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#ifndef DMCpuGMTask_DEFINED
#define DMCpuGMTask_DEFINED
#include "DMReporter.h"
#include "DMTask.h"
#include "DMTaskRunner.h"
#include "SkBitmap.h"
#include "SkString.h"
#include "SkTemplates.h"
#include "gm.h"
// This is the main entry point for drawing GMs with the CPU. Commandline
// flags control whether this kicks off various comparison tasks when done.
namespace DM {
class CpuGMTask : public CpuTask {
public:
CpuGMTask(const char* config,
Reporter*,
TaskRunner*,
skiagm::GMRegistry::Factory,
SkColorType);
virtual void draw() SK_OVERRIDE;
virtual bool shouldSkip() const SK_OVERRIDE;
virtual SkString name() const SK_OVERRIDE { return fName; }
private:
skiagm::GMRegistry::Factory fGMFactory;
SkAutoTDelete<skiagm::GM> fGM;
const SkString fName;
const SkColorType fColorType;
};
} // namespace DM
#endif // DMCpuGMTask_DEFINED
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