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* Use simple buffers instead of vectorsGravatar Herb Derby2018-07-12
* update SkColor4f::FromColor() to preserve transfer functionGravatar Mike Klein2018-07-12
* Add SkTypeface::getVariationDesignParametersGravatar Ben Wagner2018-07-12
* Update SRGBReadWritePixelsTest again, to only test opaque colorsGravatar Brian Osman2018-07-12
* Remove SK_LEGACY_GPU_PIXEL_OPS testsGravatar Brian Osman2018-07-12
* In RGBA444TextureTest, use valid premul colorsGravatar Brian Osman2018-07-12
* Use new SkGlyphIDSet - v3Gravatar Herb Derby2018-07-12
* Remove SkDrawFilter.Gravatar Ben Wagner2018-07-12
* Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Remove interal use of SkRefCnt_SafeAssign.Gravatar Ben Wagner2018-07-11
* collapse parametric_{r,g,b} into parametric, remove _a and gamma_dstGravatar Mike Klein2018-07-11
* Revert "Use new SkGlyphIDSet - v2"Gravatar Herb Derby2018-07-11
* Revert "Use simple buffers instead of vectors"Gravatar Herb Derby2018-07-11
* Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Make GPU cache invalidation SkMessageBus messages go to one GrContext.Gravatar Brian Salomon2018-07-11
* Use simple buffers instead of vectorsGravatar Herb Derby2018-07-11
* Whitespace FixupGravatar Hal Canary2018-07-11
* Only generate valid premul test data in SRGBReadWritePixels testGravatar Brian Osman2018-07-11
* Add more tests for PolyUtilsGravatar Jim Van Verth2018-07-11
* Use new SkGlyphIDSet - v2Gravatar Herb Derby2018-07-11
* propogate simple angles in pathopsGravatar Cary Clark2018-07-11
* Remove clamping of kPlus with F16 configsGravatar Brian Osman2018-07-11
* Remove old lazy image decoding heuristic logicGravatar Brian Osman2018-07-11
* Revert "Use new SkGlyphIDSet"Gravatar Herb Derby2018-07-10
* Use new SkGlyphIDSetGravatar Herb Derby2018-07-10
* fix line intersect divide by zeroGravatar Cary Clark2018-07-10
* Expand testing of SkMatrix::decomposeScaleGravatar Robert Phillips2018-07-10
* Remove run list codeGravatar Herb Derby2018-07-10
* Deinline some GrPathRenderer method and one GrDrawingMananger method.Gravatar Brian Salomon2018-07-10
* Add sRGB profile to mandrill imagesGravatar Brian Osman2018-07-09
* Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."Gravatar Brian Salomon2018-07-09
* Add genIDs from all contributing elements to GrReducedClip's mask key.Gravatar Brian Salomon2018-07-09
* Add color type to the image filter DAG's OutputPropertiesGravatar Brian Osman2018-07-06
* Add some new PolyUtils tests.Gravatar Jim Van Verth2018-07-03
* Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Greg Daniel2018-07-03
* Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Ethan Nicholas2018-07-03
* Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors.Gravatar Greg Daniel2018-07-03
* GrTessellator: handle three consecutive collinear edges.Gravatar Stephen White2018-07-02
* Remove sRGB config checks based on color spaceGravatar Brian Osman2018-07-02
* Revert "Some scissor state cleanup."Gravatar Brian Salomon2018-07-02
* Some scissor state cleanup.Gravatar Brian Salomon2018-07-02
* Revert "GrTessellator: handle three consecutive collinear edges."Gravatar Mike Klein2018-06-29
* GrTessellator: handle three consecutive collinear edges.Gravatar Stephen White2018-06-29
* Add ear-clipping code to triangulate simple polygons.Gravatar Jim Van Verth2018-06-29
* implemented getting format from texture as virtual in gpu capsGravatar Timothy Liang2018-06-28
* GrTessellator: handle collinear final vertex.Gravatar Stephen White2018-06-28
* Revert "Remove drawTextBlob from device use drawGlyphRunList"Gravatar Robert Phillips2018-06-28
* Remove drawTextBlob from device use drawGlyphRunListGravatar Herb Derby2018-06-28
* Fix some shadow issues.Gravatar Jim Van Verth2018-06-26
* basic first pass at RGBA F32 supportGravatar Mike Klein2018-06-26