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* Remove ownership aruments from render target wrap functionsGravatar Brian Osman2017-03-10
| | | | | | | | | | | We never adopt render targets (just borrow them). BUG=skia: Change-Id: Ie899b814a7a81339a8735bbd7ad9facc66e580d7 Reviewed-on: https://skia-review.googlesource.com/9525 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Partially defer SkImage_GpuGravatar Robert Phillips2017-03-10
| | | | | | | | | One of SkImageCacherator, GrBitmapTextureMaker, GrImageTextureMaker, GrTextureAdjuster, GrTextureProducer or SkImage has to take the first step. This is probably the least odd of the options. Change-Id: Ie167034553451f4b3633a5a1548dbd4d75839b3d Reviewed-on: https://skia-review.googlesource.com/9488 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp ↵Gravatar Brian Salomon2017-03-09
| | | | | | | | | | | | derived classes. The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work. Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef Reviewed-on: https://skia-review.googlesource.com/9481 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Make SkGr.h private and remove unused functionsGravatar Brian Osman2017-03-08
| | | | | | | | | BUG=skia: Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce Reviewed-on: https://skia-review.googlesource.com/9398 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add a unique ID to GrOpLists and return it from GrRenderTargetContext::addDrawOpGravatar Robert Phillips2017-03-08
| | | | | | | | | This is to support the preFlush callbacks Change-Id: I8513ea08b6516681566eceafa789b2ee7925ebce Reviewed-on: https://skia-review.googlesource.com/9199 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Move GrDrawOp pipeline/clip processing to GrRenderTargetContextGravatar Brian Salomon2017-03-07
| | | | | | | | | This is currently done in GrOpList. However, it can trigger resource creation, which in turn can trigger a flush. In the future flushing may destroy the op list. Change-Id: I21cb1e10060bf31c95431c0511fcfff637cd6498 Reviewed-on: https://skia-review.googlesource.com/9304 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Rebase and fix chromiumGravatar Brian Osman2017-03-04
| | | | | | | | | | | | | | Combine texture provider and resource provider Largely mechanical. Only three places that were calling createApprox via texture provider (ie without flags), so that was simple. BUG=skia: Change-Id: I876367bcdc6a8db736deedab1028de1972015509 Reviewed-on: https://skia-review.googlesource.com/9176 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add support for Semaphores (gpu waiting on gpu) in GaneshGravatar Greg Daniel2017-03-02
| | | | | | | | | | BUG=skia: Change-Id: I4324b65bc50a3dfd90372459899870d5f1952fdc Reviewed-on: https://skia-review.googlesource.com/9120 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Clean up/remove unused GrFragmentProcessor-derived ctorsGravatar Robert Phillips2017-02-28
| | | | | | | | | This is the simple (i.e., non-TextureAdjuster) portion of: https://skia-review.googlesource.com/c/8823/ (Remove GrFragmentProcessor-derived class' GrTexture-based ctors) Change-Id: I8f673ebe922e03c69473c18c166bcf818507c662 Reviewed-on: https://skia-review.googlesource.com/8997 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Fix -Wshadow-field warningsGravatar Brian Salomon2017-02-28
| | | | | | | | | BUG=skia: Change-Id: I44f1e11787eab88bdc5ed25c34ea802e9001d427 Reviewed-on: https://skia-review.googlesource.com/9083 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-28
| | | | | | | | | | | | | | | | | | | | | | | | GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. Re-land of https://skia-review.googlesource.com/c/8529/ BUG=skia: Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966 Reviewed-on: https://skia-review.googlesource.com/8960 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Fixes to shared context test APIGravatar Brian Osman2017-02-27
| | | | | | | | | | | | Fixes a bug in Windows shared context creation, and makes the API less fiddly. BUG=skia: Change-Id: Ia32b2e3b4816e0b8d7e9be92c22a182ca1393177 Reviewed-on: https://skia-review.googlesource.com/8965 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9ad1f92e2fceea33215c0f13cee42a679fb88d44. Reason for revert: Breaking lots of bots Original change's description: > Add GrExternalTextureData and SkCrossContextImageData > > GrExternalTextureData is an API for exporting the backend-specific > information about a texture in a type-safe way, and without pointing > into the GrTexture. The new detachBackendTexture API lets us release > ownership of a texture to the client. > > SkCrossContextImageData is the public API that lets clients upload > textures on one thread/GrContext, then safely transfer ownership to > another thread and GrContext for rendering. > > Only GL is implemented/supported right now. Vulkan support requires > that we add thread-safe memory pools, or otherwise transfer the > actual memory block containing the texture to the new context. > > BUG=skia: > > Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca > Reviewed-on: https://skia-review.googlesource.com/8529 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce Reviewed-on: https://skia-review.googlesource.com/8955 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
| | | | | | | | | | | | | | | | | | | | | | GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. BUG=skia: Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca Reviewed-on: https://skia-review.googlesource.com/8529 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add the ability to enable/disable GPU path renderersGravatar csmartdalton2017-02-22
