1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
|
# Simple makefile for skia library and test apps
#
# This is the handmade Makefile that we *used* to use before changing over
# to gyp. Keeping it around for now in case some folks need to use it...
# but please contact epoger@google.com about anything you're still using in
# here, so we can provide equivalent functionality in the gyp build.
# setup our defaults
CC := gcc
GPP := g++
C_INCLUDES := -Iinclude/config -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/ports
C_INCLUDES += -Iinclude/gpu -Iinclude/utils -Igpu/include
C_INCLUDES += -Ithird_party/glu
CFLAGS := -Wall -fstrict-aliasing
#CFLAGS += -W -Wextra -Wcast-align -Wchar-subscripts -Wformat -Wformat-security -Wno-format-y2k -Wno-parentheses -Wno-unused-parameter -Wpointer-arith -Wreturn-type -Wundef -Wwrite-strings
CFLAGS_SSE2 = $(CFLAGS) -msse2
LINKER_OPTS := -lpthread -lz
DEFINES := -DSK_CAN_USE_FLOAT
HIDE = @
ifeq ($(SKIA_SCALAR),fixed)
DEFINES += -DSK_SCALAR_IS_FIXED
else
DEFINES += -DSK_SCALAR_IS_FLOAT
endif
ifeq ($(SKIA_DEBUG),true)
DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT -DGR_DEBUG=1
CFLAGS += -g
else
CFLAGS += -O3
DEFINES += -DSK_RELEASE -DGR_DEBUG=0
endif
ifneq ($(SKIA_PDF_SUPPORT),false)
DEFINES += -DSK_SUPPORT_PDF
DEFINES += -DSK_ZLIB_INCLUDE="<zlib.h>"
endif
ifeq ($(SKIA_SHARED),true)
CFLAGS += -fPIC
LIBSKIA = out/libskia.so
else
LIBSKIA = out/libskia.a
endif
# start with the core (required)
include src/core/core_files.mk
SRC_LIST := $(addprefix src/core/, $(SOURCE))
# add the opts (optimizations)
include src/opts/opts_sse2_files.mk
#include src/opts/opts_files.mk
SRC_LIST += $(addprefix src/opts/, $(SOURCE))
# we usually need ports
include src/ports/ports_files.mk
SRC_LIST += $(addprefix src/ports/, $(SOURCE))
# do we want effects?
include src/effects/effects_files.mk
SRC_LIST += $(addprefix src/effects/, $(SOURCE))
# core image files
include src/images/images_files.mk
SRC_LIST += $(addprefix src/images/, $(SOURCE))
# core util files
include src/utils/utils_files.mk
SRC_LIST += $(addprefix src/utils/, $(SOURCE))
# GPU files
include gpu/src/gr_files.mk
SRC_LIST += $(addprefix gpu/src/, $(SOURCE))
# GPU support files
include src/gpu/skgr_files.mk
SRC_LIST += $(addprefix src/gpu/, $(SOURCE))
# pdf backend files
ifneq ($(SKIA_PDF_SUPPORT),false)
C_INCLUDES += -Iinclude/pdf
include src/pdf/pdf_files.mk
SRC_LIST += $(addprefix src/pdf/, $(SOURCE))
endif
# extra files we want to build to prevent bit-rot, but not link
JUST_COMPILE_LIST := src/ports/SkFontHost_tables.cpp
# conditional files based on our platform
ifeq ($(SKIA_BUILD_FOR),mac)
# make it work with 10.4 for our font port
# GPP := g++-4.0
# SDK := /Developer/SDKs/MacOSX10.4u.sdk
# SDK_OPTS := -isysroot $(SDK) -mmacosx-version-min=10.4
# CC := gcc-4.0 $(SDK_OPTS)
C_INCLUDES += -I/opt/local/include
LINKER_OPTS += -L/opt/local/lib -framework Carbon -lpng
DEFINES += -DSK_BUILD_FOR_MAC -DSK_ENABLE_LIBPNG
ifeq ($(SKIA_MESA),true)
C_INCLUDES += -I/usr/X11/include
LINKER_OPTS += -L/usr/X11/lib -lOSMesa -lGLU
DEFINES += -DSK_MESA
else
LINKER_OPTS += -framework OpenGL -framework AGL
endif
C_INCLUDES += -Iinclude/utils/mac
# SRC_LIST += src/ports/SkImageDecoder_CG.cpp
SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp
ifeq ($(SKIA_MESA),true)
SRC_LIST += src/utils/mesa/SkEGLContext_Mesa.cpp
else
SRC_LIST += src/utils/mac/SkEGLContext_mac.cpp
endif
SRC_LIST += src/core/SkTypefaceCache.cpp
SRC_LIST += src/ports/SkFontHost_mac_coretext.cpp
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
SRC_LIST += src/images/SkImageDecoder_libpng.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
ifeq ($(SKIA_MESA),true)
SRC_LIST += gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
else
SRC_LIST += gpu/src/mac/GrGLDefaultInterface_mac.cpp
endif
else
LINKER_OPTS += -lpng -lfreetype -lrt
DEFINES += -DSK_BUILD_FOR_UNIX -DSK_ENABLE_LIBPNG
ifeq ($(SKIA_MESA),true)
LINKER_OPTS += -lOSMesa -lGLU
DEFINES += -DSK_MESA
else
LINKER_OPTS += -lGL -lGLU -lX11
endif
#Assume the color order for now.
