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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkGradientShader.h"
#include "SkPictureRecorder.h"
#include "gm.h"
DEF_SIMPLE_GM(bug6643, canvas, 200, 200) {
SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT };
SkPaint p;
p.setAntiAlias(true);
p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors),
SkGradientShader::kInterpolateColorsInPremul_Flag,
nullptr));
SkPictureRecorder recorder;
recorder.beginRecording(200, 200)->drawPaint(p);
p.setShader(SkShader::MakePictureShader(recorder.finishRecordingAsPicture(),
SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
nullptr, nullptr));
canvas->drawColor(SK_ColorWHITE);
canvas->drawPaint(p);
}
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