order is b,g,r,a.
     */
    kSBGRA_8888_GrPixelConfig,
    /**
     * ETC1 Compressed Data
     */
    kETC1_GrPixelConfig,
    /**
     * LATC/RGTC/3Dc/BC4 Compressed Data
     */
    kLATC_GrPixelConfig,
    /**
     * R11 EAC Compressed Data
     * (Corresponds to section C.3.5 of the OpenGL 4.4 core profile spec)
     */
    kR11_EAC_GrPixelConfig,

    /**
     * 12x12 ASTC Compressed Data
     * ASTC stands for Adaptive Scalable Texture Compression. It is a technique
     * that allows for a lot of customization in the compressed representataion
     * of a block. The only thing fixed in the representation is the block size,
     * which means that a texture that contains ASTC data must be treated as
     * having RGBA values. However, there are single-channel encodings which set
     * the alpha to opaque and all three RGB channels equal effectively making the
     * compression format a single channel such as R11 EAC and LATC.
     */
    kASTC_12x12_GrPixelConfig,

    /**
     * Byte order is r, g, b, a.  This color format is 32 bits per channel
     */
    kRGBA_float_GrPixelConfig,

    /**
     * This color format is a single 16 bit float channel
     */
    kAlpha_half_GrPixelConfig,

    /**
    * Byte order is r, g, b, a.  This color format is 16 bits per channel
    */
    kRGBA_half_GrPixelConfig,

    kLast_GrPixelConfig = kRGBA_half_GrPixelConfig
};
static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;

// Aliases for pixel configs that match skia's byte order.
#ifndef SK_CPU_LENDIAN
    #error "Skia gpu currently assumes little endian"
#endif
#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
    static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
    static const GrPixelConfig kSkiaGamma8888_GrPixelConfig = kSBGRA_8888_GrPixelConfig;
#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
    static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig;
    static const GrPixelConfig kSkiaGamma8888_GrPixelConfig = kSRGBA_8888_GrPixelConfig;
#else
    #error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
#endif

// Returns true if the pixel config is a GPU-specific compressed format
// representation.
static inline bool GrPixelConfigIsCompressed(GrPixelConfig config) {
    switch (config) {
        case kIndex_8_GrPixelConfig:
        case kETC1_GrPixelConfig:
        case kLATC_GrPixelConfig:
        case kR11_EAC_GrPixelConfig:
        case kASTC_12x12_GrPixelConfig:
            return true;
        default:
            return false;
    }
}

/** If the pixel config is compressed, return an equivalent uncompressed format. */
static inline GrPixelConfig GrMakePixelConfigUncompressed(GrPixelConfig config) {
    switch (config) {
        case kIndex_8_GrPixelConfig:
        case kETC1_GrPixelConfig:
        case kASTC_12x12_GrPixelConfig:
            return kRGBA_8888_GrPixelConfig;
        case kLATC_GrPixelConfig:
        case kR11_EAC_GrPixelConfig:
            return kAlpha_8_GrPixelConfig;
        default:
            SkASSERT(!GrPixelConfigIsCompressed(config));
            return config;
    }
}

// Returns true if the pixel config is 32 bits per pixel
static inline bool GrPixelConfigIs8888(GrPixelConfig config) {
    switch (config) {
        case kRGBA_8888_GrPixelConfig:
        case kBGRA_8888_GrPixelConfig:
        case kSRGBA_8888_GrPixelConfig:
        case kSBGRA_8888_GrPixelConfig:
            return true;
        default:
            return false;
    }
}

// Returns true if the color (non-alpha) components represent sRGB values. It does NOT indicate that
// all three color components are present in the config or anything about their order.
static inline bool GrPixelConfigIsSRGB(GrPixelConfig config) {
    switch (config) {
        case kSRGBA_8888_GrPixelConfig:
        case kSBGRA_8888_GrPixelConfig:
            return true;
        default:
            return false;
    }
}

