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Commit message (
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Author
Age
*
Add method to sk_gpu_test::TestContext to automatically restore the previous ...
Brian Salomon
2017-11-16
*
Drop support for OSMesa in test tools and remove build bot
Brian Salomon
2017-11-13
*
Add Pixelbook to tree
Kevin Lubick
2017-11-02
*
API to cache shader binaries between runs of Skia.
Ethan Nicholas
2017-11-02
*
Add NV_fence support to get better timing from ANGLE ES2
Brian Osman
2017-10-10
*
Fix bugs with fence sync API on iOS devices
Brian Osman
2017-10-10
*
Make GrFakeRefObj::fNext atomic.
Mike Klein
2017-09-19
*
Convert NULL and 0 to nullptr.
Ben Wagner
2017-08-28
*
Cache the results of get_pixel_formats_to_try
Brian Osman
2017-08-18
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
Add Make[backend] calls for creating GrContexts
Greg Daniel
2017-07-25
*
Add support for creating a GrContext backed by Metal.
Greg Daniel
2017-07-13
*
Add arc support to gpu Obj c++ code
Greg Daniel
2017-07-12
*
Create a new HDC for each ANGLE context
Robert Phillips
2017-06-09
*
Revert "Destroy ANGLE displays in destroyGLContext"
Robert Phillips
2017-06-05
*
Destroy ANGLE displays in destroyGLContext
Robert Phillips
2017-06-05
*
Enable chromecast gpu perf
Kevin Lubick
2017-05-24
*
Enable fence sync support in ES3 test contexts
Brian Osman
2017-04-21
*
Access EGL_KHR_fence_sync via eglGetProcAddress
Chris Dalton
2017-04-13
*
quiet some annoying logging in unit tests
Mike Klein
2017-03-27
*
Mark overridden destructors with 'override' and remove 'virtual'
Brian Salomon
2017-03-22
*
Fixes to shared context test API
Brian Osman
2017-02-27
*
Revert "Add GrExternalTextureData and SkCrossContextImageData"
Brian Osman
2017-02-24
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-24
*
Fix Mesa compile
Brian Osman
2017-02-22
*
Support shared GL contexts in GrContextFactory
Brian Osman
2017-02-22
*
Revert "Always build the ANGLE test code. Always build ANGLE on windows and l...
Mike Klein
2016-11-14
*
Always build the ANGLE test code. Always build ANGLE on windows and linux.
Brian Salomon
2016-11-14
*
tools: s/SkAutoTUnref/sk_sp/
Hal Canary
2016-11-03
*
Fix iOS and Angle builds.
Ben Wagner
2016-11-03
*
GN: iOS basics
Mike Klein
2016-11-03
*
Remove SkAutoTDelete.
Ben Wagner
2016-11-03
*
Explicit control in tools of ANGLE frontend and backend
bsalomon
2016-10-14
*
skpbench: add option for gpu timing
csmartdalton
2016-10-05
*
Use uint64_t for PlatformFence
csmartdalton
2016-10-04
*
Revert of skpbench: add option for gpu timing (patchset #7 id:120001 of https...
mtklein
2016-10-04
*
skpbench: add option for gpu timing
csmartdalton
2016-10-04
*
Move GPU fences into sk_gpu_test
csmartdalton
2016-10-04
*
Use SkOnce to squelch command buffer spam
brianosman
2016-09-29
*
Revert of Explicit control in tools of ANGLE frontend and backend (patchset #...
bsalomon
2016-09-29
*
Explicit control in tools of ANGLE frontend and backend
bsalomon
2016-09-29
*
Remove stray semicolons.
Mike Klein
2016-09-27
*
-Wcomma may be good to go now.
Mike Klein
2016-09-26
*
Clean up dead code.
mtklein
2016-09-22
*
GN: take over CommandBuffer bot
mtklein
2016-09-21
*
Update ANGLE to latest as of August 25, 2016
brianosman
2016-08-26
*
Only open X Display once for all test GLX contexts
bsalomon
2016-08-11
*
Add more error printing to know why command buffer lib failed to load.
bsalomon
2016-08-10
*
Check more GLES versions when creating context
martina.kollarova
2016-08-09
*
Fix context creation problems in dm
martina.kollarova
2016-07-20
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