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#include "DMCpuGMTask.h"
#include "DMExpectationsTask.h"
#include "DMPipeTask.h"
#include "DMQuiltTask.h"
#include "DMRecordTask.h"
#include "DMReplayTask.h"
#include "DMSerializeTask.h"
#include "DMUtil.h"
#include "DMWriteTask.h"
namespace DM {
CpuGMTask::CpuGMTask(const char* config,
Reporter* reporter,
TaskRunner* taskRunner,
const Expectations& expectations,
skiagm::GMRegistry::Factory gmFactory,
SkColorType colorType)
: CpuTask(reporter, taskRunner)
, fGMFactory(gmFactory)
, fGM(fGMFactory(NULL))
, fName(UnderJoin(fGM->getName(), config))
, fExpectations(expectations)
, fColorType(colorType)
{}
void CpuGMTask::draw() {
SkBitmap bitmap;
SetupBitmap(fColorType, fGM.get(), &bitmap);
SkCanvas canvas(bitmap);
canvas.concat(fGM->getInitialTransform());
fGM->draw(&canvas);
canvas.flush();
#define SPAWN(ChildTask, ...) this->spawnChild(SkNEW_ARGS(ChildTask, (*this, __VA_ARGS__)))
SPAWN(ExpectationsTask, fExpectations, bitmap);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, false, false);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, true, false);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, true, true);
SPAWN(QuiltTask, fGMFactory(NULL), bitmap);
SPAWN(RecordTask, fGMFactory(NULL), bitmap);
SPAWN(ReplayTask, fGMFactory(NULL), bitmap, false);
SPAWN(ReplayTask, fGMFactory(NULL), bitmap, true);
SPAWN(SerializeTask, fGMFactory(NULL), bitmap);
SPAWN(WriteTask, bitmap);
#undef SPAWN
}
bool CpuGMTask::shouldSkip() const {
if (kRGB_565_SkColorType == fColorType && (fGM->getFlags() & skiagm::GM::kSkip565_Flag)) {
return true;
}
if (fGM->getFlags() & skiagm::GM::kGPUOnly_Flag) {
return true;
}
return false;
}
} // namespace DM
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