1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkPaint.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkRandom.h"
#include "SkString.h"
static const char* gTileName[] = {
"clamp", "repeat", "mirror"
};
static const char* gConfigName[] = {
"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
};
static void drawIntoBitmap(const SkBitmap& bm) {
const int w = bm.width();
const int h = bm.height();
SkCanvas canvas(bm);
SkPaint p;
p.setAntiAlias(true);
p.setColor(SK_ColorRED);
canvas.drawCircle(SkIntToScalar(w)/2, SkIntToScalar(h)/2,
SkIntToScalar(SkMin32(w, h))*3/8, p);
SkRect r;
r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SkIntToScalar(4));
p.setColor(SK_ColorBLUE);
canvas.drawRect(r, p);
}
static int conv6ToByte(int x) {
return x * 0xFF / 5;
}
static int convByteTo6(int x) {
return x * 5 / 255;
}
static uint8_t compute666Index(SkPMColor c) {
int r = SkGetPackedR32(c);
int g = SkGetPackedG32(c);
int b = SkGetPackedB32(c);
return convByteTo6(r) * 36 + convByteTo6(g) * 6 + convByteTo6(b);
}
static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) {
SkColorTable* ctable = new SkColorTable(216);
SkPMColor* colors = ctable->lockColors();
// rrr ggg bbb
for (int r = 0; r < 6; r++) {
int rr = conv6ToByte(r);
for (int g = 0; g < 6; g++) {
int gg = conv6ToByte(g);
for (int b = 0; b < 6; b++) {
int bb = conv6ToByte(b);
*colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
}
}
}
ctable->unlockColors(true);
dst->setConfig(SkBitmap::kIndex8_Config, src.width(), src.height());
dst->allocPixels(ctable);
ctable->unref();
SkAutoLockPixels alps(src);
SkAutoLockPixels alpd(*dst);
for (int y = 0; y < src.height(); y++) {
const SkPMColor* srcP = src.getAddr32(0, y);
uint8_t* dstP = dst->getAddr8(0, y);
for (int x = src.width() - 1; x >= 0; --x) {
*dstP++ = compute666Index(*srcP++);
}
}
}
/* Variants for bitmaps
- src depth (32 w+w/o alpha), 565, 4444, index, a8
- paint options: filtering, dither, alpha
- matrix options: translate, scale, rotate, persp
- tiling: none, repeat, mirror, clamp
*/
class BitmapBench : public SkBenchmark {
SkBitmap fBitmap;
SkPaint fPaint;
bool fIsOpaque;
bool fForceUpdate; //bitmap marked as dirty before each draw. forces bitmap to be updated on device cache
int fTileX, fTileY; // -1 means don't use shader
SkString fName;
enum { N = SkBENCHLOOP(300) };
public:
BitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
bool forceUpdate = false, bool bitmapVolatile = false,
int tx = -1, int ty = -1)
: INHERITED(param), fIsOpaque(isOpaque), fForceUpdate(forceUpdate), fTileX(tx), fTileY(ty) {
const int w = 128;
const int h = 128;
SkBitmap bm;
if (SkBitmap::kIndex8_Config == c) {
bm.setConfig(SkBitmap::kARGB_8888_Config, w, h);
} else {
bm.setConfig(c, w, h);
}
bm.allocPixels();
bm.eraseColor(isOpaque ? SK_ColorBLACK : 0);
drawIntoBitmap(bm);
if (SkBitmap::kIndex8_Config == c) {
convertToIndex666(bm, &fBitmap);
} else {
fBitmap = bm;
}
if (fBitmap.getColorTable()) {
fBitmap.getColorTable()->setIsOpaque(isOpaque);
}
fBitmap.setIsOpaque(isOpaque);
fBitmap.setIsVolatile(bitmapVolatile);
}
protected:
virtual const char* onGetName() {
fName.set("bitmap");
if (fTileX >= 0) {
fName.appendf("_%s", gTileName[fTileX]);
if (fTileY != fTileX) {
fName.appendf("_%s", gTileName[fTileY]);
}
}
fName.appendf("_%s%s", gConfigName[fBitmap.config()],
fIsOpaque ? "" : "_A");
if (fForceUpdate)
fName.append("_update");
if (fBitmap.isVolatile())
fName.append("_volatile");
return fName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
SkIPoint dim = this->getSize();
SkRandom rand;
SkPaint paint(fPaint);
this->setupPaint(&paint);
const SkBitmap& bitmap = fBitmap;
const SkScalar x0 = SkIntToScalar(-bitmap.width() / 2);
const SkScalar y0 = SkIntToScalar(-bitmap.height() / 2);
for (int i = 0; i < N; i++) {
SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
if (fForceUpdate)
bitmap.notifyPixelsChanged();
canvas->drawBitmap(bitmap, x, y, &paint);
}
}
private:
typedef SkBenchmark INHERITED;
};
/** Explicitly invoke some filter types to improve coverage of acceleration
