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* SkLeanWindows.h: #include "Windows.h" fewer placesGravatar halcanary2016-06-07
* Implement Raster Backend on Android Viewer AppGravatar liyuqian2016-06-07
* Show FPS in UI stateGravatar liyuqian2016-06-07
* Use intptr_t for onTouch argument.Gravatar jvanverth2016-06-06
* Allow animation in Android viewerGravatar liyuqian2016-06-06
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...Gravatar robertphillips2016-06-03
* Add Softkey UIState to ViewerGravatar liyuqian2016-06-03
* skiaserve: Add a flag to control hosted mode, i.e. when running on debugger.s...Gravatar jcgregorio2016-06-03
* Add Android device type for NVIDIA ShieldGravatar borenet2016-06-03
* Implement OpenGL backend in Android viewer appGravatar liyuqian2016-06-02
* Add offset to memory allocationsGravatar jvanverth2016-06-01
* Implement support for rendering color emoji on WindowsGravatar kulshin2016-06-01
* skiaserve: Add /quitquitquit handler. Will be used in the hosted debugger.Gravatar jcgregorio2016-05-31
* SkTypeface::MakeFromName to take SkFontStyle.Gravatar mboc2016-05-31
* Add missing files for GL unix viewer.Gravatar jvanverth2016-05-31
* Add interesting features to visualize_color_gamutGravatar msarett2016-05-27
* Move forceSRGB to SkCommonFlags.Gravatar herb2016-05-27
* Now we can use drawer to view the state information of the native app, and se...Gravatar liyuqian2016-05-27
* Add OpenGL support to Linux viewerGravatar jvanverth2016-05-27
* Revert of Add drawer with state information (patchset #8 id:140001 of https:/...Gravatar kjlubick2016-05-27
* Revert of Add OpenGL support to Linux viewer (patchset #5 id:80001 of https:/...Gravatar kjlubick2016-05-27
* Add OpenGL support to Linux viewerGravatar jvanverth2016-05-27
* Remove VisualBench and its Android implementation.Gravatar djsollen2016-05-27
* Now we can use drawer to view the state information of the native app, and se...Gravatar liyuqian2016-05-26
* Temporarily change GalaxyS3 product.boardGravatar borenet2016-05-26
* fix security bugGravatar caryclark2016-05-26
* Revert of Blacklist HTC.dng on 32-bit Win CPU bots (patchset #1 id:1 of https...Gravatar scroggo2016-05-23
* Add Xlib support to viewerGravatar jvanverth2016-05-23
* Move inval dedup to Window for wider usages.Gravatar liyuqian2016-05-23
* Add vksrgb config to dm (Vulkan sRGB). Fix help formatting of vk.Gravatar brianosman2016-05-23
* fiddle: srand(0) before draw(canvas)Gravatar halcanary2016-05-23
* Save comparisons for release.Gravatar liyuqian2016-05-20
* Use SkASSERTResult to avoid unused local variablesGravatar liyuqian2016-05-20
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
* Correct gesture scale and translationGravatar liyuqian2016-05-20
* Add OpenGL context to Viewer.Gravatar jvanverth2016-05-20
* Blacklist HTC.dng on 32-bit Win CPU botsGravatar borenet2016-05-18
* Skip composeshader_bitmap GM on 64-bit Win CPU Test botsGravatar borenet2016-05-18
* Revert of Add OpenGL context to Viewer. (patchset #7 id:120001 of https://cod...Gravatar jvanverth2016-05-18
* Remove NVPR related env var from command buffer GL context creationGravatar kkinnunen2016-05-17
* Implement touch controlGravatar liyuqian2016-05-17
* Add OpenGL context to Viewer.Gravatar jvanverth2016-05-17
* Make VisualBench bot build the visualbench targetGravatar borenet2016-05-17
* Remove workarounds initializing command buffer EGLGravatar kkinnunen2016-05-17
* Implement vulkan fence syncs for nanobenchGravatar bsalomon2016-05-16
* Rename GrDrawingMgr::abandon to wasAbandoned & add a matching entry point to ...Gravatar robertphillips2016-05-16
* SkPictureGpuAnalyzerGravatar fmalita2016-05-13
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13