1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skiagm_DEFINED
#define skiagm_DEFINED
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkSize.h"
#include "SkString.h"
#include "../tools/Registry.h"
#include "SkClipOpPriv.h"
class SkAnimTimer;
struct GrContextOptions;
#define DEF_GM(code) \
static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void*) { code; } \
static skiagm::GMRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_));
// a Simple GM is a rendering test that does not store state between
// rendering calls or make use of the onOnceBeforeDraw() virtual; it
// consists of:
// * A single void(*)(SkCanvas*) function.
// * A name.
// * Prefered width and height.
// * Optionally, a background color (default is white).
#define DEF_SIMPLE_GM(NAME, CANVAS, W, H) \
DEF_SIMPLE_GM_BG_NAME(NAME, CANVAS, W, H, SK_ColorWHITE, SkString(#NAME))
#define DEF_SIMPLE_GM_BG(NAME, CANVAS, W, H, BGCOLOR)\
DEF_SIMPLE_GM_BG_NAME(NAME, CANVAS, W, H, BGCOLOR, SkString(#NAME))
#define DEF_SIMPLE_GM_BG_NAME(NAME, CANVAS, W, H, BGCOLOR, NAME_STR) \
static void SK_MACRO_CONCAT(NAME, _GM)(SkCanvas * CANVAS); \
DEF_GM(return new skiagm::SimpleGM(NAME_STR, SK_MACRO_CONCAT(NAME, _GM), \
SkISize::Make(W, H), BGCOLOR);) \
void SK_MACRO_CONCAT(NAME, _GM)(SkCanvas * CANVAS)
namespace skiagm {
class GM {
public:
GM();
virtual ~GM();
enum Mode {
kGM_Mode,
kSample_Mode,
kBench_Mode,
};
void setMode(Mode mode) { fMode = mode; }
Mode getMode() const { return fMode; }
void draw(SkCanvas*);
void drawBackground(SkCanvas*);
void drawContent(SkCanvas*);
SkISize getISize() { return this->onISize(); }
const char* getName();
virtual bool runAsBench() const { return false; }
SkScalar width() {
return SkIntToScalar(this->getISize().width());
}
SkScalar height() {
return SkIntToScalar(this->getISize().height());
}
SkColor getBGColor() const { return fBGColor; }
void setBGColor(SkColor);
// helper: fill a rect in the specified color based on the
// GM's getISize bounds.
void drawSizeBounds(SkCanvas*, SkColor);
bool isCanvasDeferred() const { return fCanvasIsDeferred; }
void setCanvasIsDeferred(bool isDeferred) {
fCanvasIsDeferred = isDeferred;
}
bool animate(const SkAnimTimer&);
bool handleKey(SkUnichar uni) {
return this->onHandleKey(uni);
}
virtual void modifyGrContextOptions(GrContextOptions* options) {}
/** draws a standard message that the GM is only intended to be used with the GPU.*/
static void DrawGpuOnlyMessage(SkCanvas*);
protected:
virtual void onOnceBeforeDraw() {}
virtual void onDraw(SkCanvas*) = 0;
virtual void onDrawBackground(SkCanvas*);
virtual SkISize onISize() = 0;
virtual SkString onShortName() = 0;
virtual bool onAnimate(const SkAnimTimer&) { return false; }
virtual bool onHandleKey(SkUnichar uni) { return false; }
private:
Mode fMode;
SkString fShortName;
SkColor fBGColor;
bool fCanvasIsDeferred; // work-around problem in srcmode.cpp
bool fHaveCalledOnceBeforeDraw;
};
typedef sk_tools::Registry<GM*(*)(void*)> GMRegistry;
class SimpleGM : public skiagm::GM {
public:
SimpleGM(const SkString& name,
void (*drawProc)(SkCanvas*),
const SkISize& size,
SkColor backgroundColor)
: fName(name), fDrawProc(drawProc), fSize(size) {
if (backgroundColor != SK_ColorWHITE) {
this->setBGColor(backgroundColor);
}
}
protected:
void onDraw(SkCanvas* canvas) override;
SkISize onISize() override;
SkString onShortName() override;
private:
SkString fName;
void (*fDrawProc)(SkCanvas*);
SkISize fSize;
};
}
#endif
|