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* Reland "Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines."Gravatar Ben Wagner2018-06-15
* Revert "Move op memory storage to GrContext"Gravatar Robert Phillips2018-06-15
* Move op memory storage to GrContextGravatar Robert Phillips2018-06-15
* Revert "Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines."Gravatar Hal Canary2018-06-14
* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
* Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines.Gravatar Hal Canary2018-06-14
* Reland "simplify SkTFitsIn, try 2"Gravatar Mike Klein2018-06-14
* SkColorSpaceXformSteps improvements and testsGravatar Brian Osman2018-06-14
* Revert "simplify SkTFitsIn, try 2"Gravatar Mike Klein2018-06-13
* Remove unused code that was used for late mip allocations.Gravatar Greg Daniel2018-06-13
* Fix ImageTest to check if gpu mip maps are supported.Gravatar Greg Daniel2018-06-13
* fonts: Ignore re-initialization of fallback glyphs from the server.Gravatar Khushal2018-06-13
* Allow caller to specify if the want mip maps in makeTextureImage call.Gravatar Greg Daniel2018-06-13
* simplify SkTFitsIn, try 2Gravatar Mike Klein2018-06-13
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
* Implement DWriteFontTypeface::onGetVariationDesignPosition on win10.Gravatar Bruce Wang2018-06-12
* Revert "simplify SkTFitsIn"Gravatar Mike Klein2018-06-12
* fonts: Fix memory allocation for fallback glyphs.Gravatar Khushal2018-06-12
* SkTypes: more into SkMacrosGravatar Hal Canary2018-06-12
* simplify SkTFitsInGravatar Mike Klein2018-06-12
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* Plumb GrContext everywhereGravatar Robert Phillips2018-06-12
* clean up SkPicture includeGravatar Cary Clark2018-06-12
* trim #include <new> from SkPostConfig.hGravatar Mike Klein2018-06-11
* remove unused parts of SkTypes.hGravatar Mike Klein2018-06-08
* Reland "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.Gravatar Brian Salomon2018-06-08
* Glyph search of desperationGravatar Herb Derby2018-06-08
* Revert "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* rebaseGravatar Cary Clark2018-06-08
* Make the SkPathRef GenIDChangeListener ref countedGravatar Chris Dalton2018-06-08
* New more efficient run builderGravatar Herb Derby2018-06-08
* Implement Sk2f::floorGravatar Chris Dalton2018-06-08
* GrTessellator: catch missing intersections.Gravatar Stephen White2018-06-08
* Reland "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-08
* Add a factory to any GrOp-derived class that lacked oneGravatar Robert Phillips2018-06-08
* Revert "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-07
* Require mips to be allocated at texture creation time and disable late alloca...Gravatar Greg Daniel2018-06-07
* fonts: Hook up FallbackTextHelper to font remoting.Gravatar Khushal2018-06-07
* Remove unused GrObjectMemoryPoolGravatar Robert Phillips2018-06-07
* clean up some unused parts of SkArenaAllocGravatar Mike Klein2018-06-07
* remove linear-blended sRGB dst support in softwareGravatar Mike Klein2018-06-06
* fix ops for very close rectsGravatar Cary Clark2018-06-06
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* rm TestConfigParsingGravatar Mike Klein2018-06-06
* GrTessellator: yet another out-of-range splitting fix.Gravatar Stephen White2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* need conservative bounds for triangles due to SkFixed drift in SkEdgeGravatar Mike Reed2018-06-04