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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkColorMatrixFilter.h"
#include "SkColorFilterImageFilter.h"
// This GM renders correctly in 8888, but fails in PDF
DEF_SIMPLE_GM(fadefilter, canvas, 256, 256) {
SkScalar matrix[20] = { 1, 0, 0, 0, 128.0f,
0, 1, 0, 0, 128.0f,
0, 0, 1, 0, 128.0f,
0, 0, 0, 1, 0 };
SkAutoTUnref<SkColorFilter> colorFilter(
SkColorMatrixFilter::Create(matrix));
SkAutoTUnref<SkImageFilter> filter(
SkColorFilterImageFilter::Create(colorFilter));
SkPaint layerPaint;
layerPaint.setImageFilter(filter);
canvas->drawRect(SkRect::MakeLTRB(64, 64, 192, 192), layerPaint);
}
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