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* Strengthen is_official_build, update docs.Gravatar Mike Klein2017-03-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This makes is_official_build turn off all development targets and features in Skia, including building third-party dependencies from source. This will intentionally break some external users, who will find themselves no longer able to find third-party headers or link against third-party libraries. These users have been building with our testing third-party dependencies unknowingly. They'll need to either explicitly turn back on building each dependency from source (skia_use_system_foo=false) or disable that dependency entirely (skia_use_foo=false). is_skia_standalone is now basically !is_official_build, so I've propagated that through, removing is_skia_standalone. In a few places we were using it as a stand-in for defined(ndk), so I've just written defined(ndk) there. Duh. gn_to_bp: is_offical_build's new strength also makes gn_to_bp.py simpler to write. In spirit, Android builds are official Skia builds that also build DM and nanobench. It seems that SkJumper (src/jumper/*) is (unintentionally) enabled on Android. Switching to an is_official_build would have disabled that. But as that accidental launch seems to have gone fine, I've kept it explicitly enabled. In the end, no changes to Android.bp or its SkUserConfig.h. The -Mini builder no longer needs to explicitly disable tools. CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-x86_64-Release-Mini Change-Id: Id06e53268a5caf55c6046ada354a0863c3031c73 Reviewed-on: https://skia-review.googlesource.com/9190 Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Allow most third_party targets to use system libraries if asked.Gravatar Mike Klein2016-11-01
| | | | | | | | | | | | | | | | | This extends the pattern in freetype2 to expat, icu, libjpeg-turbo, libpng, libwebp, and zlib, and gives all these an arg to control which to use. Homebrew doesn't have dng_sdk, piex, or sftnly, or I'd have done the same for them too. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4260 DOCS_PREVIEW= https://skia.org/?cl=4260 Change-Id: I82e780502bf2217336e791787f172a6fc8f55460 Reviewed-on: https://skia-review.googlesource.com/4260 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Hal Canary <halcanary@google.com>
* GN/Win: everything but skiaserve links.Gravatar Mike Klein2016-10-11
| | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3240 Change-Id: I85c306f89f3a7faa7f50dadf465122844d015604 Reviewed-on: https://skia-review.googlesource.com/3240 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* spin off easy stuff from Herb's windows GN CLGravatar mtklein2016-08-04
| | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2209533004 No public API changes. TBR=reed@google.com Review-Url: https://codereview.chromium.org/2209533004
* GN: dmGravatar mtklein2016-07-27
This builds, links, and runs on Linux. Have not tried Mac. I've tested is_debug={true,false} and is_component_build. It's neat that the component build DM works, but it's also an indication I've missed an essential flag or two... it shouldn't work. :) The GPU backend isn't working yet, but all the software configurations I've tried look good. This fleshes out all the other parts of SkCodec too... I noticed we weren't able to decode gifs or webp. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2188643002 Review-Url: https://codereview.chromium.org/2188643002