1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkUnitMappers.h"
namespace skiagm {
static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
bm->allocConfigPixels(config, w, h);
bm->eraseColor(SK_ColorTRANSPARENT);
SkCanvas canvas(*bm);
SkScalar s = SkIntToScalar(SkMin32(w, h));
static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } };
static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
SkPaint paint;
SkUnitMapper* um = NULL;
um = new SkCosineMapper;
SkAutoUnref au(um);
paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref();
canvas.drawPaint(paint);
paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
canvas.drawPaint(paint);
}
///////////////////////////////////////////////////////////////////////////////
struct LabeledMatrix {
SkMatrix fMatrix;
const char* fLabel;
};
class ShaderText3GM : public GM {
public:
ShaderText3GM() {
this->setBGColor(0xFFDDDDDD);
}
protected:
SkString onShortName() {
return SkString("shadertext3");
}
SkISize onISize() { return make_isize(800, 1000); }
virtual void onDraw(SkCanvas* canvas) {
static const char kText[] = "B";
static const int kTextLen = SK_ARRAY_COUNT(kText) - 1;
static const int kPointSize = 300;
static SkBitmap bmp;
if (bmp.isNull()) {
makebm(&bmp, SkBitmap::kARGB_8888_Config, kPointSize / 4, kPointSize / 4);
}
SkPaint bmpPaint;
bmpPaint.setAntiAlias(true);
bmpPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
bmpPaint.setAlpha(0x80);
canvas->drawBitmap(bmp, 5.f, 5.f, &bmpPaint);
SkPaint outlinePaint;
outlinePaint.setAntiAlias(true);
outlinePaint.setTextSize(SkIntToScalar(kPointSize));
outlinePaint.setStyle(SkPaint::kStroke_Style);
outlinePaint.setStrokeWidth(0.f);
canvas->translate(15.f, 15.f);
// draw glyphs scaled up
canvas->scale(2.f, 2.f);
static const SkShader::TileMode kTileModes[] = {
SkShader::kRepeat_TileMode,
SkShader::kMirror_TileMode,
};
// position the baseline of the first run
canvas->translate(0.f, 0.75f * kPointSize);
canvas->save();
int i = 0;
for (size_t tm0 = 0; tm0 < SK_ARRAY_COUNT(kTileModes); ++tm0) {
for (size_t tm1 = 0; tm1 < SK_ARRAY_COUNT(kTileModes); ++tm1) {
SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(bmp,
kTileModes[tm0],
kTileModes[tm1]));
SkMatrix localM;
localM.setTranslate(5.f, 5.f);
localM.postRotate(20);
localM.postScale(1.15f, .85f);
shader->setLocalMatrix(localM);
SkPaint fillPaint;
fillPaint.setAntiAlias(true);
fillPaint.setTextSize(SkIntToScalar(kPointSize));
fillPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
fillPaint.setShader(shader);
canvas->drawText(kText, kTextLen, 0, 0, fillPaint);
canvas->drawText(kText, kTextLen, 0, 0, outlinePaint);
SkScalar w = fillPaint.measureText(kText, kTextLen);
canvas->translate(w + 10.f, 0.f);
++i;
if (!(i % 2)) {
canvas->restore();
canvas->translate(0, 0.75f * kPointSize);
canvas->save();
}
}
}
canvas->restore();
}
private:
typedef GM INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
#ifndef SK_BUILD_FOR_ANDROID
static GM* MyFactory(void*) { return new ShaderText3GM; }
static GMRegistry reg(MyFactory);
#endif
}
|