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# Simple makefile for skia library and test apps
# setup our defaults
CC := gcc
GPP := g++
C_INCLUDES := -Iinclude/config -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/gpu -Iinclude/utils -Igpu/include
CFLAGS := -Wall -fstrict-aliasing
#CFLAGS += -W -Wextra -Wcast-align -Wchar-subscripts -Wformat -Wformat-security -Wno-format-y2k -Wno-parentheses -Wno-unused-parameter -Wpointer-arith -Wreturn-type -Wundef -Wwrite-strings
CFLAGS_SSE2 = $(CFLAGS) -msse2
LINKER_OPTS := -lpthread -lz
DEFINES := -DSK_CAN_USE_FLOAT
HIDE = @
ifeq ($(SKIA_SCALAR),fixed)
DEFINES += -DSK_SCALAR_IS_FIXED
else
DEFINES += -DSK_SCALAR_IS_FLOAT
endif
ifeq ($(SKIA_DEBUG),true)
DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT -DGR_DEBUG=1
CFLAGS += -g
else
CFLAGS += -O2
DEFINES += -DSK_RELEASE -DGR_DEBUG=0
endif
DEFINES += -DSK_SUPPORT_LCDTEXT
ifneq ($(SKIA_PDF_SUPPORT),false)
DEFINES += -DSK_SUPPORT_PDF
ifneq ($(SKIA_DEBUG),true)
DEFINES += -DSK_ZLIB_INCLUDE="<zlib.h>"
endif
endif
# start with the core (required)
include src/core/core_files.mk
SRC_LIST := $(addprefix src/core/, $(SOURCE))
# add the opts (optimizations)
include src/opts/opts_sse2_files.mk
#include src/opts/opts_files.mk
SRC_LIST += $(addprefix src/opts/, $(SOURCE))
# we usually need ports
include src/ports/ports_files.mk
SRC_LIST += $(addprefix src/ports/, $(SOURCE))
# do we want effects?
include src/effects/effects_files.mk
SRC_LIST += $(addprefix src/effects/, $(SOURCE))
# core image files
include src/images/images_files.mk
SRC_LIST += $(addprefix src/images/, $(SOURCE))
# core util files
include src/utils/utils_files.mk
SRC_LIST += $(addprefix src/utils/, $(SOURCE))
# GPU files
include gpu/src/gr_files.mk
SRC_LIST += $(addprefix gpu/src/, $(SOURCE))
# GPU support files
include src/gpu/skgr_files.mk
SRC_LIST += $(addprefix src/gpu/, $(SOURCE))
# pdf backend files
ifneq ($(SKIA_PDF_SUPPORT),false)
C_INCLUDES += -Iinclude/pdf
include src/pdf/pdf_files.mk
SRC_LIST += $(addprefix src/pdf/, $(SOURCE))
endif
# extra files we want to build to prevent bit-rot, but not link
JUST_COMPILE_LIST := src/ports/SkFontHost_tables.cpp
# conditional files based on our platform
ifeq ($(SKIA_BUILD_FOR),mac)
# make it work with 10.4 for our font port
# GPP := g++-4.0
# SDK := /Developer/SDKs/MacOSX10.4u.sdk
# SDK_OPTS := -isysroot $(SDK) -mmacosx-version-min=10.4
# CC := gcc-4.0 $(SDK_OPTS)
C_INCLUDES += -I/opt/local/include
LINKER_OPTS += -L/opt/local/lib -framework Carbon -lpng12 -framework OpenGL -framework AGL
DEFINES += -DSK_BUILD_FOR_MAC -DSK_ENABLE_LIBPNG
C_INCLUDES += -Iinclude/utils/mac
# SRC_LIST += src/ports/SkImageDecoder_CG.cpp
SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp
SRC_LIST += src/utils/mac/SkEGLContext_mac.cpp
SRC_LIST += src/ports/SkFontHost_mac_coretext.cpp
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
SRC_LIST += src/images/SkImageDecoder_libpng.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
else
LINKER_OPTS += -lpng -lfreetype -lGL
DEFINES += -DSK_BUILD_FOR_UNIX -DSK_ENABLE_LIBPNG -DGR_LINUX_BUILD=1
# needed for freetype support
C_INCLUDES += -I/usr/include/freetype2
SRC_LIST += src/ports/SkFontHost_linux.cpp
SRC_LIST += src/ports/SkFontHost_gamma_none.cpp
SRC_LIST += src/ports/SkFontHost_FreeType.cpp
SRC_LIST += src/ports/SkFontHost_FreeType_Subpixel.cpp
SRC_LIST += src/utils/SkOSFile.cpp
SRC_LIST += src/utils/SkEGLContext_none.cpp
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
SRC_LIST += src/images/SkImageDecoder_libpng.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
