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* Revert "converted GrCircleBlurFragmentProcessor to sksl"Gravatar Ethan Nicholas2017-07-10
* Add mock config to tools and run through gms and benchs without crashing.Gravatar Brian Salomon2017-07-07
* converted GrCircleBlurFragmentProcessor to skslGravatar Ethan Nicholas2017-07-07
* Tweak GLPrograms random seed to "fix" ANGLE botsGravatar Brian Osman2017-07-07
* Plumb through need for unpremul/premulGravatar Mike Reed2017-07-07
* Add an SkColorSpaceXformer image filter cacheGravatar Florin Malita2017-07-06
* add stages for black and white colorsGravatar Mike Reed2017-07-06
* Image filter DAG test for makeColorSpace()Gravatar Florin Malita2017-07-06
* Add SkCodec::Result indicating error in the dataGravatar Leon Scroggins III2017-07-06
* GR_TEST_UTILS fixesGravatar Brian Salomon2017-07-06
* Use RGBA rather than N32 for GPU testsGravatar Brian Salomon2017-07-05
* rewrote GrAlphaThresholdFragmentProcessor in skslGravatar Ethan Nicholas2017-07-05
* add srgb gamma colorfiltersGravatar Mike Reed2017-07-05
* remove unneeded code for index8 imagseGravatar Mike Reed2017-07-03
* hide index8 supportGravatar Mike Reed2017-07-03
* clean up GCC 6.3 workaroundGravatar Mike Klein2017-06-30
* Speculative "fix" for crash in analyzeProcessorsGravatar Robert Phillips2017-06-30
* remove filterSpan from SkColorFilterGravatar Mike Reed2017-06-29
* Fix memory leak in SkImageFilterGravatar xidachen2017-06-29
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* add null-surfaceGravatar Mike Reed2017-06-29
* Improve handling of clip stack IDGravatar Robert Phillips2017-06-28
* clean up low-hanging swap_rbGravatar Mike Klein2017-06-28
* Move all Linux GCE bots to DebianGravatar Eric Boren2017-06-28
* Revert "Re-land sksl fragment processor support"Gravatar Mike Klein2017-06-27
* remove unused "swap" stageGravatar Mike Klein2017-06-27
* Re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Fix TransferBufferTest for TegraX1Gravatar Jim Van Verth2017-06-27
* Revert "sksl fragment processor support"Gravatar Ethan Nicholas2017-06-27
* sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Remove SkImage_Base::peekTexture callGravatar Robert Phillips2017-06-26
* Revert "Remove deadcode for sRGB image shading."Gravatar Mike Reed2017-06-26
* Revert "remove a bit more dead code"Gravatar Mike Reed2017-06-26
* Revert "Revert "Remove deadcode for sRGB image shading.""Gravatar Mike Reed2017-06-25
* Revert "Remove deadcode for sRGB image shading."Gravatar Mike Reed2017-06-25
* remove a bit more dead codeGravatar Mike Klein2017-06-24
* Remove deadcode for sRGB image shading.Gravatar Herb Derby2017-06-23
* Finish a few MDB TODOsGravatar Robert Phillips2017-06-23
* skbug5221 unit test should not require N32 support from GPUGravatar Brian Salomon2017-06-23
* Move mock gpu and caps, add Gr prefix, and create via GrContext::CreateGravatar Brian Salomon2017-06-23
* Remove static initializer restriction for Vulkan testsGravatar Jim Van Verth2017-06-22
* Revert "Revert "Clean up onTransferPixels""Gravatar Jim Van Verth2017-06-22
* Revert "Revert "SkRegion: more robust validation""Gravatar Hal Canary2017-06-22
* Add a concat method to SkTInternalLListGravatar Chris Dalton2017-06-21
* Fix cross context test to actually use shared GL contextsGravatar Brian Osman2017-06-21
* Revert "SkRegion: more robust validation"Gravatar Hal Canary2017-06-21
* SkRegion: more robust validationGravatar Hal Canary2017-06-21
* implemented mustImplementGSInvocationsWithLoop workaround in skslGravatar Ethan Nicholas2017-06-21
* Revert "Clean up onTransferPixels"Gravatar Jim Van Verth2017-06-21
* Clean up onTransferPixelsGravatar Jim Van Verth2017-06-21