1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
|
/*
* Copyright 2007 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPicture_DEFINED
#define SkPicture_DEFINED
#include "SkRefCnt.h"
#include "SkRect.h"
#include "SkTypes.h"
class SkBigPicture;
class SkCanvas;
class SkData;
struct SkDeserialProcs;
class SkImage;
class SkPictureData;
class SkReadBuffer;
class SkRefCntSet;
struct SkSerialProcs;
class SkStream;
class SkTypefacePlayback;
class SkWStream;
class SkWriteBuffer;
struct SkPictInfo;
/** \class SkPicture
An SkPicture records drawing commands made to a canvas to be played back at a later time.
This base class handles serialization and a few other miscellany.
*/
class SK_API SkPicture : public SkRefCnt {
public:
/**
* Recreate a picture that was serialized into a stream or data.
*/
static sk_sp<SkPicture> MakeFromStream(SkStream*, const SkDeserialProcs* = nullptr);
static sk_sp<SkPicture> MakeFromData(const SkData* data, const SkDeserialProcs* = nullptr);
static sk_sp<SkPicture> MakeFromData(const void* data, size_t size,
const SkDeserialProcs* = nullptr);
/**
* Recreate a picture that was serialized into a buffer. If the creation requires bitmap
* decoding, the decoder must be set on the SkReadBuffer parameter by calling
* SkReadBuffer::setBitmapDecoder() before calling SkPicture::MakeFromBuffer().
* @param SkReadBuffer Serialized picture data.
* @return A new SkPicture representing the serialized data, or NULL if the buffer is
* invalid.
*/
static sk_sp<SkPicture> MakeFromBuffer(SkReadBuffer&);
/**
* Subclasses of this can be passed to playback(). During the playback
* of the picture, this callback will periodically be invoked. If its
* abort() returns true, then picture playback will be interrupted.
*
* The resulting drawing is undefined, as there is no guarantee how often the
* callback will be invoked. If the abort happens inside some level of nested
* calls to save(), restore will automatically be called to return the state
* to the same level it was before the playback call was made.
*/
class SK_API AbortCallback {
public:
AbortCallback() {}
virtual ~AbortCallback() {}
virtual bool abort() = 0;
};
/** Replays the drawing commands on the specified canvas. Note that
this has the effect of unfurling this picture into the destination
canvas. Using the SkCanvas::drawPicture entry point gives the destination
canvas the option of just taking a ref.
@param canvas the canvas receiving the drawing commands.
@param callback a callback that allows interruption of playback
*/
virtual void playback(SkCanvas*, AbortCallback* = nullptr) const = 0;
/** Return a cull rect for this picture.
Ops recorded into this picture that attempt to draw outside the cull might not be drawn.
*/
virtual SkRect cullRect() const = 0;
/** Returns a non-zero value unique among all pictures. */
uint32_t uniqueID() const;
sk_sp<SkData> serialize(const SkSerialProcs* = nullptr) const;
void serialize(SkWStream*, const SkSerialProcs* = nullptr) const;
/**
* Return a placeholder SkPicture.
* This placeholder does not draw anything itself. It has a distinct uniqueID()
* (just like all SkPictures) and will always be visible to SkSerialProcs.
* @param cull the placeholder's dimensions
*/
static sk_sp<SkPicture> MakePlaceholder(SkRect cull);
/**
* Serialize to a buffer.
*/
void flatten(SkWriteBuffer&) const;
/** Return the approximate number of operations in this picture. This
* number may be greater or less than the number of SkCanvas calls
* recorded: some calls may be recorded as more than one operation, or some
* calls may be optimized away.
*/
virtual int approximateOpCount() const = 0;
/** Returns the approximate byte size of this picture, not including large ref'd objects. */
virtual size_t approximateBytesUsed() const = 0;
// Returns NULL if this is not an SkBigPicture.
virtual const SkBigPicture* asSkBigPicture() const { return nullptr; }
private:
// Subclass whitelist.
SkPicture();
friend class SkBigPicture;
friend class SkEmptyPicture;
template <typename> friend class SkMiniPicture;
void serialize(SkWStream*, const SkSerialProcs*, SkRefCntSet* typefaces) const;
static sk_sp<SkPicture> MakeFromStream(SkStream*, const SkDeserialProcs*, SkTypefacePlayback*);
friend class SkPictureData;
/** Return true if the SkStream/Buffer represents a serialized picture, and
fills out SkPictInfo. After this function returns, the data source is not
rewound so it will have to be manually reset before passing to
MakeFromStream or MakeFromBuffer. Note, MakeFromStream and
MakeFromBuffer perform this check internally so these entry points are
intended for stand alone tools.
If false is returned, SkPictInfo is unmodified.
*/
static bool StreamIsSKP(SkStream*, SkPictInfo*);
static bool BufferIsSKP(SkReadBuffer*, SkPictInfo*);
friend bool SkPicture_StreamIsSKP(SkStream*, SkPictInfo*);
friend struct SkPathCounter;
// V35: Store SkRect (rather then width & height) in header
// V36: Remove (obsolete) alphatype from SkColorTable
// V37: Added shadow only option to SkDropShadowImageFilter (last version to record CLEAR)
// V38: Added PictureResolution option to SkPictureImageFilter
// V39: Added FilterLevel option to SkPictureImageFilter
// V40: Remove UniqueID serialization from SkImageFilter.
// V41: Added serialization of SkBitmapSource's filterQuality parameter
// V42: Added a bool to SkPictureShader serialization to indicate did-we-serialize-a-picture?
// V43: Added DRAW_IMAGE and DRAW_IMAGE_RECT opt codes to serialized data
// V44: Move annotations from paint to drawAnnotation
// V45: Add invNormRotation to SkLightingShader.
// V46: Add drawTextRSXform
// V47: Add occluder rect to SkBlurMaskFilter
// V48: Read and write extended SkTextBlobs.
// V49: Gradients serialized as SkColor4f + SkColorSpace
// V50: SkXfermode -> SkBlendMode
// V51: more SkXfermode -> SkBlendMode
// V52: Remove SkTextBlob::fRunCount
// V53: SaveLayerRec clip mask
// V54: ComposeShader can use a Mode or a Lerp
// V55: Drop blendmode[] from MergeImageFilter
// V56: Add TileMode in SkBlurImageFilter.
// V57: Sweep tiling info.
// V58: No more 2pt conical flipping.
// V59: No more LocalSpace option on PictureImageFilter
// V60: Remove flags in picture header
// V61: Change SkDrawPictureRec to take two colors rather than two alphas
// Only SKPs within the min/current picture version range (inclusive) can be read.
static const uint32_t MIN_PICTURE_VERSION = 56; // august 2017
static const uint32_t CURRENT_PICTURE_VERSION = 61;
static bool IsValidPictInfo(const SkPictInfo& info);
static sk_sp<SkPicture> Forwardport(const SkPictInfo&,
const SkPictureData*,
SkReadBuffer* buffer);
SkPictInfo createHeader() const;
SkPictureData* backport() const;
mutable uint32_t fUniqueID;
};
#endif
|