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Commit message (
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Author
Age
*
Implement SkHighContrastFilter
Dominic Mazzoni
2017-02-16
*
return and take SkImageGenerator as unique_ptr
Mike Reed
2017-02-15
*
Tighten up GrSurfaceProxy typing
Robert Phillips
2017-02-15
*
GrTessellator (AA): null GrGeometryProcessor crash fix.
Stephen White
2017-02-15
*
Clarify when tweak alpha for coverage optimizaton can occur.
Brian Salomon
2017-02-15
*
Non linear blending flag for SkColorSpace
Brian Osman
2017-02-15
*
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
Matt Sarett
2017-02-15
*
stop using SkScalarMul
Mike Reed
2017-02-14
*
Remove SkSmallAllocator.
Herb Derby
2017-02-14
*
Make raster pipeline support all pixel conversions
Matt Sarett
2017-02-14
*
Remove component flags from GrPipelineInput.
Brian Salomon
2017-02-14
*
Remove component flags from GrXPFactory output analysis.
Brian Salomon
2017-02-14
*
Add preserves premul and modulate optimization to compose fragment processors.
Brian Salomon
2017-02-13
*
Revert "Revert "IWYU""
Mike Reed
2017-02-13
*
Make header files idempotent; script to check
Hal Canary
2017-02-13
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
Initialize test textures for ProcessorOptimizationValidationTest.
Brian Salomon
2017-02-13
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Revert "IWYU"
Robert Phillips
2017-02-11
*
Use new fragment processor optimization queries.
Brian Salomon
2017-02-10
*
IWYU
Mike Reed
2017-02-10
*
Remove SkTextureCompressor.
Herb Derby
2017-02-10
*
Add support for RG float textures
csmartdalton
2017-02-10
*
Make header files self-sufficient
Hal Canary
2017-02-10
*
Fix int64 overflow in SkClampRange::init()
Florin Malita
2017-02-09
*
[4fGradient] Relax interval checks for SkGradientShaderBase also
Florin Malita
2017-02-09
*
re-land of skslc type constructor cleanups
Ethan Nicholas
2017-02-09
*
added support for sk_ClipDistance
Ethan Nicholas
2017-02-09
*
Re-enable processor optimization test with some fixes.
Brian Salomon
2017-02-09
*
[4fGradient] Relax interval checks
Florin Malita
2017-02-09
*
Revert "skslc type constructor cleanups"
Ethan Nicholas
2017-02-09
*
Revert "added support for sk_ClipDistance"
Ethan Nicholas
2017-02-09
*
skslc type constructor cleanups
Ethan Nicholas
2017-02-09
*
added support for sk_ClipDistance
Ethan Nicholas
2017-02-09
*
Remove use of SkSmallAllocator from all Loopers.
Herb Derby
2017-02-08
*
Revert "Revert "Disallow readPixels() conversions from untagged srcs to tagge...
Matt Sarett
2017-02-08
*
Revert "Remove asTextureRef from SkSpecialImage & update effects accordingly"
Robert Phillips
2017-02-08
*
added support for sk_VertexID
Ethan Nicholas
2017-02-07
*
Reland "Respect canvas size and frame offset in webp decoder"
Matt Sarett
2017-02-07
*
Remove asTextureRef from SkSpecialImage & update effects accordingly
Robert Phillips
2017-02-07
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Address feedback on makeTextureImage
Brian Osman
2017-02-07
*
Revert "SkColorSpace: remove named API, add gamut API"
Matt Sarett
2017-02-07
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Bring back SkImage::makeTextureImage
Brian Osman
2017-02-07
*
Revert "Reland "Respect canvas size and frame offset in webp decoder""
Matt Sarett
2017-02-07
*
Use SkVertices for tessellated spot and ambient shadow rendering.
Brian Salomon
2017-02-07
*
Add sk_sp make variant to SkArenaAlloc.
Herb Derby
2017-02-06
*
Revert "Added dead variable / code elimination to skslc."
Ethan Nicholas
2017-02-06
*
Have ShadowTessellators transform path; add SkShadowTessellator base class
Jim Van Verth
2017-02-06
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