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/*
    Copyright 2011 Google Inc.

    Licensed under the Apache License, Version 2.0 (the "License");
    you may not use this file except in compliance with the License.
    You may obtain a copy of the License at

         http://www.apache.org/licenses/LICENSE-2.0

    Unless required by applicable law or agreed to in writing, software
    distributed under the License is distributed on an "AS IS" BASIS,
    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    See the License for the specific language governing permissions and
    limitations under the License.
 */


#ifndef GrResourceCache_DEFINED
#define GrResourceCache_DEFINED

#include "GrTypes.h"
#include "GrTHashCache.h"

class GrResource;

// return true if a<b, or false if b<a
//
#define RET_IF_LT_OR_GT(a, b)   \
    do {                        \
        if ((a) < (b)) {        \
            return true;        \
        }                       \
        if ((b) < (a)) {        \
            return false;       \
        }                       \
    } while (0)

/**
 *  Helper class for GrResourceCache, the Key is used to identify src data for
 *  a resource. It is identified by 2 32bit data fields which can hold any
 *  data (uninterpreted by the cache) and a width/height.
 */
class GrResourceKey {
public:
    enum {
        kHashBits   = 7,
        kHashCount  = 1 << kHashBits,
        kHashMask   = kHashCount - 1
    };

    GrResourceKey(uint32_t p0, uint32_t p1, uint32_t p2, uint32_t p3) {
        fP[0] = p0;
        fP[1] = p1;
        fP[2] = p2;
        fP[3] = p3;
        this->computeHashIndex();
    }

    GrResourceKey(uint32_t v[4]) {
        memcpy(fP, v, 4 * sizeof(uint32_t));
        this->computeHashIndex();
    }

    GrResourceKey(const GrResourceKey& src) {
        memcpy(fP, src.fP, 4 * sizeof(uint32_t));
#if GR_DEBUG
        this->computeHashIndex();
        GrAssert(fHashIndex == src.fHashIndex);
#endif
        fHashIndex = src.fHashIndex;
    }

    //!< returns hash value [0..kHashMask] for the key
    int hashIndex() const { return fHashIndex; }

    friend bool operator==(const GrResourceKey& a, const GrResourceKey& b) {
        GR_DEBUGASSERT(-1 != a.fHashIndex && -1 != b.fHashIndex);
        return 0 == memcmp(a.fP, b.fP, 4 * sizeof(uint32_t));
    }

    friend bool operator!=(const GrResourceKey& a, const GrResourceKey& b) {
        GR_DEBUGASSERT(-1 != a.fHashIndex && -1 != b.fHashIndex);
        return !(a == b);
    }

    friend bool operator<(const GrResourceKey& a, const GrResourceKey& b) {
        RET_IF_LT_OR_GT(a.fP[0], b.fP[0]);
        RET_IF_LT_OR_GT(a.fP[1], b.fP[1]);
        RET_IF_LT_OR_GT(a.fP[2], b.fP[2]);
        return a.fP[3] < b.fP[3];
    }

    uint32_t getValue32(int i) const {
        GrAssert(i >=0 && i < 4);
        return fP[i];
    }
private:

    static uint32_t rol(uint32_t x) {
        return (x >> 24) | (x << 8);
    }
    static uint32_t ror(uint32_t x) {
        return (x >> 8) | (x << 24);
    }
    static uint32_t rohalf(uint32_t x) {
        return (x >> 16) | (x << 16);
    }

    void computeHashIndex() {
        uint32_t hash = fP[0] ^ rol(fP[1]) ^ ror(fP[2]) ^ rohalf(fP[3]);
        // this way to mix and reduce hash to its index may have to change
        // depending on how many bits we allocate to the index
        hash ^= hash >> 16;
        hash ^= hash >> 8;
        fHashIndex = hash & kHashMask;
    }

    uint32_t    fP[4];

    // this is computed from the fP... fields
    int         fHashIndex;

    friend class GrContext;
};

///////////////////////////////////////////////////////////////////////////////

class GrResourceEntry {
public:
    GrResource* resource() const { return fResource; }
    const GrResourceKey& key() const { return fKey; }

#if GR_DEBUG
    GrResourceEntry* next() const { return fNext; }
    GrResourceEntry* prev() const { return fPrev; }
#endif

#if GR_DEBUG
    void validate() const;
#else
    void validate() const {}
#endif

private:
    GrResourceEntry(const GrResourceKey& key, GrResource* resource);
    ~GrResourceEntry();

    bool isLocked() const { return fLockCount != 0; }
    void lock() { ++fLockCount; }
    void unlock() {
        GrAssert(fLockCount > 0);
        --fLockCount;
    }

