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Commit message (
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Author
Age
*
Fix NoGPU bot
Matt Sarett
2016-11-22
*
Add SkOverdrawCanvas to detect overdraw
Matt Sarett
2016-11-22
*
SkImageEncoder: simplify API
Hal Canary
2016-11-22
*
added support for push_constant layout
ethannicholas
2016-11-22
*
sksl programs can now directly query GLSL caps
Ethan Nicholas
2016-11-22
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Defer more renderTargetContexts in the GPU image filter paths - take 2
robertphillips
2016-11-21
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
Add test for QuickFDot6Div
Yuqian Li
2016-11-18
*
switched skslc from std::string to SkString
Ethan Nicholas
2016-11-18
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Fix computation of texture size for approximately-fit deferred proxies
Robert Phillips
2016-11-17
*
Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
Brian Osman
2016-11-17
*
Add IORef capability to GrSurfaceProxy objects - take 2
robertphillips
2016-11-16
*
Fix mask overflow caused by edge drift
Yuqian Li
2016-11-16
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
Revert of added support for push_constant layout (patchset #7 id:140001 of ht...
egdaniel
2016-11-16
*
LinearGradientContext::shade4_clamp: fix div by 0
James Zern
2016-11-16
*
added support for push_constant layout
ethannicholas
2016-11-15
*
fuzz hang fix and pathops client debugging
Cary Clark
2016-11-15
*
Revert "Support decoding images to multiple formats, depending on usage"
Brian Osman
2016-11-15
*
Revert "While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD."
Mike Klein
2016-11-15
*
change SkCanvasStack to take ownership of its subcanvases
Mike Reed
2016-11-15
*
While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD.
Mike Klein
2016-11-15
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-15
*
Start each pipeline with (x,y) in (dr,dg) registers for the shader.
Mike Klein
2016-11-15
*
Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...
herb
2016-11-15
*
Revert "Add IORef capability to GrSurfaceProxy objects"
Robert Phillips
2016-11-14
*
Set analytic AA as default.
liyuqian
2016-11-14
*
Add IORef capability to GrSurfaceProxy objects
Robert Phillips
2016-11-14
*
Revert "Always build the ANGLE test code. Always build ANGLE on windows and l...
Mike Klein
2016-11-14
*
Always build the ANGLE test code. Always build ANGLE on windows and linux.
Brian Salomon
2016-11-14
*
Revert[2] "Change SkCanvas to *not* inherit from SkRefCnt"
Mike Reed
2016-11-13
*
Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...
mtklein
2016-11-13
*
Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...
herb
2016-11-13
*
Initial implementation of a SkColorSpace_A2B xform
raftias
2016-11-11
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
*
Revert of Set analytic AA as default. (patchset #8 id:140001 of https://coder...
liyuqian
2016-11-11
*
re-re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Set analytic AA as default.
liyuqian
2016-11-11
*
Revert "re-land of skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxy
Robert Phillips
2016-11-11
*
re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Tighten SkAAClip Bounds by Path Bounds
liyuqian
2016-11-11
*
SkFixedAlloc
Mike Klein
2016-11-11
*
Catch width overflow
Yuqian Li
2016-11-11
*
Revert "skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
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