| | | | | | | | | | | | | | Adds a bitfield to GrContextOptions that masks out path renderers. Adds commandline flags support to set this bitfield in tools apps. Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same thing in the context options. BUG=skia: Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f Reviewed-on: https://skia-review.googlesource.com/8786 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Fix Mesa compileGravatar Brian Osman2017-02-22
| | | | | | | | | | BUG=skia: Change-Id: Id532233537d18e6185a83681188aa73527b212a1 Reviewed-on: https://skia-review.googlesource.com/8842 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Support shared GL contexts in GrContextFactoryGravatar Brian Osman2017-02-22
| | | | | | | | | | | | | | | | Mostly plumbing, plus some minimal testing to make sure that the platform APIs don't explode. I plan to add testing of SkCrossContextImageData using this, which should verify that textures are actually shared. Also found a factory and some related code in the CommandBuffer test context that was totally unused. BUG=skia: Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62 Reviewed-on: https://skia-review.googlesource.com/8808 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Rename GrContextFactory::ContextOptions to ContextOverridesGravatar csmartdalton2017-02-21
| | | | | | | | | | | | | Also changes the behavior of these flags to only override their corresponding context options when set, and to leave them unchanged when not set. BUG=skia: Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880 Reviewed-on: https://skia-review.googlesource.com/8780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Move GrDrawingManager pointer to GrSurfaceContextGravatar Robert Phillips2017-01-26
| | | | | | | | Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833 Reviewed-on: https://skia-review.googlesource.com/7561 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Remove sentinal GLContext used in early days of Vulkan in our tools"Gravatar Brian Salomon2017-01-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit bfd97c59350c112ad85301eb6ff6005ae4fd9e8c. Reason for revert: Windows bots crashing. Original change's description: > Remove sentinal GLContext used in early days of Vulkan in our tools > > I've ran this through multiple variations of dm and nanobench on Linux > and no longer see any crash/hangs. I forget what the original repo case > for the bug was, but I'm at least not seeing it now with updated drivers. > > BUG=skia: > > Change-Id: I6b7129a4c4d67938baa35d2e2c720cb078fc4c18 > Reviewed-on: https://skia-review.googlesource.com/7441 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> > TBR=egdaniel@google.com,bsalomon@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: I94a16b2b13d09182232061b0aebd0d58df96db8a Reviewed-on: https://skia-review.googlesource.com/7453 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Remove sentinal GLContext used in early days of Vulkan in our toolsGravatar Greg Daniel2017-01-24
| | | | | | | | | | | | | I've ran this through multiple variations of dm and nanobench on Linux and no longer see any crash/hangs. I forget what the original repo case for the bug was, but I'm at least not seeing it now with updated drivers. BUG=skia: Change-Id: I6b7129a4c4d67938baa35d2e2c720cb078fc4c18 Reviewed-on: https://skia-review.googlesource.com/7441 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Remove GrTestTargetGravatar Robert Phillips2017-01-20
| | | | | | | Change-Id: I4d2e1aa54732ff75b44a197255035c0e04548219 Reviewed-on: https://skia-review.googlesource.com/7327 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Rename GrContext::getFontAtlas to getFontAtlas_ForTestingGravatar Robert Phillips2017-01-20
| | | | | | | | | A trivial change but it does better indicate the nature of the method Change-Id: I44a0e77dba28df892f4200496d78797ed5fd37df Reviewed-on: https://skia-review.googlesource.com/7331 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Don't require GrPipelineBuilder to build GrPipelineGravatar Brian Salomon2017-01-19
| | | | | | | Change-Id: Ic978913aa9dd0811eac102755934d77b4853a568 Reviewed-on: https://skia-review.googlesource.com/7207 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.Gravatar Brian Salomon2017-01-11
| | | | | | | | | This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state. Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2 Reviewed-on: https://skia-review.googlesource.com/6844 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add support for tagging GrUniqueKeys with a debug stringGravatar Brian Salomon2017-01-06
| | | | | | | Change-Id: Ie7d56214fdee7a19a1e8ca3869e5e4d5e72cedf8 Reviewed-on: https://skia-review.googlesource.com/6632 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove ref counting from GrOp.Gravatar Brian Salomon2017-01-03
| | | | | | | | | Instead use std::unique_ptr to manage GrOp lifetime. Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71 Reviewed-on: https://skia-review.googlesource.com/6479 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Add skia_enable_discrete_gpu argument to GNGravatar Brian Osman2016-12-28
| | | | | | | | | | | | This forces all of our testing tools to run with the discrete GPU in laptop systems that have that option. BUG=skia: Change-Id: Ibd7629d6de5f063cdf219b3c7469210af5085d90 Reviewed-on: https://skia-review.googlesource.com/6474 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove getDevice_just_for_deprecated_compatibility_test()Gravatar Robert Phillips2016-12-20
