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Commit message (
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Author
Age
*
Implementation of a GL-virtualization layer for Skia. This allows for
twiz@google.com
2011-03-14
*
Remove deleted GrApi.h from gpu xcode project
bsalomon@google.com
2011-03-08
*
Add new pdf files to SampleApp xcode proj
bsalomon@google.com
2011-03-08
*
Add support for clipstack to Gr. GrClip is now a list of rects and paths with...
bsalomon@google.com
2011-03-03
*
remove SkRefCnt.cpp
reed@google.com
2011-02-25
*
Make a separate path renderer object. Move enum types to GrTypes.h
bsalomon@google.com
2011-02-22
*
add clipstack to canvas. not used yet, but will be for devices (e.g. gpu) that
reed@google.com
2011-02-22
*
Add red black tree
bsalomon@google.com
2011-02-22
*
use new high-quality blur in samples
reed@google.com
2011-02-18
*
Hide alloc size vs content size below API
bsalomon@google.com
2011-02-17
*
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...
bsalomon@google.com
2011-02-14
*
fix mac build (don't need typedef struct foo foo)
reed@google.com
2011-01-26
*
embed a refdict inside SkDevice
reed@google.com
2011-01-25
*
Add shaded text sample and gm test.
bsalomon@google.com
2011-01-25
*
fix release build
reed@google.com
2011-01-21
*
Rev the GrContext interface. Context has draw* functions that take a new GrPa...
bsalomon@google.com
2011-01-21
*
Cleanup including of GL headers and provide way to include custom headers, ex...
bsalomon@google.com
2011-01-19
*
add SSE2 opt files to xcode
reed@google.com
2011-01-17
*
fix build for scalar==fixed
reed@google.com
2011-01-04
*
Fix bug where createTexture may bind a texture to GL without ever updating fH...
bsalomon@google.com
2010-12-23
*
merge in gpu changes to gradientshaders
reed@google.com
2010-12-23
*
add gpu to the default makefile
reed@google.com
2010-12-23
*
add gpu backend (not hooked up yet)
reed@google.com
2010-12-22
*
add SkFlate.cpp
reed@google.com
2010-12-20
*
add
reed@android.com
2010-12-20
*
merge with changes for GPU backend
reed@android.com
2010-12-20
*
Refactor SkCanvas so that backends don't need to override it.
vandebo@chromium.org
2010-10-13
*
move SkMallocPixelRef into its own .cpp file, rather than embedding it
reed@android.com
2010-09-09
*
fix matrix use in coretext fonthost
reed@android.com
2010-07-22
*
use statictextviews to display coordinates in unitmapper
reed@android.com
2010-02-08
*
remove -lfreetype for now
reed@android.com
2010-01-25
*
update with agl
reed@android.com
2010-01-25
*
add impl for memset32
reed@android.com
2009-11-18
*
new scanconversion technique
reed@android.com
2009-11-18
*
default to not showing the (slow) overview slide: hit DELETE to invoke
reed@android.com
2009-11-04
*
add OVerView slide to samplecode
reed@android.com
2009-11-03
*
change projects to just run with curren-os sdk, in prep for snow-lepard
reed@android.com
2009-10-14
*
require expat to use with animator
reed@android.com
2009-10-13
*
add xcode project
reed@android.com
2009-10-13
*
add BlitRow procs for 32->32, to allow for neon and other optimizations.
reed@android.com
2009-09-23
*
add neon opts for matrix procs
reed@android.com
2009-09-15
*
add tests for extractAlpha
reed@android.com
2009-08-31
*
add boolean tests and IF/ELSE/END
reed@android.com
2009-08-30
*
experimental hack to write a forth engine to drive skia
reed@android.com
2009-08-29
*
fixes around isOpaque and dithering
reed@android.com
2009-08-22
*
update location of SkNWayCanvas.cpp
reed@android.com
2009-08-14
*
update
reed@android.com
2009-08-03
*
rename SK_BUILD_SUBPIXEL to SK_SUPPORT_LCDTEXT to better match the name of the
reed@android.com
2009-07-22
*
remove conditional build flag for mipmaps
reed@android.com
2009-07-17
*
add shaderprocs for all-in-one special blits (matrix+sampler)
reed@android.com
2009-07-16
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