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#include "SkBenchmark.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkString.h"
class RectBench : public SkBenchmark {
public:
int fShift;
enum {
W = 640,
H = 480,
N = 300
};
SkRect fRects[N];
SkColor fColors[N];
RectBench(void* param, int shift) : INHERITED(param), fShift(shift) {
SkRandom rand;
for (int i = 0; i < N; i++) {
int x = rand.nextU() % W;
int y = rand.nextU() % H;
int w = rand.nextU() % W;
int h = rand.nextU() % H;
w >>= shift;
h >>= shift;
x -= w/2;
y -= h/2;
fRects[i].set(SkIntToScalar(x), SkIntToScalar(y),
SkIntToScalar(x+w), SkIntToScalar(y+h));
fColors[i] = rand.nextU() | 0xFF808080;
}
}
SkString fName;
const char* computeName(const char root[]) {
fName.set(root);
fName.appendS32(fShift);
return fName.c_str();
}
protected:
virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) {
c->drawRect(r, p);
}
virtual const char* onGetName() { return computeName("rects"); }
virtual void onDraw(SkCanvas* canvas) {
SkPaint paint;
for (int i = 0; i < N; i++) {
paint.setColor(fColors[i]);
this->setupPaint(&paint);
this->drawThisRect(canvas, fRects[i], paint);
}
}
private:
typedef SkBenchmark INHERITED;
};
class OvalBench : public RectBench {
public:
OvalBench(void* param, int shift) : RectBench(param, shift) {}
protected:
virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) {
c->drawOval(r, p);
}
virtual const char* onGetName() { return computeName("ovals"); }
};
class RRectBench : public RectBench {
public:
RRectBench(void* param, int shift) : RectBench(param, shift) {}
protected:
virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) {
c->drawRoundRect(r, r.width() / 4, r.height() / 4, p);
}
virtual const char* onGetName() { return computeName("rrects"); }
};
class PointsBench : public RectBench {
public:
SkCanvas::PointMode fMode;
const char* fName;
PointsBench(void* param, SkCanvas::PointMode mode, const char* name) :
RectBench(param, 2), fMode(mode) {
fName = name;
}
protected:
virtual void onDraw(SkCanvas* canvas) {
SkScalar gSizes[] = {
SkIntToScalar(7), 0
};
size_t sizes = SK_ARRAY_COUNT(gSizes);
if (this->hasStrokeWidth()) {
gSizes[0] = this->getStrokeWidth();
sizes = 1;
}
SkPaint paint;
paint.setStrokeCap(SkPaint::kRound_Cap);
for (size_t i = 0; i < sizes; i++) {
paint.setStrokeWidth(gSizes[i]);
this->setupPaint(&paint);
canvas->drawPoints(fMode, N * 2,
reinterpret_cast<const SkPoint*>(fRects), paint);
paint.setColor(fColors[i]);
}
}
virtual const char* onGetName() { return fName; }
};
static SkBenchmark* RectFactory1(void* p) { return SkNEW_ARGS(RectBench, (p, 1)); }
static SkBenchmark* RectFactory2(void* p) { return SkNEW_ARGS(RectBench, (p, 3)); }
static SkBenchmark* OvalFactory1(void* p) { return SkNEW_ARGS(OvalBench, (p, 1)); }
static SkBenchmark* OvalFactory2(void* p) { return SkNEW_ARGS(OvalBench, (p, 3)); }
static SkBenchmark* RRectFactory1(void* p) { return SkNEW_ARGS(RRectBench, (p, 1)); }
static SkBenchmark* RRectFactory2(void* p) { return SkNEW_ARGS(RRectBench, (p, 3)); }
static SkBenchmark* PointsFactory(void* p) {
return SkNEW_ARGS(PointsBench, (p, SkCanvas::kPoints_PointMode, "points"));
}
static SkBenchmark* LinesFactory(void* p) {
return SkNEW_ARGS(PointsBench, (p, SkCanvas::kLines_PointMode, "lines"));
}
static SkBenchmark* PolygonFactory(void* p) {
return SkNEW_ARGS(PointsBench, (p, SkCanvas::kPolygon_PointMode, "polygon"));
}
static BenchRegistry gRectReg1(RectFactory1);
static BenchRegistry gRectReg2(RectFactory2);
static BenchRegistry gOvalReg1(OvalFactory1);
static BenchRegistry gOvalReg2(OvalFactory2);
static BenchRegistry gRRectReg1(RRectFactory1);
static BenchRegistry gRRectReg2(RRectFactory2);
static BenchRegistry gPointsReg(PointsFactory);
static BenchRegistry gLinesReg(LinesFactory);
static BenchRegistry gPolygonReg(PolygonFactory);
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