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path: root/experimental/sksg/paint/SkSGGradient.cpp
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/*
 * Copyright 2018 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkSGGradient.h"

#include "SkGradientShader.h"
#include "SkPaint.h"

namespace sksg {

void Gradient::onApplyToPaint(SkPaint* paint) const {
    if (fColorStops.empty()) {
        paint->setShader(nullptr);
        return;
    }

    std::vector<SkColor>  colors;
    std::vector<SkScalar> positions;
    colors.reserve(fColorStops.size());
    positions.reserve(fColorStops.size());

    SkScalar position = 0;
    for (const auto& stop : fColorStops) {
        colors.push_back(stop.fColor);
        position = SkTPin(stop.fPosition, position, 1.0f);
        positions.push_back(position);
    }

    // TODO: detect even stop distributions, pass null for positions.
    paint->setShader(this->onMakeShader(colors, positions));
}

sk_sp<SkShader> LinearGradient::onMakeShader(const std::vector<SkColor>& colors,
                                             const std::vector<SkScalar>& positions) const {
    SkASSERT(colors.size() == positions.size());

    const SkPoint pts[] = { fStartPoint, fEndPoint };
    return SkGradientShader::MakeLinear(pts, colors.data(), positions.data(), colors.size(),
                                        this->getTileMode());
}

sk_sp<SkShader> RadialGradient::onMakeShader(const std::vector<SkColor>& colors,
                                             const std::vector<SkScalar>& positions) const {
    SkASSERT(colors.size() == positions.size());

    return (fStartRadius <= 0 && fStartCenter == fEndCenter)
        ? SkGradientShader::MakeRadial(fEndCenter, fEndRadius,
                                       colors.data(), positions.data(), colors.size(),
                                       this->getTileMode())
        : SkGradientShader::MakeTwoPointConical(fStartCenter, fStartRadius,
                                                fEndCenter, fEndRadius,
                                                colors.data(), positions.data(), colors.size(),
                                                this->getTileMode());
}

} //namespace sksg