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* Revert of Make specialized SrcOver XPFactory (patchset #3 id:40001 of https:/...Gravatar egdaniel2015-11-20
* fix pathops coincidence fuzz bugGravatar caryclark2015-11-20
* Make specialized SrcOver XPFactoryGravatar egdaniel2015-11-20
* Add SkNx_cast().Gravatar mtklein2015-11-20
* Eliminate SkFILE: it always is the same as FILE.Gravatar halcanary2015-11-20
* Initialize memory for BitMask and Clip test.Gravatar herb2015-11-20
* Generate list of GPU contexts outside SurfaceTest testsGravatar kkinnunen2015-11-20
* add SkPath::isRRectGravatar caryclark2015-11-19
* Record concat as Concat.Gravatar mtklein2015-11-19
* Fix nearly-vertical gradient assertGravatar fmalita2015-11-19
* Fix GpuDrawPathTest on ANGLE and enable itGravatar kkinnunen2015-11-19
* Modernize SkRecordPattern.hGravatar mtklein2015-11-19
* Unit test for conic weight GrPath key collisionGravatar fmalita2015-11-19
* Add SkRecord::defrag().Gravatar mtklein2015-11-19
* [Reland] Fix NVPR assert for equivalent ovalsGravatar fmalita2015-11-18
* Make block size a template parameter of SkTLListGravatar bsalomon2015-11-18
* Revert of Fix NVPR assert for equivalent ovals (patchset #1 id:1 of https://c...Gravatar stephana2015-11-18
* simplify insertion methods for SkTLListGravatar bsalomon2015-11-18
* Fix NVPR assert for equivalent ovalsGravatar fmalita2015-11-18
* Fix buffer overrun, bit overrun and add a test.Gravatar herb2015-11-18
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Move SkImage tests from SurfaceTest to ImageTestGravatar kkinnunen2015-11-17
* SkTextBlob should store per-run text alignmentGravatar fmalita2015-11-17
* simplify BlendTest.cppGravatar mtklein2015-11-17
* Revert of Enable temporarily disabled GpuDrawPathTest (patchset #1 id:1 of ht...Gravatar caryclark2015-11-17
* Enable temporarily disabled GpuDrawPathTestGravatar kkinnunen2015-11-16
* Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...Gravatar mtklein2015-11-16
* skstd -> std for unique_ptrGravatar mtklein2015-11-16
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-16
* Optionally pass rendertarget to getTestTargetGravatar robertphillips2015-11-16
* Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...Gravatar mtklein2015-11-16
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-16
* Update testing frameworks/tests for MDBGravatar robertphillips2015-11-16
* Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...Gravatar egdaniel2015-11-13
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...Gravatar mtklein2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Update testing frameworks/tests for MDBGravatar robertphillips2015-11-13
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-12
* Fix GrCoverageSetOpXP unit test on mixed samplesGravatar cdalton2015-11-12
* Replace SkFunction with std::functionGravatar mtklein2015-11-12
* Factor CSS3 matching rules.Gravatar bungeman2015-11-12
* Increment text pointer when the width is zero in the subpixel with center and...Gravatar herb2015-11-12
* Readd "immediate" modeGravatar robertphillips2015-11-11
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Fix leaks in unit tests of GrGLTextureInfosGravatar bsalomon2015-11-11
* Move GrBatchFlushState from GrDrawTarget to GrDrawingManagerGravatar robertphillips2015-11-11
* Fix code that left shifts a negative value. This has undefined behavior.Gravatar benjaminwagner2015-11-11
* Use a struct for client GL texture handlesGravatar bsalomon2015-11-10
* SkResourceCache::GetAllocator() index8 and other color types handlingGravatar aleksandar.stojiljkovic2015-11-10