1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "Resources.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkStream.h"
#include "SkString.h"
#include "SkTemplates.h"
#include "SkTypeface.h"
enum FontQuality {
kBW,
kAA,
kLCD,
};
static const char* fontQualityName(const SkPaint& paint) {
if (!paint.isAntiAlias()) {
return "BW";
}
if (paint.isLCDRenderText()) {
return "LCD";
}
return "AA";
}
/* Some considerations for performance:
short -vs- long strings (measuring overhead)
tiny -vs- large pointsize (measure blit -vs- overhead)
1 -vs- many point sizes (measure cache lookup)
normal -vs- subpixel -vs- lineartext (minor)
force purge after each draw to measure scaler
textencoding?
text -vs- postext - pathtext
*/
class TextBench : public Benchmark {
SkPaint fPaint;
SkString fText;
SkString fName;
FontQuality fFQ;
bool fDoPos;
bool fDoColorEmoji;
sk_sp<SkTypeface> fColorEmojiTypeface;
SkPoint* fPos;
public:
TextBench(const char text[], int ps,
SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false)
: fText(text)
, fFQ(fq)
, fDoPos(doPos)
, fDoColorEmoji(doColorEmoji)
, fPos(nullptr) {
fPaint.setAntiAlias(kBW != fq);
fPaint.setLCDRenderText(kLCD == fq);
fPaint.setTextSize(SkIntToScalar(ps));
fPaint.setColor(color);
}
~TextBench() override {
delete[] fPos;
}
protected:
void onDelayedSetup() override {
if (fDoColorEmoji) {
SkASSERT(kBW == fFQ);
fColorEmojiTypeface = MakeResourceAsTypeface("fonts/Funkster.ttf");
}
if (fDoPos) {
size_t len = fText.size();
SkScalar* adv = new SkScalar[len];
fPaint.getTextWidths(fText.c_str(), len, adv);
fPos = new SkPoint[len];
SkScalar x = 0;
for (size_t i = 0; i < len; ++i) {
fPos[i].set(x, SkIntToScalar(50));
x += adv[i];
}
delete[] adv;
}
}
const char* onGetName() override {
fName.printf("text_%g", SkScalarToFloat(fPaint.getTextSize()));
if (fDoPos) {
fName.append("_pos");
}
fName.appendf("_%s", fontQualityName(fPaint));
if (SK_ColorBLACK == fPaint.getColor()) {
fName.append("_BK");
} else if (SK_ColorWHITE == fPaint.getColor()) {
fName.append("_WT");
} else {
fName.appendf("_%02X", fPaint.getAlpha());
}
if (fDoColorEmoji) {
fName.append("_ColorEmoji");
}
return fName.c_str();
}
void onDraw(int loops, SkCanvas* canvas) override {
const SkIPoint dim = this->getSize();
SkRandom rand;
SkPaint paint(fPaint);
this->setupPaint(&paint);
// explicitly need these
paint.setColor(fPaint.getColor());
paint.setAntiAlias(kBW != fFQ);
paint.setLCDRenderText(kLCD == fFQ);
if (fDoColorEmoji && fColorEmojiTypeface) {
paint.setTypeface(fColorEmojiTypeface);
}
const SkScalar x0 = SkIntToScalar(-10);
const SkScalar y0 = SkIntToScalar(-10);
if (fDoPos) {
// realistically, the matrix is often at least translated, so we
// do that since it exercises different code in drawPosText.
canvas->translate(SK_Scalar1, SK_Scalar1);
}
for (int i = 0; i < loops; i++) {
if (fDoPos) {
canvas->drawPosText(fText.c_str(), fText.size(), fPos, paint);
} else {
SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
canvas->drawString(fText, x, y, paint);
}
}
}
private:
typedef Benchmark INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
#define STR "Hamburgefons"
DEF_BENCH( return new TextBench(STR, 16, 0xFFFFFFFF, kBW); )
DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kBW); )
DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kBW); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFFFFFF, kAA); )
DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kAA); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kAA); )
DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kAA); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFFFFFF, kLCD); )
DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kLCD); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kLCD); )
DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kLCD); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFFFFFF, kBW, true); )
DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW, true); )
DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kBW, true); )
DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kBW, true); )
DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW, true, true); )
DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kAA, false, true); )
|