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* Revert "Always build the ANGLE test code. Always build ANGLE on windows and l...Gravatar Mike Klein2016-11-14
* Always build the ANGLE test code. Always build ANGLE on windows and linux.Gravatar Brian Salomon2016-11-14
* Revert[2] "Change SkCanvas to *not* inherit from SkRefCnt"Gravatar Mike Reed2016-11-13
* Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...Gravatar mtklein2016-11-13
* Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...Gravatar herb2016-11-13
* Initial implementation of a SkColorSpace_A2B xformGravatar raftias2016-11-11
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* Revert of Set analytic AA as default. (patchset #8 id:140001 of https://coder...Gravatar liyuqian2016-11-11
* re-re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Set analytic AA as default.Gravatar liyuqian2016-11-11
* Revert "re-land of skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxyGravatar Robert Phillips2016-11-11
* re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Tighten SkAAClip Bounds by Path BoundsGravatar liyuqian2016-11-11
* SkFixedAllocGravatar Mike Klein2016-11-11
* Catch width overflowGravatar Yuqian Li2016-11-11
* Revert "skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "Change SkCanvas to *not* inherit from SkRefCnt"Gravatar Heather Miller2016-11-10
* Fix BUG=skia:5662Gravatar Hal Canary2016-11-10
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...Gravatar mtklein2016-11-09
* added constant folding & branch elimination to skslcGravatar ethannicholas2016-11-09
* Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...Gravatar herb2016-11-09
* Include what you use with signbit.Gravatar Ben Wagner2016-11-09
* Revert of added constant folding & branch elimination to skslc (patchset #3 i...Gravatar scroggo2016-11-09
* Change SkCanvas to *not* inherit from SkRefCntGravatar Mike Reed2016-11-09
* Do not call blitV with 0 heightGravatar liyuqian2016-11-09
* added constant folding & branch elimination to skslcGravatar ethannicholas2016-11-09
* remove use of xfermode* in procsGravatar Mike Reed2016-11-09
* Move GrRenderTargetPriv::maxWindowRectangles to GrRenderTargetContextPriv & G...Gravatar Robert Phillips2016-11-09
* Consolidate GrSurfaceProxy Make methodsGravatar Robert Phillips2016-11-09
* Rename SkSourceGammaTreatment to SkDestinationSurfaceColorModeGravatar Brian Osman2016-11-09
* Fail jpeg decodes on too many progressive scansGravatar Matt Sarett2016-11-08
* Move SkOSPath out of include/core.Gravatar Ben Wagner2016-11-08
* Revert "Delete SkImage::encode(Type)"Gravatar Leon Scroggins2016-11-08
* Revert "Revert "Add GrRenderTargetContext instantiate & asTextureProxy""Gravatar Robert Phillips2016-11-08
* Delete SkImage::encode(Type)Gravatar Matt Sarett2016-11-08
* Revert "Add GrRenderTargetContext instantiate & asTextureProxy"Gravatar Leon Scroggins2016-11-07
* Add GrRenderTargetContext instantiate & asTextureProxyGravatar Robert Phillips2016-11-07
* src/core: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* Fix Vulkan command buffer assert on device lostGravatar Jim Van Verth2016-11-07
* Add GrTextureRenderTargetProxy and support switching between RT & Tex ProxiesGravatar Robert Phillips2016-11-07
* Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""Gravatar Brian Salomon2016-11-07
* Further centralize computation of GrSurface VRAM consumption - take 2Gravatar Robert Phillips2016-11-07
* Revert "Further centralize computation of GrSurface VRAM consumption"Gravatar Ben Wagner2016-11-06
* Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."Gravatar Ben Wagner2016-11-06
* tests: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-04
* Limit GL_TEXTURE_RECTANGLE filtering to bilinear.Gravatar Brian Salomon2016-11-04