// Takes a config and returns the equivalent config with the R and B order
// swapped if such a config exists. Otherwise, kUnknown_GrPixelConfig
static inline GrPixelConfig GrPixelConfigSwapRAndB(GrPixelConfig config) {
    switch (config) {
        case kBGRA_8888_GrPixelConfig:
            return kRGBA_8888_GrPixelConfig;
        case kRGBA_8888_GrPixelConfig:
            return kBGRA_8888_GrPixelConfig;
        case kSBGRA_8888_GrPixelConfig:
            return kSRGBA_8888_GrPixelConfig;
        case kSRGBA_8888_GrPixelConfig:
            return kSBGRA_8888_GrPixelConfig;
        default:
            return kUnknown_GrPixelConfig;
    }
}

static inline size_t GrBytesPerPixel(GrPixelConfig config) {
    SkASSERT(!GrPixelConfigIsCompressed(config));
    switch (config) {
        case kAlpha_8_GrPixelConfig:
            return 1;
        case kRGB_565_GrPixelConfig:
        case kRGBA_4444_GrPixelConfig:
        case kAlpha_half_GrPixelConfig:
            return 2;
        case kRGBA_8888_GrPixelConfig:
        case kBGRA_8888_GrPixelConfig:
        case kSRGBA_8888_GrPixelConfig:
        case kSBGRA_8888_GrPixelConfig:
            return 4;
        case kRGBA_half_GrPixelConfig:
            return 8;
        case kRGBA_float_GrPixelConfig:
            return 16;
        default:
            return 0;
    }
}

static inline bool GrPixelConfigIsOpaque(GrPixelConfig config) {
    switch (config) {
        case kETC1_GrPixelConfig:
        case kRGB_565_GrPixelConfig:
            return true;
        default:
            return false;
    }
}

static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) {
    switch (config) {
        case kR11_EAC_GrPixelConfig:
        case kLATC_GrPixelConfig:
        case kASTC_12x12_GrPixelConfig:
        case kAlpha_8_GrPixelConfig:
        case kAlpha_half_GrPixelConfig:
            return true;
        default:
            return false;
    }
}

static inline bool GrAllowSRGBForDestinationPixelConfig(GrPixelConfig config) {
    switch (config) {
        case kRGBA_8888_GrPixelConfig:
        case kBGRA_8888_GrPixelConfig:
            return false;
        default:
            return true;
    }
}

/**
 * Optional bitfield flags that can be set on GrSurfaceDesc (below).
 */
enum GrSurfaceFlags {
    kNone_GrSurfaceFlags            = 0x0,
    /**
     * Creates a texture that can be rendered to as a GrRenderTarget. Use
     * GrTexture::asRenderTarget() to access.
     */
    kRenderTarget_GrSurfaceFlag     = 0x1,
    /**
     * Placeholder for managing zero-copy textures
     */
    kZeroCopy_GrSurfaceFlag         = 0x2,
    /**
     * Indicates that all allocations (color buffer, FBO completeness, etc)
     * should be verified.
     */
    kCheckAllocation_GrSurfaceFlag  = 0x4,
};

GR_MAKE_BITFIELD_OPS(GrSurfaceFlags)

// opaque type for 3D API object handles
typedef intptr_t GrBackendObject;

/**
 * Some textures will be stored such that the upper and left edges of the content meet at the
 * the origin (in texture coord space) and for other textures the lower and left edges meet at
 * the origin. kDefault_GrSurfaceOrigin sets textures to TopLeft, and render targets
 * to BottomLeft.
 */

enum GrSurfaceOrigin {
    kDefault_GrSurfaceOrigin,         // DEPRECATED; to be removed
    kTopLeft_GrSurfaceOrigin,
    kBottomLeft_GrSurfaceOrigin,
};

struct GrMipLevel {
    const void* fPixels;
    size_t fRowBytes;
};

/**
 * An container of function pointers which consumers of Skia can fill in and
 * pass to Skia. Skia will use these function pointers in place of its backend
 * API texture creation function. Either all of the function pointers should be
 * filled in, or they should all be nullptr.
 */
struct GrTextureStorageAllocator {
    GrTextureStorageAllocator()
    : fAllocateTextureStorage(nullptr)
    , fDeallocateTextureStorage(nullptr) {
    }

    enum class Result {
        kSucceededAndUploaded,
        kSucceededWithoutUpload,
        kFailed
    };
    typedef Result (*AllocateTextureStorageProc)(
            void* ctx, GrBackendObject texture, unsigned width,
            unsigned height, GrPixelConfig config, const void* srcData, GrSurfaceOrigin);
    typedef void (*DeallocateTextureStorageProc)(void* ctx, GrBackendObject texture);

