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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSGRect.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkPath.h"
namespace sksg {
Rect::Rect(const SkRect& rect) : fRect(rect) {}
void Rect::onClip(SkCanvas* canvas, bool antiAlias) const {
canvas->clipRect(fRect, SkClipOp::kIntersect, antiAlias);
}
void Rect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
canvas->drawRect(fRect, paint);
}
SkRect Rect::onRevalidate(InvalidationController*, const SkMatrix&) {
SkASSERT(this->hasInval());
return fRect;
}
SkPath Rect::onAsPath() const {
SkPath path;
path.addRect(fRect);
return path;
}
RRect::RRect(const SkRRect& rr) : fRRect(rr) {}
void RRect::onClip(SkCanvas* canvas, bool antiAlias) const {
canvas->clipRRect(fRRect, SkClipOp::kIntersect, antiAlias);
}
void RRect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
canvas->drawRRect(fRRect, paint);
}
SkRect RRect::onRevalidate(InvalidationController*, const SkMatrix&) {
SkASSERT(this->hasInval());
return fRRect.getBounds();
}
SkPath RRect::onAsPath() const {
SkPath path;
path.addRRect(fRRect);
return path;
}
} // namespace sksg
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