| Commit message (Collapse) | Author | Age |
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git-svn-id: http://skia.googlecode.com/svn/trunk@1583 2bbb7eff-a529-9590-31e7-b0007b416f81
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using the old project. README.TXT explains how to generate an up to date one.
git-svn-id: http://skia.googlecode.com/svn/trunk@1378 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4524054/
git-svn-id: http://skia.googlecode.com/svn/trunk@1376 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1284 2bbb7eff-a529-9590-31e7-b0007b416f81
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add new samples to solution
git-svn-id: http://skia.googlecode.com/svn/trunk@1240 2bbb7eff-a529-9590-31e7-b0007b416f81
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use typefacecache in fonthost_win
git-svn-id: http://skia.googlecode.com/svn/trunk@1224 2bbb7eff-a529-9590-31e7-b0007b416f81
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Move management of fRenderTarget ptr from GL texture class to base class
Minor:
Remove redundant GrContext-per-frame debug code in SampleApp.cpp
Add GrTexture.cpp to legacy VS2010 vcxproj
Review URL: http://codereview.appspot.com/4352051/
git-svn-id: http://skia.googlecode.com/svn/trunk@1061 2bbb7eff-a529-9590-31e7-b0007b416f81
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GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
Review URL: http://codereview.appspot.com/4354048/
git-svn-id: http://skia.googlecode.com/svn/trunk@1045 2bbb7eff-a529-9590-31e7-b0007b416f81
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Added mechanism for a custom path renderer to punt and fallback to default path renderer
git-svn-id: http://skia.googlecode.com/svn/trunk@1005 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4275061/
git-svn-id: http://skia.googlecode.com/svn/trunk@972 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4301044/
git-svn-id: http://skia.googlecode.com/svn/trunk@970 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrGLint, etc. types are introduced, and new GR_GL_XXXX constants for use at all
GL call-sites.
Review: http://codereview.appspot.com/4272061/
git-svn-id: http://skia.googlecode.com/svn/trunk@959 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4282056/
git-svn-id: http://skia.googlecode.com/svn/trunk@955 2bbb7eff-a529-9590-31e7-b0007b416f81
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Regression introduced by revision: http://code.google.com/p/skia/source/detail?r=946
Review: http://codereview.appspot.com/4274065
git-svn-id: http://skia.googlecode.com/svn/trunk@950 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4276053/
git-svn-id: http://skia.googlecode.com/svn/trunk@947 2bbb7eff-a529-9590-31e7-b0007b416f81
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environments using skia to specify a GL implementation at run-time, instead of
relying on the linker to pull in the appropriate GL impl.
A new structure, GrGLInterface is exposed. This struct contains a set of
function pointers that should point to an appropriate GL implementation.
This change also removes the reliance on GLew on windows builds.
Review: http://codereview.appspot.com/4254059/
git-svn-id: http://skia.googlecode.com/svn/trunk@937 2bbb7eff-a529-9590-31e7-b0007b416f81
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pdf shader code.
I briefly looked into making use of alloca, but that is also non-portable, and
deprecated in many environments. Fell back to the SkTDArray class as a common
denominator.
This problem was introduce by the following CL:
http://codereview.appspot.com/4239061/
git-svn-id: http://skia.googlecode.com/svn/trunk@912 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL http://codereview.appspot.com/4243064/
git-svn-id: http://skia.googlecode.com/svn/trunk@904 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@892 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4241049
git-svn-id: http://skia.googlecode.com/svn/trunk@887 2bbb7eff-a529-9590-31e7-b0007b416f81
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with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
git-svn-id: http://skia.googlecode.com/svn/trunk@878 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4253045
git-svn-id: http://skia.googlecode.com/svn/trunk@866 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4239043
git-svn-id: http://skia.googlecode.com/svn/trunk@862 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=144
Review URL: http://codereview.appspot.com/4172054
git-svn-id: http://skia.googlecode.com/svn/trunk@839 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@834 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@816 2bbb7eff-a529-9590-31e7-b0007b416f81
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Clean up GL vs Gr rect conventions for viewport and scissor.
Review URL: http://codereview.appspot.com/4185056/
git-svn-id: http://skia.googlecode.com/svn/trunk@813 2bbb7eff-a529-9590-31e7-b0007b416f81
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Remove old gl shaders class
Move texture matrix to sampler class
git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
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pdf backend.
- Move AdvanceMetric template functions into new file SkAdvancedTypefaceMetrics.cpp
Review URL: http://codereview.appspot.com/4174041
git-svn-id: http://skia.googlecode.com/svn/trunk@789 2bbb7eff-a529-9590-31e7-b0007b416f81
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both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
rietveld issue 4188049
git-svn-id: http://skia.googlecode.com/svn/trunk@786 2bbb7eff-a529-9590-31e7-b0007b416f81
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matrix/uniform changes are less expensive than sending new verts.
Adds optional matrix parameters to GrContext drawRect and drawRectToRect so that non-axis-aligned matrices can be drawn using these functions.
codereview Issue 4105049
git-svn-id: http://skia.googlecode.com/svn/trunk@749 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@726 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
Remove unused/unsupported point size (we don't draw non-hairline points using GL points).
Change current* getter functions to get* for consistency.
Fix bounds when drawing inverse-filled paths.
git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
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extension getter.
git-svn-id: http://skia.googlecode.com/svn/trunk@713 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds notion of texture multiple stages but currently just uses 1.
git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
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In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.
git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
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(Issue 71)
git-svn-id: http://skia.googlecode.com/svn/trunk@670 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@465 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@463 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@462 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@460 2bbb7eff-a529-9590-31e7-b0007b416f81
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