endif
# For these files, and these files only, compile with -msse2.
SSE2_OBJS := out/src/opts/SkBlitRow_opts_SSE2.o \
out/src/opts/SkBitmapProcState_opts_SSE2.o \
out/src/opts/SkUtils_opts_SSE2.o
$(SSE2_OBJS) : CFLAGS := $(CFLAGS_SSE2)
out/%.o : %.cpp
@mkdir -p $(dir $@)
$(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@
@echo "compiling $@"
%.s : %.cpp
@mkdir -p $(dir $@)
$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -S -c $< -o $@
# now build out objects
OBJ_LIST := $(SRC_LIST:.cpp=.o)
OBJ_LIST := $(addprefix out/, $(OBJ_LIST))
# we want to compile these, but we don't actually link them
JUST_COMPILE_OBJS := $(JUST_COMPILE_LIST:.cpp=.o)
JUST_COMPILE_OBJS := $(addprefix out/, $(JUST_COMPILE_OBJS))
out/libskia.a: Makefile $(OBJ_LIST) $(JUST_COMPILE_OBJS)
$(HIDE)$(AR) ru $@ $(OBJ_LIST)
$(HIDE)ranlib $@
##############################################################################
BENCH_SRCS := RectBench.cpp SkBenchmark.cpp benchmain.cpp BitmapBench.cpp \
RepeatTileBench.cpp DecodeBench.cpp FPSBench.cpp
BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
# add any optional codecs for this app
ifeq ($(SKIA_BUILD_FOR),mac)
BENCH_SRCS += bench/TextBench.cpp
else
BENCH_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
BENCH_OBJS := $(BENCH_SRCS:.cpp=.o)
BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS))
bench: $(BENCH_OBJS) out/libskia.a
@echo "linking bench..."
$(HIDE)$(GPP) $(BENCH_OBJS) out/libskia.a -o out/bench/bench $(LINKER_OPTS)
##############################################################################
# we let tests cheat and see private headers, so we can unittest modules
C_INCLUDES += -Isrc/core
include tests/tests_files.mk
ifneq ($(SKIA_PDF_SUPPORT),false)
SOURCE += PDFPrimitivesTest.cpp
endif
TESTS_SRCS := $(addprefix tests/, $(SOURCE))
TESTS_OBJS := $(TESTS_SRCS:.cpp=.o)
TESTS_OBJS := $(addprefix out/, $(TESTS_OBJS))
tests: $(TESTS_OBJS) out/libskia.a
@echo "linking tests..."
$(HIDE)$(GPP) $(TESTS_OBJS) out/libskia.a -o out/tests/tests $(LINKER_OPTS)
##############################################################################
SKIMAGE_SRCS := skimage_main.cpp
SKIMAGE_SRCS := $(addprefix tools/, $(SKIMAGE_SRCS))
SKIMAGE_OBJS := $(SKIMAGE_SRCS:.cpp=.o)
SKIMAGE_OBJS := $(addprefix out/, $(SKIMAGE_OBJS))
skimage: $(SKIMAGE_OBJS) out/libskia.a
@echo "linking skimage..."
$(HIDE)$(GPP) $(SKIMAGE_OBJS) out/libskia.a -o out/tools/skimage $(LINKER_OPTS)
##############################################################################
SKHELLO_SRCS := skhello.cpp
SKHELLO_SRCS := $(addprefix tools/, $(SKHELLO_SRCS))
SKHELLO_OBJS := $(SKHELLO_SRCS:.cpp=.o)
SKHELLO_OBJS := $(addprefix out/, $(SKHELLO_OBJS))
skhello: $(SKHELLO_OBJS) out/libskia.a
@echo "linking shkello..."
$(HIDE)$(GPP) $(SKHELLO_OBJS) out/libskia.a -o out/tools/skhello $(LINKER_OPTS)
##############################################################################
include gm/gm_files.mk
GM_SRCS := $(addprefix gm/, $(SOURCE))
ifneq ($(SKIA_BUILD_FOR),mac)
GM_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
GM_OBJS := $(GM_SRCS:.cpp=.o)
GM_OBJS := $(addprefix out/, $(GM_OBJS))
gm: $(GM_OBJS) out/libskia.a
@echo "linking gm..."
$(HIDE)$(GPP) $(GM_OBJS) out/libskia.a -o out/gm/gm $(LINKER_OPTS)
##############################################################################
.PHONY: all
all: $ bench gm skimage tests skhello
.PHONY: clean
clean:
$(HIDE)rm -rf out
.PHONY: help
help:
@echo "Targets:"
@echo " <default>: out/libskia.a"
@echo " bench: out/bench/bench"
@echo " gm: out/gm/gm"
@echo " skimage: out/tools/skimage"
@echo " skhello: out/tools/skhello"
@echo " tests: out/tests/tests"
@echo " clean: removes entire out/ directory"
@echo " help: this text"
@echo "Options: (after make, or in bash shell)"
@echo " SKIA_DEBUG=true for debug build"
@echo " SKIA_SCALAR=fixed for fixed-point build"
@echo " SKIA_BUILD_FOR=mac for mac build (e.g. CG for image decoding)"
@echo " SKIA_PDF_SUPPORT=false to disable the pdf generation backend"
@echo ""
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