| | | | | | | | | BUG=skia:6067 Change-Id: I646e75f43bc77ea884b7fad7281bf0b684996bb9 Reviewed-on: https://skia-review.googlesource.com/6299 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Rename GrBatchAtlas -> GrDrawOpAtlas.Gravatar Brian Salomon2016-12-17
| | | | | | | Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9 Reviewed-on: https://skia-review.googlesource.com/6165 Commit-Queue: Brian Salomon <brian@thesalomons.net> Reviewed-by: Brian Osman <brianosman@google.com>
* Rename GrBatchAtlas files to GrDrawOpAtlasGravatar Brian Salomon2016-12-16
| | | | | | | | | This intermediary change only exists to make the actual class rename change readable on gerrit due to gerrit not recognizing file renames correctly. Change-Id: I919f84837fb17191ca49f00f82e56330f84766da Reviewed-on: https://skia-review.googlesource.com/6190 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Rename GrBatchFontCache->GrAtlasGlyphCacheGravatar Brian Salomon2016-12-16
| | | | | | | Change-Id: Ie21e18b631daa24e70df630b9f910213f62bdbdf Reviewed-on: https://skia-review.googlesource.com/6164 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_spGravatar Brian Salomon2016-12-09
| | | | | | | Change-Id: I35efd4ad2b7132145c1e477f0b1f283276e9fad5 Reviewed-on: https://skia-review.googlesource.com/5704 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Make GrRenderTargetOpList::addDrawOp use sk_spGravatar Brian Salomon2016-12-09
| | | | | | | Change-Id: I1b3aee2c16075bc481d96052a82f3b3da82061fe Reviewed-on: https://skia-review.googlesource.com/5699 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Relandx2 "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
| | | | | | | | | | | Fixes a bad merge. This reverts commit 073285c0595d46205d1482cc19af2d7d891bfeae. Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a Reviewed-on: https://skia-review.googlesource.com/5774 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Reland "Remove antialiasing control from GrPaint.""Gravatar Brian Salomon2016-12-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 3944484020d98ff8f386378296106c321279482b. Reason for revert: Merges badly with a recent change. Will rebase and reland. Original change's description: > Reland "Remove antialiasing control from GrPaint." > > This contains fixes for GLPrograms test and mixed samples rendering. > > This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4. > > BUG=skia: > > Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87 > Reviewed-on: https://skia-review.googlesource.com/5763 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org BUG=skia: NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd Reviewed-on: https://skia-review.googlesource.com/5772 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Reland "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
| | | | | | | | | | | | | This contains fixes for GLPrograms test and mixed samples rendering. This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4. BUG=skia: Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87 Reviewed-on: https://skia-review.googlesource.com/5763 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-08
| | | | | | | | | | | This reverts commit 9f549358b3ac9f61e78b194e39d6ac6eb322e35e. Reason for revert: hitting asserts Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7 Reviewed-on: https://skia-review.googlesource.com/5707 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Remove antialiasing control from GrPaint.Gravatar Brian Salomon2016-12-08
| | | | | | | | | | | | | This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa). Some GMs change due to this: 1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased. 2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change. Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0 Reviewed-on: https://skia-review.googlesource.com/5608 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Rename batch->op in GrOpList and subclassesGravatar Brian Salomon2016-12-07
| | | | | | | Change-Id: I9c82483c4ac0dc140fb1e5e3650d6ff1e5917e99 Reviewed-on: https://skia-review.googlesource.com/5646 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Two (related) changes here:Gravatar brianosman2016-12-02
| | | | | | | | | | | | | | | | | | | | 1) Our older iOS devices failed our sRGB tests, due to precision issues with alpha. At this point, we only test on iPadMini 4, and that appears not to have any problems. 2) iOS devices still don't have the sRGB texture decode extension. But, some clients have no interest in mixing legacy/color-correct rendering, and would like to use sRGB on these devices. This GrContextOptions flag enables sRGB support in those cases. Adjust the test code to produce sRGB capable contexts on these devices, but only for configs that have a color space. (See comment). BUG=skia:4148 Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444 Review-Url: https://codereview.chromium.org/2539993002
