1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
|
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTest.h"
#include "effects/GrYUVtoRGBEffect.h"
#include "SkBitmap.h"
#include "SkGr.h"
#include "SkGradientShader.h"
namespace skiagm {
/**
* This GM directly exercises GrYUVtoRGBEffect.
*/
class YUVtoRGBEffect : public GM {
public:
YUVtoRGBEffect() {
this->setBGColor(0xFFFFFFFF);
}
protected:
virtual SkString onShortName() SK_OVERRIDE {
return SkString("yuv_to_rgb_effect");
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(334, 128);
}
virtual uint32_t onGetFlags() const SK_OVERRIDE {
// This is a GPU-specific GM.
return kGPUOnly_Flag;
}
virtual void onOnceBeforeDraw() SK_OVERRIDE {
SkImageInfo info = SkImageInfo::MakeA8(24, 24);
fBmp[0].allocPixels(info);
fBmp[1].allocPixels(info);
fBmp[2].allocPixels(info);
unsigned char* pixels[3];
for (int i = 0; i < 3; ++i) {
pixels[i] = (unsigned char*)fBmp[i].getPixels();
}
int color[] = {0, 85, 170};
const int limit[] = {255, 0, 255};
const int invl[] = {0, 255, 0};
const int inc[] = {1, -1, 1};
for (int j = 0; j < 576; ++j) {
for (int i = 0; i < 3; ++i) {
pixels[i][j] = (unsigned char)color[i];
color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i];
}
}
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
if (NULL == rt) {
return;
}
GrContext* context = rt->getContext();
if (NULL == context) {
return;
}
GrTestTarget tt;
context->getTestTarget(&tt);
if (NULL == tt.target()) {
SkDEBUGFAIL("Couldn't get Gr test target.");
return;
}
GrDrawState* drawState = tt.target()->drawState();
GrTexture* texture[3];
texture[0] = GrLockAndRefCachedBitmapTexture(context, fBmp[0], NULL);
texture[1] = GrLockAndRefCachedBitmapTexture(context, fBmp[1], NULL);
texture[2] = GrLockAndRefCachedBitmapTexture(context, fBmp[2], NULL);
if ((NULL == texture[0]) || (NULL == texture[1]) || (NULL == texture[2])) {
return;
}
static const SkScalar kDrawPad = 10.f;
static const SkScalar kTestPad = 10.f;
static const SkScalar kColorSpaceOffset = 64.f;
for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace;
++space) {
SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()),
SkIntToScalar(fBmp[0].height()));
renderRect.outset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset;
SkScalar x = kDrawPad + kTestPad;
const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2}, {1, 2, 0}, {2, 0, 1}, {2, 1, 0}};
for (int i = 0; i < 6; ++i) {
SkAutoTUnref<GrEffect> effect(
GrYUVtoRGBEffect::Create(texture[indices[i][0]],
texture[indices[i][1]],
texture[indices[i][2]],
static_cast<SkYUVColorSpace>(space)));
if (effect) {
SkMatrix viewMatrix;
viewMatrix.setTranslate(x, y);
drawState->reset(viewMatrix);
drawState->setRenderTarget(rt);
drawState->setColor(0xffffffff);
drawState->addColorEffect(effect);
tt.target()->drawSimpleRect(renderRect);
}
x += renderRect.width() + kTestPad;
}
}
GrUnlockAndUnrefCachedBitmapTexture(texture[0]);
GrUnlockAndUnrefCachedBitmapTexture(texture[1]);
GrUnlockAndUnrefCachedBitmapTexture(texture[2]);
}
private:
SkBitmap fBmp[3];
typedef GM INHERITED;
};
DEF_GM( return SkNEW(YUVtoRGBEffect); )
}
#endif
|