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#include "Resources.h"
#include "gm.h"
DEF_SIMPLE_GM(small_image, canvas, 8, 8) {
SkBitmap bitmap;
if (GetResourceAsBitmap("randPixels.png", &bitmap)) {
canvas->drawBitmap(bitmap, 0.0f, 0.0f);
} else {
SkDebugf("\nCould not decode resource.\n");
}
}
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