aboutsummaryrefslogtreecommitdiffhomepage
path: root/bench/GradientBench.cpp
blob: e0177320037d87b6863599637e42ee1fdd856ca4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkGradientShader.h"
#include "SkPaint.h"
#include "SkShader.h"
#include "SkString.h"
#include "SkUnitMapper.h"

struct GradData {
    int             fCount;
    const SkColor*  fColors;
    const SkScalar* fPos;
};

static const SkColor gColors[] = {
    SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
};
static const SkScalar gPos0[] = { 0, SK_Scalar1 };
static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
static const SkScalar gPos2[] = {
    0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
};

static const GradData gGradData[] = {
    { 2, gColors, NULL },
    { 2, gColors, gPos0 },
    { 2, gColors, gPos1 },
    { 5, gColors, NULL },
    { 5, gColors, gPos2 }
};

static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
                            SkShader::TileMode tm, SkUnitMapper* mapper) {
    return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
                                          data.fCount, tm, mapper);
}

static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
                            SkShader::TileMode tm, SkUnitMapper* mapper) {
    SkPoint center;
    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
               SkScalarAve(pts[0].fY, pts[1].fY));
    return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
                                          data.fPos, data.fCount, tm, mapper);
}

static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
                           SkShader::TileMode tm, SkUnitMapper* mapper) {
    SkPoint center;
    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
               SkScalarAve(pts[0].fY, pts[1].fY));
    return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
                                         data.fPos, data.fCount, mapper);
}

static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
                             SkShader::TileMode tm, SkUnitMapper* mapper) {
    SkPoint center0, center1;
    center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
                SkScalarAve(pts[0].fY, pts[1].fY));
    center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
                SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
    return SkGradientShader::CreateTwoPointRadial(
                                                  center1, (pts[1].fX - pts[0].fX) / 7,
                                                  center0, (pts[1].fX - pts[0].fX) / 2,
                                                  data.fColors, data.fPos, data.fCount, tm, mapper);
}

typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
                               SkShader::TileMode tm, SkUnitMapper* mapper);

static const struct {
    GradMaker   fMaker;
    const char* fName;
    int         fRepeat;
} gGrads[] = {
    { MakeLinear,   "linear",  15 },
    { MakeRadial,   "radial1", 10 },
    { MakeSweep,    "sweep",    1 },
    { Make2Radial,  "radial2",  5 },
};

enum GradType { // these must match the order in gGrads
    kLinear_GradType,
    kRadial_GradType,
    kSweep_GradType,
    kRadial2_GradType
};

static const char* tilemodename(SkShader::TileMode tm) {
    switch (tm) {
        case SkShader::kClamp_TileMode:
            return "clamp";
        case SkShader::kRepeat_TileMode:
            return "repeat";
        case SkShader::kMirror_TileMode:
            return "mirror";
        default:
            SkASSERT(!"unknown tilemode");
            return "error";
    }
}

///////////////////////////////////////////////////////////////////////////////

class GradientBench : public SkBenchmark {
    SkString fName;
    SkShader* fShader;
    int      fCount;
    enum {
        W   = 400,
        H   = 400,
        N   = 1
    };
public:
    GradientBench(void* param, GradType gt,
                  SkShader::TileMode tm = SkShader::kClamp_TileMode) : INHERITED(param) {
        fName.printf("gradient_%s_%s", gGrads[gt].fName, tilemodename(tm));

        const SkPoint pts[2] = {
            { 0, 0 },
            { SkIntToScalar(W), SkIntToScalar(H) }
        };
        
        fCount = N * gGrads[gt].fRepeat;
        fShader = gGrads[gt].fMaker(pts, gGradData[0], tm, NULL);
    }

    virtual ~GradientBench() {
        fShader->unref();
    }

protected:
    virtual const char* onGetName() {
        return fName.c_str();
    }

    virtual void onDraw(SkCanvas* canvas) {
        SkPaint paint;
        this->setupPaint(&paint);

        paint.setShader(fShader);

        SkRect r = { 0, 0, SkIntToScalar(W), SkIntToScalar(H) };
        for (int i = 0; i < fCount; i++) {
            canvas->drawRect(r, paint);
        }
    }

private:
    typedef SkBenchmark INHERITED;
};

class Gradient2Bench : public SkBenchmark {
public:
    Gradient2Bench(void* param) : INHERITED(param) {}
    
protected:
    virtual const char* onGetName() {
        return "gradient_create";
    }
    
    virtual void onDraw(SkCanvas* canvas) {
        SkPaint paint;
        this->setupPaint(&paint);
        
        const SkRect r = { 0, 0, SkIntToScalar(4), SkIntToScalar(4) };
        const SkPoint pts[] = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };

        for (int i = 0; i < 1000; i++) {
            const int a = i % 256;
            SkColor colors[] = { SK_ColorBLACK, SkColorSetARGB(a, a, a, a), SK_ColorWHITE };
            SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL,
                                                         SK_ARRAY_COUNT(colors),
                                                         SkShader::kClamp_TileMode);
            paint.setShader(s)->unref();
            canvas->drawRect(r, paint);
        }
    }
    
private:
    typedef SkBenchmark INHERITED;
};

static SkBenchmark* Fact0(void* p) { return new GradientBench(p, kLinear_GradType); }
static SkBenchmark* Fact01(void* p) { return new GradientBench(p, kLinear_GradType, SkShader::kMirror_TileMode); }
static SkBenchmark* Fact1(void* p) { return new GradientBench(p, kRadial_GradType); }
static SkBenchmark* Fact11(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kMirror_TileMode); }
static SkBenchmark* Fact2(void* p) { return new GradientBench(p, kSweep_GradType); }
static SkBenchmark* Fact3(void* p) { return new GradientBench(p, kRadial2_GradType); }
static SkBenchmark* Fact31(void* p) { return new GradientBench(p, kRadial2_GradType, SkShader::kMirror_TileMode); }

static SkBenchmark* Fact4(void* p) { return new Gradient2Bench(p); }

static BenchRegistry gReg0(Fact0);
static BenchRegistry gReg01(Fact01);
static BenchRegistry gReg1(Fact1);
static BenchRegistry gReg11(Fact11);
static BenchRegistry gReg2(Fact2);
static BenchRegistry gReg3(Fact3);
static BenchRegistry gReg31(Fact31);

static BenchRegistry gReg4(Fact4);