    GrResourceKey    fKey;
    GrResource*      fResource;

    // track if we're in use, used when we need to purge
    // we only purge unlocked entries
    int fLockCount;

    // we're a dlinklist
    GrResourceEntry* fPrev;
    GrResourceEntry* fNext;

    friend class GrResourceCache;
};

///////////////////////////////////////////////////////////////////////////////

#include "GrTHashCache.h"

/**
 *  Cache of GrResource objects.
 *
 *  These have a corresponding GrResourceKey, built from 128bits identifying the
 *  resource.
 *
 *  The cache stores the entries in a double-linked list, which is its LRU.
 *  When an entry is "locked" (i.e. given to the caller), it is moved to the
 *  head of the list. If/when we must purge some of the entries, we walk the
 *  list backwards from the tail, since those are the least recently used.
 *
 *  For fast searches, we maintain a sorted array (based on the GrResourceKey)
 *  which we can bsearch. When a new entry is added, it is inserted into this
 *  array.
 *
 *  For even faster searches, a hash is computed from the Key. If there is
 *  a collision between two keys with the same hash, we fall back on the
 *  bsearch, and update the hash to reflect the most recent Key requested.
 */
class GrResourceCache {
public:
    GrResourceCache(int maxCount, size_t maxBytes);
    ~GrResourceCache();

    /**
     *  Return the current resource cache limits.
     *
     *  @param maxResource If non-null, returns maximum number of resources 
     *                     that can be held in the cache.
     *  @param maxBytes    If non-null, returns maximum number of bytes of
     *                         gpu memory that can be held in the cache.
     */
    void getLimits(int* maxResources, size_t* maxBytes) const;

    /**
     *  Specify the resource cache limits. If the current cache exceeds either
     *  of these, it will be purged (LRU) to keep the cache within these limits.
     *
     *  @param maxResources The maximum number of resources that can be held in
     *                      the cache.
     *  @param maxBytes     The maximum number of bytes of resource memory that
     *                      can be held in the cache.
     */
    void setLimits(int maxResource, size_t maxResourceBytes);

    /**
     *  Search for an entry with the same Key. If found, "lock" it and return it.
     *  If not found, return null.
     */
    GrResourceEntry* findAndLock(const GrResourceKey&);

    /**
     *  Create a new entry, based on the specified key and resource, and return
     *  its "locked" entry.
     *
     *  Ownership of the resource is transferred to the Entry, which will unref()
     *  it when we are purged or deleted.
     */
    GrResourceEntry* createAndLock(const GrResourceKey&, GrResource*);

    /**
     * Detach removes an entry from the cache. This prevents the entry from
     * being found by a subsequent findAndLock() until it is reattached. The
     * entry still counts against the cache's budget and should be reattached
     * when exclusive access is no longer needed.
     */
    void detach(GrResourceEntry*);

    /**
     * Reattaches a resource to the cache and unlocks it. Allows it to be found
     * by a subsequent findAndLock or be purged (provided its lock count is
     * now 0.)
     */
    void reattachAndUnlock(GrResourceEntry*);

    /**
     *  When done with an entry, call unlock(entry) on it, which returns it to
     *  a purgable state.
     */
    void unlock(GrResourceEntry*);

    void removeAll();

#if GR_DEBUG
    void validate() const;
#else
    void validate() const {}
#endif

private:
    void internalDetach(GrResourceEntry*, bool);
    void attachToHead(GrResourceEntry*, bool);
    void purgeAsNeeded();   // uses kFreeResource_DeleteMode

    class Key;
    GrTHashTable<GrResourceEntry, Key, 8> fCache;

    // manage the dlink list
    GrResourceEntry* fHead;
    GrResourceEntry* fTail;

    // our budget, used in purgeAsNeeded()
    int fMaxCount;
    size_t fMaxBytes;

    // our current stats, related to our budget
    int fEntryCount;
    size_t fEntryBytes;
    int fClientDetachedCount;
    size_t fClientDetachedBytes;
};

///////////////////////////////////////////////////////////////////////////////

#if GR_DEBUG
    class GrAutoResourceCacheValidate {
    public:
        GrAutoResourceCacheValidate(GrResourceCache* cache) : fCache(cache) {
            cache->validate();
        }
        ~GrAutoResourceCacheValidate() {
            fCache->validate();
        }
    private:
        GrResourceCache* fCache;
    };
#else
    class GrAutoResourceCacheValidate {
    public:
        GrAutoResourceCacheValidate(GrResourceCache*) {}
    };
#endif

#endif