aboutsummaryrefslogtreecommitdiffhomepage
path: root/gm/beziereffects.cpp
blob: 60474da5cc4f1a92b0b38a85fb6a8efb2003dd38 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179

/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

// This test only works with the GPU backend.

#include "gm.h"

#if SK_SUPPORT_GPU && 0 // Can be enabled when cubic effect is checked in.

#include "GrContext.h"
#include "GrPathUtils.h"
#include "GrTest.h"
#include "SkColorPriv.h"
#include "SkDevice.h"

// Position & KLM line eq values. These are the vertex attributes for Bezier curves. The last value
// of the Vec4f is ignored.
extern const GrVertexAttrib kAttribs[] = {
    {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
    {kVec4f_GrVertexAttribType, sizeof(GrPoint), kEffect_GrVertexAttribBinding}
};

static inline SkScalar eval_line(const SkPoint& p, const SkScalar lineEq[3], SkScalar sign) {
    return sign * (lineEq[0] * p.fX + lineEq[1] * p.fY + lineEq[2]);
}

namespace skiagm {
/**
 * This GM directly exercises effects that draw Bezier curves in the GPU backend.
 */
class BezierEffects : public GM {
public:
    BezierEffects() {
        this->setBGColor(0xFFFFFFFF);
    }

protected:
    virtual SkString onShortName() SK_OVERRIDE {
        return SkString("bezier_effects");
    }

    virtual SkISize onISize() SK_OVERRIDE {
        return make_isize(800, 800);
    }

    virtual uint32_t onGetFlags() const SK_OVERRIDE {
        // This is a GPU-specific GM.
        return kGPUOnly_Flag;
    }


    virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
        SkDevice* device = canvas->getTopDevice();
        GrRenderTarget* rt = device->accessRenderTarget();
        if (NULL == rt) {
            return;
        }
        GrContext* context = rt->getContext();
        if (NULL == context) {
            return;
        }

        struct Vertex {
            SkPoint fPosition;
            float   fKLM[4]; // The last value is ignored. The effect expects a vec4f.
        };

        static const int kNumCubics = 10;
        SkMWCRandom rand;

        int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics)));
        int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics) / numCols);
        SkScalar w = SkIntToScalar(rt->width()) / numCols;
        SkScalar h = SkIntToScalar(rt->height()) / numRows;
        int row = 0;
        int col = 0;

        for (int i = 0; i < kNumCubics; ++i) {
            SkScalar x = SkScalarMul(col, w);
            SkScalar y = SkScalarMul(row, h);
            SkPoint controlPts[] = {
                {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
                {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
                {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
                {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)}
            };
            SkPoint chopped[10];
            SkScalar klmEqs[9];
            SkScalar klmSigns[3];
            int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts,
                                                               chopped,
                                                               klmEqs,
                                                               klmSigns,
                                                               controlPts);

            SkPaint ctrlPtPaint;
            ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
            for (int i = 0; i < 4; ++i) {
                canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
            }

            SkPaint polyPaint;
            polyPaint.setColor(0xffA0A0A0);
            polyPaint.setStrokeWidth(0);
            polyPaint.setStyle(SkPaint::kStroke_Style);
            canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint);

            SkPaint choppedPtPaint;
            choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);

            for (int c = 0; c < cnt; ++c) {
                SkPoint* pts = chopped + 3 * c;

                for (int i = 0; i < 4; ++i) {
                    canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
                }

                SkRect bounds;
                bounds.set(pts, 4);

                SkPaint boundsPaint;
                boundsPaint.setColor(0xff808080);
                boundsPaint.setStrokeWidth(0);
                boundsPaint.setStyle(SkPaint::kStroke_Style);
                canvas->drawRect(bounds, boundsPaint);

                Vertex verts[4];
                verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
                                              bounds.fRight, bounds.fBottom,
                                              sizeof(Vertex));
                for (int v = 0; v < 4; ++v) {
                    verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]);
                    verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]);
                    verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
                }

                GrTestTarget tt;
                context->getTestTarget(&tt);
                if (NULL == tt.target()) {
                    continue;
                }
                GrDrawState* drawState = tt.target()->drawState();
                drawState->setVertexAttribs<kAttribs>(2);
                SkAutoTUnref<GrEffectRef> effect(HairCubicEdgeEffect::Create());
                if (!effect) {
                    continue;
                }
                drawState->addCoverageEffect(effect, 1);
                drawState->setRenderTarget(rt);
                drawState->setColor(0xff000000);

                tt.target()->setVertexSourceToArray(verts, 4);
                tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
                tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
            }
            ++col;
            if (numCols == col) {
                col = 0;
                ++row;
            }
        }
    }

private:
    typedef GM INHERITED;
};

//////////////////////////////////////////////////////////////////////////////

DEF_GM( return SkNEW(BezierEffects); )

}

#endif