1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
|
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkPath.h"
#define STROKE_WIDTH SkIntToScalar(10)
typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
canvas->drawRect(r, p);
}
static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
SkRect rect;
SkPath path;
rect = r;
rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
path.addRect(rect);
rect = r;
rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
path.addRect(rect);
path.setFillType(SkPath::kEvenOdd_FillType);
canvas->drawPath(path, p);
}
static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
SkRect rect;
SkPath path;
rect = r;
rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
path.addRect(rect);
rect = r;
rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
rect.offset(7, -7);
path.addRect(rect);
path.setFillType(SkPath::kEvenOdd_FillType);
canvas->drawPath(path, p);
}
#include "SkGradientShader.h"
/*
* Spits out a dummy gradient to test blur with shader on paint
*/
static SkShader* MakeRadial() {
SkPoint pts[2] = {
{ 0, 0 },
{ SkIntToScalar(100), SkIntToScalar(100) }
};
SkShader::TileMode tm = SkShader::kClamp_TileMode;
const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
SkMatrix scale;
scale.setScale(0.5f, 0.5f);
scale.postTranslate(25.f, 25.f);
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
center0, (pts[1].fX - pts[0].fX) / 2,
colors, pos, SK_ARRAY_COUNT(colors), tm,
0, &scale);
}
typedef void (*PaintProc)(SkPaint*, SkScalar width);
class BlurRectGM : public skiagm::GM {
SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
SkString fName;
SkAlpha fAlpha;
public:
BlurRectGM(const char name[], U8CPU alpha)
: fName(name)
, fAlpha(SkToU8(alpha)) {
}
protected:
void onOnceBeforeDraw() override {
for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurStyle)i,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
SkBlurMaskFilter::kHighQuality_BlurFlag));
}
}
SkString onShortName() override {
return fName;
}
SkISize onISize() override {
return SkISize::Make(860, 820);
}
void onDraw(SkCanvas* canvas) override {
canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
SkRect r = { 0, 0, 100, 50 };
SkScalar scales[] = { SK_Scalar1, 0.6f };
for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
canvas->save();
for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
SkPaint paint;
paint.setMaskFilter(fMaskFilters[f]);
paint.setAlpha(fAlpha);
SkPaint paintWithRadial = paint;
paintWithRadial.setShader(MakeRadial())->unref();
static const Proc procs[] = {
fill_rect, draw_donut, draw_donut_skewed
};
canvas->save();
canvas->scale(scales[s], scales[s]);
this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
canvas->translate(r.width() * 4/3, 0);
this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
canvas->translate(r.width() * 4/3, 0);
this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
canvas->translate(r.width() * 4/3, 0);
this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
canvas->restore();
canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
}
canvas->restore();
canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
}
}
private:
void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
bool doClip, const Proc procs[], size_t procsCount) {
SkAutoCanvasRestore acr(canvas, true);
for (size_t i = 0; i < procsCount; ++i) {
if (doClip) {
SkRect clipRect(r);
clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
canvas->save();
canvas->clipRect(r);
}
procs[i](canvas, r, paint);
if (doClip) {
canvas->restore();
}
canvas->translate(0, r.height() * 4/3);
}
}
private:
typedef GM INHERITED;
};
class BlurRectDirectGM : public skiagm::GM {
SkString fName;
int fGMWidth, fGMHeight;
int fPadding, fMargin;
public:
BlurRectDirectGM(const char name[])
: fName(name),
fGMWidth(1200),
fGMHeight(1024),
fPadding(10),
fMargin(100)
{
}
protected:
virtual SkString onShortName() {
return fName;
}
virtual SkISize onISize() {
return SkISize::Make(fGMWidth, fGMHeight);
}
virtual void onDraw(SkCanvas* canvas) {
const int widths[] = {25, 5, 5, 100, 150, 25};
const int heights[] = {100, 100, 5, 25, 150, 25};
const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
const float radii[] = {20, 5, 10};
canvas->translate(50,20);
int cur_x = 0;
int cur_y = 0;
int max_height = 0;
for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
int width = widths[i];
int height = heights[i];
SkRect r;
r.setWH(SkIntToScalar(width), SkIntToScalar(height));
SkAutoCanvasRestore autoRestore(canvas, true);
for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
float radius = radii[j];