    /*
     * Generates and binds a texture to |textureStorageTarget()|. Allocates
     * storage for the texture.
     *
     * In OpenGL, the MIN and MAX filters for the created texture must be
     * GL_LINEAR. The WRAP_S and WRAP_T must be GL_CLAMP_TO_EDGE.
     *
     * If |srcData| is not nullptr, then the implementation of this function
     * may attempt to upload the data into the texture. On successful upload,
     * or if |srcData| is nullptr, returns kSucceededAndUploaded.
     */
    AllocateTextureStorageProc fAllocateTextureStorage;

    /*
     * Deallocate the storage for the given texture.
     *
     * Skia does not always destroy its outstanding textures. See
     * GrContext::abandonContext() for more details. The consumer of Skia is
     * responsible for making sure that all textures are destroyed, even if this
     * callback is not invoked.
     */
    DeallocateTextureStorageProc fDeallocateTextureStorage;

    /*
     * The context to use when invoking fAllocateTextureStorage and
     * fDeallocateTextureStorage.
     */
    void* fCtx;
};

/**
 * Describes a surface to be created.
 */
struct GrSurfaceDesc {
    GrSurfaceDesc()
    : fFlags(kNone_GrSurfaceFlags)
    , fOrigin(kDefault_GrSurfaceOrigin)
    , fWidth(0)
    , fHeight(0)
    , fConfig(kUnknown_GrPixelConfig)
    , fSampleCnt(0)
    , fIsMipMapped(false) {
    }

    GrSurfaceFlags         fFlags;  //!< bitfield of TextureFlags
    GrSurfaceOrigin        fOrigin; //!< origin of the texture
    int                    fWidth;  //!< Width of the texture
    int                    fHeight; //!< Height of the texture

    /**
     * Format of source data of the texture. Not guaranteed to be the same as
     * internal format used by 3D API.
     */
    GrPixelConfig          fConfig;

    /**
     * The number of samples per pixel or 0 to disable full scene AA. This only
     * applies if the kRenderTarget_GrSurfaceFlag is set. The actual number
     * of samples may not exactly match the request. The request will be rounded
     * up to the next supported sample count, or down if it is larger than the
     * max supported count.
     */
    int                    fSampleCnt;

    /**
     * A custom platform-specific allocator to use in place of the backend APIs
     * usual texture creation method (e.g. TexImage2D in OpenGL).
     */
    GrTextureStorageAllocator fTextureStorageAllocator;

    bool                   fIsMipMapped; //!< Indicates if the texture has mipmaps
};

// Legacy alias
typedef GrSurfaceDesc GrTextureDesc;

/**
 * Clips are composed from these objects.
 */
enum GrClipType {
    kRect_ClipType,
    kPath_ClipType
};

///////////////////////////////////////////////////////////////////////////////


/** Ownership rules for external GPU resources imported into Skia. */
enum GrWrapOwnership {
    /** Skia will assume the client will keep the resource alive and Skia will not free it. */
    kBorrow_GrWrapOwnership,

    /** Skia will assume ownership of the resource and free it. */
    kAdopt_GrWrapOwnership,
};

/**
 * Gr can wrap an existing texture created by the client with a GrTexture
 * object. The client is responsible for ensuring that the texture lives at
 * least as long as the GrTexture object wrapping it. We require the client to
 * explicitly provide information about the texture, such as width, height,
 * and pixel config, rather than querying the 3D APIfor these values. We expect
 * these to be immutable even if the 3D API doesn't require this (OpenGL).
 *
 * Textures that are also render targets are supported as well. Gr will manage
 * any ancillary 3D API (stencil buffer, FBO id, etc) objects necessary for
 * Gr to draw into the render target. To access the render target object
 * call GrTexture::asRenderTarget().
 *
 * If in addition to the render target flag, the caller also specifies a sample
 * count Gr will create an MSAA buffer that resolves into the texture. Gr auto-
 * resolves when it reads from the texture. The client can explictly resolve
 * using the GrRenderTarget interface.
 *
 * Note: These flags currently form a subset of GrTexture's flags.
 */

enum GrBackendTextureFlags {
    /**
     * No flags enabled
     */
    kNone_GrBackendTextureFlag             = 0,
    /**
     * Indicates that the texture is also a render target, and thus should have
     * a GrRenderTarget object.
     */
    kRenderTarget_GrBackendTextureFlag     = kRenderTarget_GrSurfaceFlag,
};
GR_MAKE_BITFIELD_OPS(GrBackendTextureFlags)

