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#include "SkBenchmark.h"
#include "SkPaint.h"
template BenchRegistry* BenchRegistry::gHead;
SkBenchmark::SkBenchmark(void* defineDict) {
fDict = reinterpret_cast<const SkTDict<const char*>*>(defineDict);
fForceAlpha = 0xFF;
fForceAA = true;
fDither = SkTriState::kDefault;
}
const char* SkBenchmark::getName() {
return this->onGetName();
}
SkIPoint SkBenchmark::getSize() {
return this->onGetSize();
}
void SkBenchmark::draw(SkCanvas* canvas) {
this->onDraw(canvas);
}
void SkBenchmark::setupPaint(SkPaint* paint) {
paint->setAlpha(fForceAlpha);
paint->setAntiAlias(fForceAA);
paint->setFilterBitmap(fForceFilter);
if (SkTriState::kDefault != fDither) {
paint->setDither(SkTriState::kTrue == fDither);
}
}
const char* SkBenchmark::findDefine(const char* key) const {
if (fDict) {
const char* value;
if (fDict->find(key, &value)) {
return value;
}
}
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
SkIPoint SkBenchmark::onGetSize() {
return SkMakeIPoint(640, 480);
}
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