procs. */
class FilterBitmapBench : public BitmapBench {
bool fScale;
bool fRotate;
bool fFilter;
SkString fFullName;
enum { N = SkBENCHLOOP(300) };
public:
FilterBitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
bool forceUpdate = false, bool bitmapVolatile = false,
int tx = -1, int ty = -1, bool addScale = false,
bool addRotate = false, bool addFilter = false)
: INHERITED(param, isOpaque, c, forceUpdate, bitmapVolatile, tx, ty)
, fScale(addScale), fRotate(addRotate), fFilter(addFilter) {
}
protected:
virtual const char* onGetName() {
fFullName.set(INHERITED::onGetName());
if (fScale)
fFullName.append("_scale");
if (fRotate)
fFullName.append("_rotate");
if (fFilter)
fFullName.append("_filter");
return fFullName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
SkISize dim = canvas->getDeviceSize();
if (fScale) {
const SkScalar x = SkIntToScalar(dim.fWidth) / 2;
const SkScalar y = SkIntToScalar(dim.fHeight) / 2;
canvas->translate(x, y);
// just enough so we can't take the sprite case
canvas->scale(SK_Scalar1 * 99/100, SK_Scalar1 * 99/100);
canvas->translate(-x, -y);
}
if (fRotate) {
const SkScalar x = SkIntToScalar(dim.fWidth) / 2;
const SkScalar y = SkIntToScalar(dim.fHeight) / 2;
canvas->translate(x, y);
canvas->rotate(SkIntToScalar(35));
canvas->translate(-x, -y);
}
this->setForceFilter(fFilter);
INHERITED::onDraw(canvas);
}
private:
typedef BitmapBench INHERITED;
};
static SkBenchmark* Fact0(void* p) { return new BitmapBench(p, false, SkBitmap::kARGB_8888_Config); }
static SkBenchmark* Fact1(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config); }
static SkBenchmark* Fact2(void* p) { return new BitmapBench(p, true, SkBitmap::kRGB_565_Config); }
static SkBenchmark* Fact3(void* p) { return new BitmapBench(p, false, SkBitmap::kARGB_4444_Config); }
static SkBenchmark* Fact4(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_4444_Config); }
static SkBenchmark* Fact5(void* p) { return new BitmapBench(p, false, SkBitmap::kIndex8_Config); }
static SkBenchmark* Fact6(void* p) { return new BitmapBench(p, true, SkBitmap::kIndex8_Config); }
static SkBenchmark* Fact7(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true); }
static SkBenchmark* Fact8(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false); }
// scale filter -> S32_opaque_D32_filter_DX_{SSE2,SSSE3} and Fact9 is also for S32_D16_filter_DX_SSE2
static SkBenchmark* Fact9(void* p) { return new FilterBitmapBench(p, false, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, false, true); }
static SkBenchmark* Fact10(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, false, true); }
static SkBenchmark* Fact11(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true, -1, -1, true, false, true); }
static SkBenchmark* Fact12(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false, -1, -1, true, false, true); }
// scale rotate filter -> S32_opaque_D32_filter_DXDY_{SSE2,SSSE3}
static SkBenchmark* Fact13(void* p) { return new FilterBitmapBench(p, false, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, true, true); }
static SkBenchmark* Fact14(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, true, true); }
static SkBenchmark* Fact15(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true, -1, -1, true, true, true); }
static SkBenchmark* Fact16(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false, -1, -1, true, true, true); }
static BenchRegistry gReg0(Fact0);
static BenchRegistry gReg1(Fact1);
static BenchRegistry gReg2(Fact2);
static BenchRegistry gReg3(Fact3);
static BenchRegistry gReg4(Fact4);
static BenchRegistry gReg5(Fact5);
static BenchRegistry gReg6(Fact6);
static BenchRegistry gReg7(Fact7);
static BenchRegistry gReg8(Fact8);
static BenchRegistry gReg9(Fact9);
static BenchRegistry gReg10(Fact10);
static BenchRegistry gReg11(Fact11);
static BenchRegistry gReg12(Fact12);
static BenchRegistry gReg13(Fact13);
static BenchRegistry gReg14(Fact14);
static BenchRegistry gReg15(Fact15);
static BenchRegistry gReg16(Fact16);
|