for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
SkBlurStyle style = styles[k];
SkMask mask;
SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius), &mask, r, style);
SkAutoMaskFreeImage amfi(mask.fImage);
SkBitmap bm;
bm.installMaskPixels(mask);
if (cur_x + bm.width() >= fGMWidth - fMargin) {
cur_x = 0;
cur_y += max_height + fPadding;
max_height = 0;
}
canvas->save();
canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
canvas->drawBitmap(bm, 0.f, 0.f, NULL);
canvas->restore();
cur_x += bm.width() + fPadding;
if (bm.height() > max_height)
max_height = bm.height();
}
}
}
}
private:
typedef GM INHERITED;
};
class BlurRectCompareGM : public skiagm::GM {
SkString fName;
unsigned int fRectWidth, fRectHeight;
SkScalar fRadius;
SkBlurStyle fStyle;
public:
BlurRectCompareGM(const char name[], unsigned int rectWidth,
unsigned int rectHeight, float radius,
SkBlurStyle style)
: fName(name)
, fRectWidth(rectWidth)
, fRectHeight(rectHeight)
, fRadius(radius)
, fStyle(style) {
}
int width() const {
return fRectWidth;
}
int height() const {
return fRectHeight;
}
SkScalar radius() const {
return fRadius;
}
SkBlurStyle style() const {
return fStyle;
}
protected:
virtual SkString onShortName() {
return fName;
}
virtual SkISize onISize() {
return SkISize::Make(640, 480);
}
virtual bool makeMask(SkMask *m, const SkRect&) = 0;
virtual void onDraw(SkCanvas* canvas) {
SkRect r;
r.setWH(SkIntToScalar(fRectWidth), SkIntToScalar(fRectHeight));
SkISize canvas_size = canvas->getDeviceSize();
int center_x = (canvas_size.fWidth - (int)(r.width()))/2;
int center_y = (canvas_size.fHeight - (int)(r.height()))/2;
SkMask mask;
if (!this->makeMask(&mask, r)) {
SkPaint paint;
r.offset( SkIntToScalar(center_x), SkIntToScalar(center_y) );
canvas->drawRect(r,paint);
return;
}
SkAutoMaskFreeImage amfi(mask.fImage);
SkBitmap bm;
bm.installMaskPixels(mask);
center_x = (canvas_size.fWidth - mask.fBounds.width())/2;
center_y = (canvas_size.fHeight - mask.fBounds.height())/2;
canvas->drawBitmap(bm, SkIntToScalar(center_x), SkIntToScalar(center_y), NULL);
}
private:
typedef GM INHERITED;
};
class BlurRectFastGM: public BlurRectCompareGM {
public:
BlurRectFastGM(const char name[], unsigned int rectWidth,
unsigned int rectHeight, float blurRadius,
SkBlurStyle style) :
INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
protected:
bool makeMask(SkMask *m, const SkRect& r) override {
return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()),
m, r, this->style());
}
private:
typedef BlurRectCompareGM INHERITED;
};
class BlurRectSlowGM: public BlurRectCompareGM {
public:
BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
float blurRadius, SkBlurStyle style)
: INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
protected:
bool makeMask(SkMask *m, const SkRect& r) override {
SkMask src;
r.roundOut(&src.fBounds);
src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to origin
src.fFormat = SkMask::kA8_Format;
src.fRowBytes = src.fBounds.width();
src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
SkAutoMaskFreeImage amfi(src.fImage);
memset(src.fImage, 0xff, src.computeTotalImageSize());
return SkBlurMask::BoxBlur(m, src,
SkBlurMask::ConvertRadiusToSigma(this->radius()),
this->style(), this->getQuality());
}
virtual SkBlurQuality getQuality() {
return kHigh_SkBlurQuality;
}
private:
typedef BlurRectCompareGM INHERITED;
};
class BlurRectSlowLowGM: public BlurRectSlowGM {
public:
BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
float blurRadius, SkBlurStyle style)
: INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
protected:
SkBlurQuality getQuality() override {
return kLow_SkBlurQuality;
}
private:
typedef BlurRectSlowGM INHERITED;
};
class BlurRectGroundTruthGM: public BlurRectCompareGM {
public:
BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
float blurRadius, SkBlurStyle style)
: INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
protected:
bool makeMask(SkMask *m, const SkRect& r) override {
SkMask src;
r.roundOut(&src.fBounds);
src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to origin
src.fFormat = SkMask::kA8_Format;
src.fRowBytes = src.fBounds.width();
src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
SkAutoMaskFreeImage amfi(src.fImage);
memset(src.fImage, 0xff, src.computeTotalImageSize());
return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()),
m, src, this->style());
}
virtual SkBlurQuality getQuality() {
return kHigh_SkBlurQuality;
}
private:
typedef BlurRectCompareGM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new BlurRectGM("blurrects", 0xFF);)
DEF_GM(return new BlurRectDirectGM("blurrect_gallery");)
|