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* Update LazyProxy creation to allow for a non-textureable resultGravatar Robert Phillips2018-02-04
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Add new GrContext queries for imagability, surfacability, and max sample coun...Gravatar Brian Salomon2018-02-02
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
* rm spurious std::move from getFontAtlasImage_ForTestingGravatar Robert Phillips2018-01-23
* Add Chinese zoom Sample.Gravatar Jim Van Verth2018-01-22
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
* Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"Gravatar Leon Scroggins2018-01-20
* Move more internal methods from GrContext to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-19
* Revert "Move more internal methods from GrContext to GrContextPriv"Gravatar Hal Canary2018-01-19
* Move more internal methods from GrContext to GrContextPrivGravatar Robert Phillips2018-01-19
* Delete Gr testing contexts in reverse orderGravatar Greg Daniel2018-01-16
* Add matrix stack to SkAtlasTextTarget.Gravatar Brian Salomon2017-12-20
* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Gravatar Robert Phillips2017-12-13
* Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface.Gravatar Brian Salomon2017-12-11
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Revert "Revert "Add define to use customize vulkan header.""Gravatar Greg Daniel2017-12-07
* sk_spification of GrGpu creation.Gravatar Brian Salomon2017-12-07
* Revert "Add define to use customize vulkan header."Gravatar Brian Salomon2017-12-07
* Add define to use customize vulkan header.Gravatar Greg Daniel2017-12-06
* Add analytic clip FPs that read from the CCPR atlasGravatar Chris Dalton2017-12-05
* Exit from GLTestAtlasTextRenderer early if GL version is not supported.Gravatar Brian Salomon2017-12-01
* Add "lazy" texture proxiesGravatar Chris Dalton2017-11-30
* Fix issues related to backend texture/rendertarget creationGravatar Robert Phillips2017-11-28
* Make EGL test context access GL via GrGLInterfaceGravatar Brian Salomon2017-11-27
* Add clear function to TestAtlasTextRendering interfaceGravatar Brian Salomon2017-11-20
* Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""Gravatar Brian Salomon2017-11-19
* Revert "Add Atlas Text interface for rendering SDF glyphs."Gravatar Greg Daniel2017-11-18
* Add Atlas Text interface for rendering SDF glyphs.Gravatar Brian Salomon2017-11-17
* Revert "Revert "Add method to sk_gpu_test::TestContext to automatically resto...Gravatar Brian Salomon2017-11-17
* Add backend GPU objects to fiddle appGravatar Robert Phillips2017-11-17
* Revert "Add method to sk_gpu_test::TestContext to automatically restore the p...Gravatar Brian Osman2017-11-16
* Add method to sk_gpu_test::TestContext to automatically restore the previous ...Gravatar Brian Salomon2017-11-16
* Drop support for OSMesa in test tools and remove build botGravatar Brian Salomon2017-11-13
* Fix VkTextUtils to include SkTypes before ifdefGravatar Greg Daniel2017-11-10
* Revert "Revert "Dynamically load the vulkan library in our test tools""Gravatar Greg Daniel2017-11-10
* Revert "Dynamically load the vulkan library in our test tools"Gravatar Greg Daniel2017-11-10
* Dynamically load the vulkan library in our test toolsGravatar Greg Daniel2017-11-09
* Add Pixelbook to treeGravatar Kevin Lubick2017-11-02
* API to cache shader binaries between runs of Skia.Gravatar Ethan Nicholas2017-11-02
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* Add NV_fence support to get better timing from ANGLE ES2Gravatar Brian Osman2017-10-10
* Fix bugs with fence sync API on iOS devicesGravatar Brian Osman2017-10-10
* Make GrFakeRefObj::fNext atomic.Gravatar Mike Klein2017-09-19