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#ifndef DMRecordTask_DEFINED
#define DMRecordTask_DEFINED
#include "DMTask.h"
#include "SkBitmap.h"
#include "SkString.h"
#include "SkTemplates.h"
#include "gm.h"
// Records a GM through an SkRecord, draws it, and compares against the reference bitmap.
namespace DM {
class RecordTask : public CpuTask {
public:
RecordTask(const Task& parent, skiagm::GM*, SkBitmap reference);
virtual void draw() SK_OVERRIDE;
virtual bool shouldSkip() const SK_OVERRIDE;
virtual SkString name() const SK_OVERRIDE { return fName; }
private:
const SkString fName;
SkAutoTDelete<skiagm::GM> fGM;
const SkBitmap fReference;
};
} // namespace DM
#endif // DMRecordTask_DEFINED
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