DEFINES += -DSK_SAMPLES_FOR_X
# needed for freetype support
C_INCLUDES += -I/usr/include/freetype2
SRC_LIST += src/ports/SkFontHost_linux.cpp
SRC_LIST += src/ports/SkFontHost_gamma_none.cpp
SRC_LIST += src/ports/SkFontHost_FreeType.cpp
SRC_LIST += src/ports/SkFontHost_FreeType_Subpixel.cpp
ifeq ($(SKIA_MESA),true)
SRC_LIST += src/utils/mesa/SkEGLContext_Mesa.cpp
else
SRC_LIST += src/utils/unix/SkEGLContext_Unix.cpp
endif
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
SRC_LIST += src/images/SkImageDecoder_libpng.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
ifeq ($(SKIA_MESA),true)
SRC_LIST += gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
else
SRC_LIST += gpu/src/unix/GrGLDefaultInterface_unix.cpp
endif
endif
# For these files, and these files only, compile with -msse2.
SSE2_OBJS := out/src/opts/SkBlitRow_opts_SSE2.o \
out/src/opts/SkBitmapProcState_opts_SSE2.o \
out/src/opts/SkUtils_opts_SSE2.o
$(SSE2_OBJS) : CFLAGS := $(CFLAGS_SSE2)
out/%.o : %.cpp
@mkdir -p $(dir $@)
$(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@
@echo "compiling $@"
%.s : %.cpp
@mkdir -p $(dir $@)
$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -S -c $< -o $@
# now build out objects
OBJ_LIST := $(SRC_LIST:.cpp=.o)
OBJ_LIST := $(addprefix out/, $(OBJ_LIST))
# we want to compile these, but we don't actually link them
JUST_COMPILE_OBJS := $(JUST_COMPILE_LIST:.cpp=.o)
JUST_COMPILE_OBJS := $(addprefix out/, $(JUST_COMPILE_OBJS))
out/libskia.a: Makefile $(OBJ_LIST) $(JUST_COMPILE_OBJS)
$(HIDE)$(AR) ru $@ $(OBJ_LIST)
$(HIDE)ranlib $@
out/libskia.so: Makefile $(OBJ_LIST) $(JUST_COMPILE_OBJS)
$(HIDE)$(GPP) -shared -o $@ $(OBJ_LIST) $(JUST_COMPILE_OBJS) $(LINKER_OPTS)
##############################################################################
BENCH_SRCS := RectBench.cpp SkBenchmark.cpp benchmain.cpp BitmapBench.cpp \
RepeatTileBench.cpp DecodeBench.cpp FPSBench.cpp PathBench.cpp \
GradientBench.cpp MatrixBench.cpp ScalarBench.cpp \
BenchTimer.cpp BenchGpuTimer_gl.cpp
ifeq ($(SKIA_BUILD_FOR),mac)
BENCH_SRCS += BenchSysTimer_mach.cpp
else
BENCH_SRCS += BenchSysTimer_posix.cpp
endif
BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
# add any optional codecs for this app
ifeq ($(SKIA_BUILD_FOR),mac)
BENCH_SRCS += bench/TextBench.cpp
else
BENCH_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
BENCH_OBJS := $(BENCH_SRCS:.cpp=.o)
BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS))
bench: $(BENCH_OBJS) $(LIBSKIA)
@echo "linking bench..."
