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#include "SkPath.h"
void contourBounds(const SkPath& path, SkTDArray<SkRect>& boundsArray);
void simplify(const SkPath& path, bool asFill, SkPath& simple);
void simplifyx(const SkPath& path, SkPath& simple);
// FIXME: remove this section once debugging is complete
extern const bool gRunTestsInOneThread;
#ifdef SK_DEBUG
extern int gDebugMaxWindSum;
extern int gDebugMaxWindValue;
#endif
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