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Commit message (Expand)AuthorAge
* Add method to sk_gpu_test::TestContext to automatically restore the previous ...Gravatar Brian Salomon2017-11-16
* Drop support for OSMesa in test tools and remove build botGravatar Brian Salomon2017-11-13
* Add Pixelbook to treeGravatar Kevin Lubick2017-11-02
* API to cache shader binaries between runs of Skia.Gravatar Ethan Nicholas2017-11-02
* Add NV_fence support to get better timing from ANGLE ES2Gravatar Brian Osman2017-10-10
* Fix bugs with fence sync API on iOS devicesGravatar Brian Osman2017-10-10
* Make GrFakeRefObj::fNext atomic.Gravatar Mike Klein2017-09-19
* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
* Cache the results of get_pixel_formats_to_tryGravatar Brian Osman2017-08-18
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Add Make[backend] calls for creating GrContextsGravatar Greg Daniel2017-07-25
* Add support for creating a GrContext backed by Metal.Gravatar Greg Daniel2017-07-13
* Add arc support to gpu Obj c++ codeGravatar Greg Daniel2017-07-12
* Create a new HDC for each ANGLE contextGravatar Robert Phillips2017-06-09
* Revert "Destroy ANGLE displays in destroyGLContext"Gravatar Robert Phillips2017-06-05
* Destroy ANGLE displays in destroyGLContextGravatar Robert Phillips2017-06-05
* Enable chromecast gpu perfGravatar Kevin Lubick2017-05-24
* Enable fence sync support in ES3 test contextsGravatar Brian Osman2017-04-21
* Access EGL_KHR_fence_sync via eglGetProcAddressGravatar Chris Dalton2017-04-13
* quiet some annoying logging in unit testsGravatar Mike Klein2017-03-27
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Fixes to shared context test APIGravatar Brian Osman2017-02-27
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Fix Mesa compileGravatar Brian Osman2017-02-22
* Support shared GL contexts in GrContextFactoryGravatar Brian Osman2017-02-22
* Revert "Always build the ANGLE test code. Always build ANGLE on windows and l...Gravatar Mike Klein2016-11-14
* Always build the ANGLE test code. Always build ANGLE on windows and linux.Gravatar Brian Salomon2016-11-14
* tools: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-03
* Fix iOS and Angle builds.Gravatar Ben Wagner2016-11-03
* GN: iOS basicsGravatar Mike Klein2016-11-03
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-10-14
* skpbench: add option for gpu timingGravatar csmartdalton2016-10-05
* Use uint64_t for PlatformFenceGravatar csmartdalton2016-10-04
* Revert of skpbench: add option for gpu timing (patchset #7 id:120001 of https...Gravatar mtklein2016-10-04
* skpbench: add option for gpu timingGravatar csmartdalton2016-10-04
* Move GPU fences into sk_gpu_testGravatar csmartdalton2016-10-04
* Use SkOnce to squelch command buffer spamGravatar brianosman2016-09-29
* Revert of Explicit control in tools of ANGLE frontend and backend (patchset #...Gravatar bsalomon2016-09-29
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-09-29
* Remove stray semicolons.Gravatar Mike Klein2016-09-27
* -Wcomma may be good to go now.Gravatar Mike Klein2016-09-26
* Clean up dead code.Gravatar mtklein2016-09-22
* GN: take over CommandBuffer botGravatar mtklein2016-09-21
* Update ANGLE to latest as of August 25, 2016Gravatar brianosman2016-08-26
* Only open X Display once for all test GLX contextsGravatar bsalomon2016-08-11
* Add more error printing to know why command buffer lib failed to load.Gravatar bsalomon2016-08-10
* Check more GLES versions when creating contextGravatar martina.kollarova2016-08-09
* Fix context creation problems in dmGravatar martina.kollarova2016-07-20