struct GrBackendTextureDesc {
    GrBackendTextureDesc() { memset(this, 0, sizeof(*this)); }
    GrBackendTextureFlags           fFlags;
    GrSurfaceOrigin                 fOrigin;
    int                             fWidth;         //<! width in pixels
    int                             fHeight;        //<! height in pixels
    GrPixelConfig                   fConfig;        //<! color format
    /**
     * If the render target flag is set and sample count is greater than 0
     * then Gr will create an MSAA buffer that resolves to the texture.
     */
    int                             fSampleCnt;
    /**
     * Handle to the 3D API object.
     * OpenGL: Texture ID.
     */
    GrBackendObject                 fTextureHandle;
};

///////////////////////////////////////////////////////////////////////////////

/**
 * Gr can wrap an existing render target created by the client in the 3D API
 * with a GrRenderTarget object. The client is responsible for ensuring that the
 * underlying 3D API object lives at least as long as the GrRenderTarget object
 * wrapping it. We require the client to explicitly provide information about
 * the target, such as width, height, and pixel config rather than querying the
 * 3D API for these values. We expect these properties to be immutable even if
 * the 3D API doesn't require this (OpenGL).
 */

struct GrBackendRenderTargetDesc {
    GrBackendRenderTargetDesc() { memset(this, 0, sizeof(*this)); }
    int                             fWidth;         //<! width in pixels
    int                             fHeight;        //<! height in pixels
    GrPixelConfig                   fConfig;        //<! color format
    GrSurfaceOrigin                 fOrigin;        //<! pixel origin
    /**
     * The number of samples per pixel. Gr uses this to influence decisions
     * about applying other forms of anti-aliasing.
     */
    int                             fSampleCnt;
    /**
     * Number of bits of stencil per-pixel.
     */
    int                             fStencilBits;
    /**
     * Handle to the 3D API object.
     * OpenGL: FBO ID
     */
    GrBackendObject                 fRenderTargetHandle;
};

/**
 * The GrContext's cache of backend context state can be partially invalidated.
 * These enums are specific to the GL backend and we'd add a new set for an alternative backend.
 */
enum GrGLBackendState {
    kRenderTarget_GrGLBackendState     = 1 << 0,
    kTextureBinding_GrGLBackendState   = 1 << 1,
    // View state stands for scissor and viewport
    kView_GrGLBackendState             = 1 << 2,
    kBlend_GrGLBackendState            = 1 << 3,
    kMSAAEnable_GrGLBackendState       = 1 << 4,
    kVertex_GrGLBackendState           = 1 << 5,
    kStencil_GrGLBackendState          = 1 << 6,
    kPixelStore_GrGLBackendState       = 1 << 7,
    kProgram_GrGLBackendState          = 1 << 8,
    kFixedFunction_GrGLBackendState    = 1 << 9,
    kMisc_GrGLBackendState             = 1 << 10,
    kPathRendering_GrGLBackendState    = 1 << 11,
    kALL_GrGLBackendState              = 0xffff
};

/**
 * Returns the data size for the given compressed pixel config
 */
static inline size_t GrCompressedFormatDataSize(GrPixelConfig config,
                                                int width, int height) {
    SkASSERT(GrPixelConfigIsCompressed(config));
    static const int kGrIndex8TableSize = 256 * 4; // 4 == sizeof(GrColor)

    switch (config) {
        case kIndex_8_GrPixelConfig:
            return width * height + kGrIndex8TableSize;
        case kR11_EAC_GrPixelConfig:
        case kLATC_GrPixelConfig:
        case kETC1_GrPixelConfig:
            SkASSERT((width & 3) == 0);
            SkASSERT((height & 3) == 0);
            return (width >> 2) * (height >> 2) * 8;

        case kASTC_12x12_GrPixelConfig:
            SkASSERT((width % 12) == 0);
            SkASSERT((height % 12) == 0);
            return (width / 12) * (height / 12) * 16;

        default:
            SkFAIL("Unknown compressed pixel config");
            return 4 * width * height;
    }
}

/**
 * This value translates to reseting all the context state for any backend.
 */
static const uint32_t kAll_GrBackendState = 0xffffffff;

#endif