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# Failures of any GM tests listed in this file will be ignored [1], as
# if they had been marked "ignore-failure": true in the per-builder
# expected-results.json files.
#
# The idea is that, if you modify a GM test in such a way that you know it will
# require rebaselines on multiple platforms, you should add that test's name to
# this list within the same CL that modifies the test.
# Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up
# as status "failure-ignored") and remove the line you added to this file.
# If there are any lingering failures that need to be suppressed (ignored), you
# MUST move those suppressions into the per-builder expected-results.json files.
#
# The test name must match exactly (no partial string matches).
# See http://skbug.com/2022
#
# Any lines starting with '#' are comments and will be ignored.
# Other than that, each line must either be whitespace or list just one test.
#
# For more information, see https://code.google.com/p/skia/issues/detail?id=1600
# ('GM expectations: create tool to suppress failures until new baselines are
# checked in')
#
#
# [1] Differences between renderModes (e.g., normal rendering path and
# "serialized") are NEVER ignored.  See
# https://code.google.com/p/skia/issues/detail?id=1748 ('gm: add new result
# type, RenderModeMismatch')

# EXAMPLES: (remove the first '#' on each line)
#
## Added as part of MADE-UP BUG
## http://skbug.com/123456 : ignoring failures on gradtext GM test
## epoger will rebaseline by 25 Dec 2013
#gradtext

# reed: https://codereview.chromium.org/190723004/
# This change removes an API that this GM was testing. If/when it lands and sticks,
# I will likely just delete the GM.
canvas-layer-state

# bsalomon: https://codereview.chromium.org/264303008/
# bsalomon@ will rebaseline this test
ninepatch-stretch

# humper: https://codereview.chromium.org/292773003/
# changed texture coordinate generation for GPU rrect blur; will rebaseline after land.
simpleblurroundrect

# bsalomon: https://codereview.chromium.org/282293004/
# Conditionally fallback from bicubic filtering based on matrix.
downsamplebitmap_checkerboard_high_512_256
downsamplebitmap_image_high_mandrill_512.png
filterbitmap_checkerboard_192_192
downsamplebitmap_text_high_72.00pt

# These are part of picture-version 27 -- removal of SkUnitMapp
# just need to be rebaselined
scaled_tilemode_bitmap
scaled_tilemodes_npot
scaled_tilemodes
tilemode_bitmap
tilemodes_npot
tilemodes
shadertext3
shadertext
shadertext2

# Changing this GM to add more test cases (failing at the moment)
# Need to rebaseline when they are fixed
stroketext

# yunchao: https://codereview.chromium.org/292943002/
# changed the rendering result of this gm case to respect paint's alpha
vertices_80

# https://codereview.chromium.org/240433002/
# scroggo will rebaseline this test
shadertext3
pictureshader
giantbitmap_mirror_bilerp_rotate
giantbitmap_repeat_bilerp_rotate
giantbitmap_repeat_bilerp_scale
giantbitmap_repeat_point_scale
filterbitmap_image_mandrill_512.png
filterbitmap_image_mandrill_256.png
filterbitmap_image_mandrill_128.png
filterbitmap_image_mandrill_64.png
filterbitmap_image_mandrill_32.png
filterbitmap_image_mandrill_16.png
filterbitmap_checkerboard_192_192
filterbitmap_checkerboard_32_2
filterbitmap_checkerboard_32_8
filterbitmap_checkerboard_32_32
filterbitmap_checkerboard_4_4
filterbitmap_text_10.00pt
filterbitmap_text_7.00pt
filterbitmap_text_3.00pt
downsamplebitmap_image_none_mandrill_512.png
downsamplebitmap_checkerboard_none_512_256
downsamplebitmap_text_none_72.00pt
downsamplebitmap_image_low_mandrill_512.png
downsamplebitmap_checkerboard_low_512_256
downsamplebitmap_text_low_72.00pt
downsamplebitmap_image_medium_mandrill_512.png
downsamplebitmap_checkerboard_medium_512_256
downsamplebitmap_text_medium_72.00pt
drawbitmapmatrix
verylargebitmap