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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "RecordingBench.h"
#include "SkBBHFactory.h"
#include "SkLiteDL.h"
#include "SkLiteRecorder.h"
#include "SkPictureRecorder.h"
PictureCentricBench::PictureCentricBench(const char* name, const SkPicture* pic) : fName(name) {
// Flatten the source picture in case it's trivially nested (useless for timing).
SkPictureRecorder rec;
pic->playback(rec.beginRecording(pic->cullRect(), nullptr,
SkPictureRecorder::kPlaybackDrawPicture_RecordFlag));
fSrc = rec.finishRecordingAsPicture();
}
const char* PictureCentricBench::onGetName() {
return fName.c_str();
}
bool PictureCentricBench::isSuitableFor(Backend backend) {
return backend == kNonRendering_Backend;
}
SkIPoint PictureCentricBench::onGetSize() {
return SkIPoint::Make(SkScalarCeilToInt(fSrc->cullRect().width()),
SkScalarCeilToInt(fSrc->cullRect().height()));
}
///////////////////////////////////////////////////////////////////////////////////////////////////
RecordingBench::RecordingBench(const char* name, const SkPicture* pic, bool useBBH, bool lite)
: INHERITED(name, pic)
, fUseBBH(useBBH)
{
// If we're recording into an SkLiteDL, also record _from_ one.
if (lite) {
fDL.reset(new SkLiteDL());
SkLiteRecorder r;
r.reset(fDL.get(), fSrc->cullRect().roundOut());
fSrc->playback(&r);
}
}
void RecordingBench::onDraw(int loops, SkCanvas*) {
if (fDL) {
SkLiteRecorder rec;
while (loops --> 0) {
SkLiteDL dl;
rec.reset(&dl, fSrc->cullRect().roundOut());
fDL->draw(&rec);
}
} else {
SkRTreeFactory factory;
SkPictureRecorder recorder;
while (loops --> 0) {
fSrc->playback(recorder.beginRecording(fSrc->cullRect(), fUseBBH ? &factory : nullptr));
(void)recorder.finishRecordingAsPicture();
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "SkPipe.h"
#include "SkStream.h"
PipingBench::PipingBench(const char* name, const SkPicture* pic) : INHERITED(name, pic) {
fName.prepend("pipe_");
}
void PipingBench::onDraw(int loops, SkCanvas*) {
SkDynamicMemoryWStream stream;
SkPipeSerializer serializer;
while (loops --> 0) {
fSrc->playback(serializer.beginWrite(fSrc->cullRect(), &stream));
serializer.endWrite();
stream.reset();
}
}
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