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#include "DMReporter.h"
#include "SkCommandLineFlags.h"
#include "OverwriteLine.h"
DEFINE_bool(quiet, false, "If true, don't print status updates.");
namespace DM {
void Reporter::updateStatusLine() const {
if (FLAGS_quiet) {
return;
}
SkString status;
status.printf("%s%d tasks left", kSkOverwriteLine, this->started() - this->finished());
const int failed = this->failed();
if (failed > 0) {
status.appendf(", %d failed", failed);
}
SkDebugf(status.c_str());
}
int32_t Reporter::failed() const {
SkAutoMutexAcquire reader(&fMutex);
return fFailures.count();
}
void Reporter::fail(SkString name) {
SkAutoMutexAcquire writer(&fMutex);
fFailures.push_back(name);
}
void Reporter::getFailures(SkTArray<SkString>* failures) const {
SkAutoMutexAcquire reader(&fMutex);
*failures = fFailures;
}
} // namespace DM
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