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* Check for min int in BMP headerGravatar Leon Scroggins III2018-02-15
* Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiat...Gravatar Greg Daniel2018-02-14
* Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them i...Gravatar Greg Daniel2018-02-14
* simplify size check in stringGravatar Mike Reed2018-02-14
* Use a lazy proxy in OnFlushCallbackTest to fulfill some old TODOsGravatar Robert Phillips2018-02-14
* Revert "When creating emptyp MipMap proxies, don't instantiate them immediate...Gravatar Greg Daniel2018-02-14
* When creating emptyp MipMap proxies, don't instantiate them immediately.Gravatar Greg Daniel2018-02-14
* Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)Gravatar Robert Phillips2018-02-14
* Revert "Revert "Allow linear 8888 surface contexts in GPU backend.""Gravatar Brian Salomon2018-02-13
* Check the length of marker before reading itGravatar Leon Scroggins III2018-02-13
* Revert "Allow linear 8888 surface contexts in GPU backend."Gravatar Brian Salomon2018-02-13
* Make fully lazy proxies possess an originGravatar Robert Phillips2018-02-13
* Allow linear 8888 surface contexts in GPU backend.Gravatar Brian Salomon2018-02-13
* Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"Gravatar Cary Clark2018-02-13
* Add "sharpen" option to SkSL, to LOD bias all texturesGravatar Brian Osman2018-02-13
* Add SkCharacterization creation helper to GrContextThreadSafeProxyGravatar Robert Phillips2018-02-13
* Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have aGravatar Brian Salomon2018-02-13
* underflow makes it hard to compute proper radiiGravatar Mike Reed2018-02-12
* Remove unused code resulted from deleting DeferredTextureImageGravatar Greg Daniel2018-02-10
* move a bunch of helpers from SkImageInfo.h into privGravatar Mike Reed2018-02-09
* Revert "Revert "Remove SkImage deferred texture image data APIs.""Gravatar Brian Salomon2018-02-09
* Make non-ddl lazy proxys clean-up and delete their callbacks immediately afte...Gravatar Greg Daniel2018-02-08
* add writePixels to SkSurface --> so we can remove it from canvasGravatar Mike Reed2018-02-08
* ensure that what is valid for a surface is also valid for an imageGravatar Mike Reed2018-02-08
* Remove unused SkpSkGrTest.cppGravatar Greg Daniel2018-02-08
* Remove nvprdit* configsGravatar Robert Phillips2018-02-08
* remove kRW_LegacyBitmapModeGravatar Cary Clark2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* Implement Sk2f::Store4Gravatar Chris Dalton2018-02-07
* guard xml-using tests with SK_XMLGravatar Mike Klein2018-02-07
* Add link annotation support to SkSVGDevice.Gravatar Bryce Thomas2018-02-06
* Revert "Revert "move GrColor.h to private, IWYU""Gravatar Mike Reed2018-02-06
* Revert "move GrColor.h to private, IWYU"Gravatar Brian Salomon2018-02-06
* move GrColor.h to private, IWYUGravatar Mike Reed2018-02-06
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Add test for reading back from unpremul texture imageGravatar Brian Salomon2018-02-05
* Remove SK_DISABLE_DEFERRED_PROXIES define through codeGravatar Greg Daniel2018-02-05
* Remove assert from SkStroke.cppGravatar Robert Phillips2018-02-05
* Update LazyProxy creation to allow for a non-textureable resultGravatar Robert Phillips2018-02-04
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* handle degenerate cubic loopsGravatar Cary Clark2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Add new GrContext queries for imagability, surfacability, and max sample coun...Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Fix SkSurfaceCharacterization unit test for DDLGravatar Robert Phillips2018-02-01
* detect truncated pict streamsGravatar Mike Reed2018-02-01
* Fix DDL unit testsGravatar Robert Phillips2018-02-01