$(HIDE)$(GPP) $(BENCH_OBJS) $(LIBSKIA) -o out/bench/bench $(LINKER_OPTS)
##############################################################################
# we let tests cheat and see private headers, so we can unittest modules
C_INCLUDES += -Isrc/core
include tests/tests_files.mk
ifneq ($(SKIA_PDF_SUPPORT),false)
SOURCE += PDFPrimitivesTest.cpp
endif
TESTS_SRCS := $(addprefix tests/, $(SOURCE))
TESTS_OBJS := $(TESTS_SRCS:.cpp=.o)
TESTS_OBJS := $(addprefix out/, $(TESTS_OBJS))
tests: $(TESTS_OBJS) $(LIBSKIA)
@echo "linking tests..."
$(HIDE)$(GPP) $(TESTS_OBJS) $(LIBSKIA) -o out/tests/tests $(LINKER_OPTS)
##############################################################################
SKIMAGE_SRCS := skimage_main.cpp
SKIMAGE_SRCS := $(addprefix tools/, $(SKIMAGE_SRCS))
SKIMAGE_OBJS := $(SKIMAGE_SRCS:.cpp=.o)
SKIMAGE_OBJS := $(addprefix out/, $(SKIMAGE_OBJS))
skimage: $(SKIMAGE_OBJS) $(LIBSKIA)
@echo "linking skimage..."
$(HIDE)$(GPP) $(SKIMAGE_OBJS) $(LIBSKIA) -o out/tools/skimage $(LINKER_OPTS)
##############################################################################
SKDIFF_SRCS := skdiff_main.cpp
SKDIFF_SRCS := $(addprefix tools/, $(SKDIFF_SRCS))
SKDIFF_OBJS := $(SKDIFF_SRCS:.cpp=.o)
SKDIFF_OBJS := $(addprefix out/, $(SKDIFF_OBJS))
skdiff: $(SKDIFF_OBJS) out/libskia.a
@echo "linking skdiff..."
$(HIDE)$(GPP) $(SKDIFF_OBJS) out/libskia.a -o out/tools/skdiff $(LINKER_OPTS)
##############################################################################
SKHELLO_SRCS := skhello.cpp
SKHELLO_SRCS := $(addprefix tools/, $(SKHELLO_SRCS))
SKHELLO_OBJS := $(SKHELLO_SRCS:.cpp=.o)
SKHELLO_OBJS := $(addprefix out/, $(SKHELLO_OBJS))
skhello: $(SKHELLO_OBJS) $(LIBSKIA)
@echo "linking shkello..."
$(HIDE)$(GPP) $(SKHELLO_OBJS) $(LIBSKIA) -o out/tools/skhello $(LINKER_OPTS)
##############################################################################
include gm/gm_files.mk
GM_SRCS := $(addprefix gm/, $(SOURCE))
ifneq ($(SKIA_BUILD_FOR),mac)
GM_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
GM_OBJS := $(GM_SRCS:.cpp=.o)
GM_OBJS := $(addprefix out/, $(GM_OBJS))
gm: $(GM_OBJS) $(LIBSKIA)
@echo "linking gm..."
$(HIDE)$(GPP) $(GM_OBJS) $(LIBSKIA) -o out/gm/gm $(LINKER_OPTS)
##############################################################################
.PHONY: all
all: $ bench gm skimage tests skhello skdiff
.PHONY: clean
clean:
$(HIDE)rm -rf out
.PHONY: help
help:
@echo "Targets:"
@echo " <default>: out/libskia.a"
@echo " bench: out/bench/bench"
@echo " gm: out/gm/gm"
@echo " skimage: out/tools/skimage"
@echo " skhello: out/tools/skhello"
@echo " tests: out/tests/tests"
@echo " clean: removes entire out/ directory"
@echo " help: this text"
@echo "Options: (after make, or in bash shell)"
@echo " SKIA_DEBUG=true for debug build"
@echo " SKIA_SHARED=true for shared-object libskia build"
@echo " SKIA_SCALAR=fixed for fixed-point build"
@echo " SKIA_BUILD_FOR=mac for mac build (e.g. CG for image decoding)"
@echo " SKIA_PDF_SUPPORT=false to disable the pdf generation backend"
@echo " SKIA_MESA=true to build with osmesa instead of native GL.
@echo ""
|