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* skpbench: add utility to format results for Skia PerfGravatar Kevin Lubick2016-11-10
* skpbench: add "resultsfile" optionGravatar csmartdalton2016-11-10
* skpbench: remove --path flagGravatar csmartdalton2016-11-10
* skpbench: call adb wait-for-device after rootGravatar csmartdalton2016-11-09
* skpbench: filter out junk spewed by Pixel C driverGravatar csmartdalton2016-11-09
* skpbench: use 3 cores instead of 4 on Pixel CGravatar csmartdalton2016-11-09
* Change SkCanvas to *not* inherit from SkRefCntGravatar Mike Reed2016-11-09
* Missing SkOSPath include in lua_pictures.cppGravatar fmalita2016-11-09
* skpbench: simplify adb and reduce number of invocationsGravatar csmartdalton2016-11-09
* skpbench: fix typo in 6P bash scriptGravatar csmartdalton2016-11-08
* Move SkOSPath out of include/core.Gravatar Ben Wagner2016-11-08
* Add -j as alias for --threads.Gravatar Mike Klein2016-11-08
* Revert "Revert "Add GrRenderTargetContext instantiate & asTextureProxy""Gravatar Robert Phillips2016-11-08
* Revert "Add GrRenderTargetContext instantiate & asTextureProxy"Gravatar Leon Scroggins2016-11-07
* Add GrRenderTargetContext instantiate & asTextureProxyGravatar Robert Phillips2016-11-07
* Improvements to build_command_buffer.pyGravatar bsalomon2016-11-04
* tools: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-03
* remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAMGravatar Mike Reed2016-11-03
* Fix iOS and Angle builds.Gravatar Ben Wagner2016-11-03
* GN: iOS basicsGravatar Mike Klein2016-11-03
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* add include to remove legacy flagGravatar Mike Reed2016-11-03
* Remove SkAutoTDeleteArrayGravatar Ben Wagner2016-11-02
* Remove SkImageInfoIsGammaCorrect, etc...Gravatar Brian Osman2016-11-01
* hide setImageFilter(ptr)Gravatar Mike Reed2016-11-01
* Move memoization of multisample specs id to GrRenderTargetGravatar csmartdalton2016-11-01
* update androidsdkcanvas for SkBlendModeGravatar reed2016-10-31
* Various fixes in VulkanWindowContextGravatar Greg Daniel2016-10-28
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Make GrDrawContext be GrRenderTargetProxy-backedGravatar Robert Phillips2016-10-28
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* chmod -x *.cpp *.hGravatar Hal Canary2016-10-27
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* Fix GPU sRGB mode in viewerGravatar Brian Osman2016-10-25
* Populate ALL copies of a command line flag during parsingGravatar Brian Osman2016-10-24
* nc seal breaks simplifyGravatar caryclark2016-10-24
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* SkScalerContext to use smart pointers.Gravatar bungeman2016-10-20
* fix more fuzz, carsvgGravatar caryclark2016-10-20
* Run ANGLE in GL mode on test botsGravatar Brian Salomon2016-10-20
* Make monobench more usable on Windows.Gravatar Mike Klein2016-10-19
* GN builds viewer on Linux, tooGravatar Brian Osman2016-10-18
* Add testing for ANGLE msaa on botsGravatar Brian Salomon2016-10-18
* Viewer builds (for Windows) with GNGravatar Brian Osman2016-10-18
* Refactored SkColorSpace and added in a Lab PCS GMGravatar raftias2016-10-18
* skpbench: suppot Nexus 6PGravatar csmartdalton2016-10-18
* Run correctness tests on ANGLE bots using d3d9 backendGravatar Brian Salomon2016-10-18
* break ambiguous angle sorting loopGravatar caryclark2016-10-18
* Re-enable overdraw mode in debugger.Gravatar Ben Wagner2016-10-17