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset ↵Gravatar brianosman2016-12-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #12 id:220001 of https://codereview.chromium.org/2539993002/ ) Reason for revert: Command Buffer, too... Original issue's description: > Two (related) changes here: > > 1) Our older iOS devices failed our sRGB tests, due to precision issues > with alpha. At this point, we only test on iPadMini 4, and that appears > not to have any problems. > > 2) iOS devices still don't have the sRGB texture decode extension. But, > some clients have no interest in mixing legacy/color-correct rendering, > and would like to use sRGB on these devices. This GrContextOptions flag > enables sRGB support in those cases. > > Adjust the test code to produce sRGB capable contexts on these devices, > but only for configs that have a color space. (See comment). > > BUG=skia:4148 > > Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e > Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444 TBR=bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4148 Review-Url: https://codereview.chromium.org/2546783005
* Two (related) changes here:Gravatar brianosman2016-12-01
| | | | | | | | | | | | | | | | | | | 1) Our older iOS devices failed our sRGB tests, due to precision issues with alpha. At this point, we only test on iPadMini 4, and that appears not to have any problems. 2) iOS devices still don't have the sRGB texture decode extension. But, some clients have no interest in mixing legacy/color-correct rendering, and would like to use sRGB on these devices. This GrContextOptions flag enables sRGB support in those cases. Adjust the test code to produce sRGB capable contexts on these devices, but only for configs that have a color space. (See comment). BUG=skia:4148 Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e Review-Url: https://codereview.chromium.org/2539993002
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset ↵Gravatar brianosman2016-12-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #11 id:200001 of https://codereview.chromium.org/2539993002/ ) Reason for revert: ANGLE tests are failing Original issue's description: > Two (related) changes here: > > 1) Our older iOS devices failed our sRGB tests, due to precision issues > with alpha. At this point, we only test on iPadMini 4, and that appears > not to have any problems. > > 2) iOS devices still don't have the sRGB texture decode extension. But, > some clients have no interest in mixing legacy/color-correct rendering, > and would like to use sRGB on these devices. This GrContextOptions flag > enables sRGB support in those cases. > > Adjust the test code to produce sRGB capable contexts on these devices, > but only for configs that have a color space. (See comment). > > BUG=skia:4148 > > Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e TBR=bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4148 Review-Url: https://codereview.chromium.org/2547603002
* Two (related) changes here:Gravatar brianosman2016-12-01
| | | | | | | | | | | | | | | | | | 1) Our older iOS devices failed our sRGB tests, due to precision issues with alpha. At this point, we only test on iPadMini 4, and that appears not to have any problems. 2) iOS devices still don't have the sRGB texture decode extension. But, some clients have no interest in mixing legacy/color-correct rendering, and would like to use sRGB on these devices. This GrContextOptions flag enables sRGB support in those cases. Adjust the test code to produce sRGB capable contexts on these devices, but only for configs that have a color space. (See comment). BUG=skia:4148 Review-Url: https://codereview.chromium.org/2539993002
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
| | | | | | | Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd Reviewed-on: https://skia-review.googlesource.com/5411 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Make GrGpuCommandBuffer infer its render target from first drawGravatar Brian Salomon2016-11-30
| | | | | | | | | This is a temporary workaround to allow removal of GrBatch::renderTarget(). Change-Id: Ic14710a369802064cf6446e8191a98ea3595556d Reviewed-on: https://skia-review.googlesource.com/5342 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
| | | | | | | | | | | | | Revert "Revert "Initial OpenGL Image support."" This reverts commit 59dc41175d99d0a31c046aec0c26c4d82a3a3574. BUG=skia: Change-Id: Ibe3c87ce7f746f065fdbcc5a518388cc291112f5 Reviewed-on: https://skia-review.googlesource.com/5131 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Always build the ANGLE test code. Always build ANGLE on windows and ↵Gravatar Mike Klein2016-11-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | linux." This reverts commit 238b820369c4b556c2e7c8277855e6950de3d9eb. Reason for revert: breaks 32-bit bots, iOS bots, Google3 roll, -ASAN bot. Original change's description: > Always build the ANGLE test code. Always build ANGLE on windows and linux. > > Make ANGLE test code independent of having ANGLE lib. Make ANGLE test code not include EGL headers. > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4040 > > DOCS_PREVIEW= https://skia.org/?cl=4040 > > Change-Id: I7b857e9785246743f53fb969647b1162ce7419ab > Reviewed-on: https://skia-review.googlesource.com/4040 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Mike Klein <mtklein@chromium.org> > TBR=mtklein@chromium.org,mtklein@google.com,bsalomon@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I19bab8c93baebf032f8a4cefbedfe7359317e806 Reviewed-on: https://skia-review.googlesource.com/4758 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Always build the ANGLE test code. Always build ANGLE on windows and linux.Gravatar Brian Salomon2016-11-14
| | | | | | | | | | | | | Make ANGLE test code independent of having ANGLE lib. Make ANGLE test code not include EGL headers. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4040 DOCS_PREVIEW= https://skia.org/?cl=4040 Change-Id: I7b857e9785246743f53fb969647b1162ce7419ab Reviewed-on: https://skia-review.googlesource.com/4040 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>