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* Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)Gravatar Robert Phillips2018-03-28
* Switch DDL rendering to be a Via in DM (take 2)Gravatar Robert Phillips2018-03-27
* Revert "Switch DDL rendering to be a Via in DM"Gravatar Robert Phillips2018-03-26
* Switch DDL rendering to be a Via in DMGravatar Robert Phillips2018-03-26
* Support GL_RGB textures and render targets.Gravatar Brian Salomon2018-03-22
* Prepare ddl skp rendering for prime timeGravatar Robert Phillips2018-03-15
* Add testing-only backend render target support to GrVkGpu.Gravatar Brian Salomon2018-03-13
* Add GM configs that test rendering to a GL backend texture and render targetGravatar Brian Salomon2018-03-09
* dm: support printing specific page of mskp to SVGGravatar Bryce Thomas2018-03-02
* Revert "Revert "Add 1010102 support to Ganesh""Gravatar Brian Osman2018-03-02
* Revert "Add 1010102 support to Ganesh"Gravatar Brian Osman2018-03-01
* Add 1010102 support to GaneshGravatar Brian Osman2018-03-01
* Add threaded backend sink to DM. Fix a scheduler bug.Gravatar Yuqian Li2018-02-25
* Add nativeFonts flag to Viewer.Gravatar Ben Wagner2018-02-21
* Remove nvprdit* configsGravatar Robert Phillips2018-02-08
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
* Add predefined gles4444 configGravatar Brian Salomon2018-01-25
* Remove predefined instanced configsGravatar Brian Salomon2018-01-25
* Start of adding GrContextOption that overrides driver workarounds.Gravatar Brian Salomon2018-01-23
* [skotty] Add Json DM sourceGravatar Florin Malita2017-12-31
* Initial Lottie loader impl (Skotty)Gravatar Florin Malita2017-12-30
* Init executor in SetCtxOptionsFromCommonFlagsGravatar Chris Dalton2017-12-20
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Drop support for OSMesa in test tools and remove build botGravatar Brian Salomon2017-11-13
* Add a tooling flag for path mask cachingGravatar Chris Dalton2017-10-13
* Add benchmark for comparing multitexturing to non-multitexturing image draws.Gravatar Brian Salomon2017-10-11
* Turn on GPU threading by default to get better test/perf coverageGravatar Brian Osman2017-09-22
* remove need for command flags castGravatar Cary Clark2017-09-14
* add heic extension to DM testGravatar Chong Zhang2017-09-07
* Add FIFO thread pool, use it for most things.Gravatar Mike Klein2017-09-01
* Move several GrContextOptions fields behind GR_TEST_UTILSGravatar Brian Osman2017-08-30
* DeferredDisplayList API proposalGravatar Robert Phillips2017-08-30
* Make AA hairline renderer non-optionalGravatar Brian Osman2017-08-30
* Threaded generation of software pathsGravatar Brian Osman2017-08-30
* Always include the default path renderer in the chainGravatar Brian Osman2017-08-29
* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
* Revert "Threaded generation of software paths"Gravatar Brian Salomon2017-08-24
* Threaded generation of software pathsGravatar Brian Osman2017-08-24
* Add "none" option for --pr, to force software path rendererGravatar Brian Osman2017-08-22
* upstream cr/165303354Gravatar Mike Klein2017-08-15
* Disable Delta AA for MSVC for nowGravatar Yuqian Li2017-08-03
* Enable delta AA by defaultGravatar Yuqian Li2017-07-29
* New analytic AA scan converter using delta (I call it DAA for now)Gravatar Yuqian Li2017-07-25
* First stab at JSON event tracerGravatar Brian Osman2017-07-20